A soundcard and possibly a Last of Us T-shirt
The makers of Kingdom Come posted a game size comparison image on their blog:9 square km of land is actually relatively small when you compare it to DayZ
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Whole map http://dayzdb.com/map/chernarusplus
The makers of Kingdom Come posted a game size comparison image on their blog:
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They're well-aware of the existence of much larger games and have a really good blog post up about the advantages and tradeoffs thereof.
This looks and sounds amazing. The kickstarter video is great and makes me want to fund. But I will still stand by my policy of not funding anything on kickstarter. I am sure that will make some angry lol.
The makers of Kingdom Come posted a game size comparison image on their blog:
![]()
They're well-aware of the existence of much larger games and have a really good blog post up about the advantages and tradeoffs thereof.
I think it makes sense to fund acts primarily one at a time: focus most of the money on getting that out of the door and acquire extra funding for the next acts or heck even hopefully a profit in the end.
But we do want to have healing to individual parts. If you get hit in the hand, youll have to apply bandages there. Or if you get a leg injury, youll probably be worse in combat. Youll be slower and stuff. If your head is injured, youll have blurry vision. Those kinds of things.
They make good points and I do not disagree. I've just been playing a great deal of DayZ lately and its something I noticed.
At this point they might as well wait for full funding£220,181 out of £300,000 goal already.
Where the hell is the first update?
9 sq km makes it a bit larger than simcity 5. 3x3km sounds way too low for an RPG. Still looks awesome, but I bet they could get the game bigger provided it is meant to run on 2015 hardware.
I am actually not that fond of that blog post.Bigger doesn't always mean better. If you cared to read their blog post you'd see why they're going for the map size they're aiming for.
Immersion is different for different people though to be fair. Like for me, I feel more immersed if there's a more attention to detail rather than gigantic maps which are mostly empty.I prefer realistic size, I like to wander around. It helps immerse me in the world, their map looks a bit too small. This is a RPG after all. I don't need action action action around every corner, I want immersion.
This game does look interesting though, and I will keep an eye on it. Getting beta access isn't as important as it was a year ago, now days they just go straight to early access on Steam anyway.
I disagree with how you read it.I am actually not that fond of that blog post.
It pretty much begin by making fun of rpg with everything compressed for the sake of not being ‘boring’. ( I agree with them on that, it's one of the reason I didn't like skyrim )
Then explain that even with multiple map, they still need to also compress things ( but 'reasonably' ) because it would be unentertaining to play ( ie 'boring' ).
So it's pretty much doing what it make fun of, for the same reasons, but just in a more 'reasonable' way.
I believe that the private investor will be so impressed with amount of support this campaign gets from the crowd, he might invest more than he previously planned.
Time to start coming up with those stretch goals, Warhorse!
Don't think these guys are about stretch goals. They seem too hard nosed for that.
Time to start coming up with those stretch goals, Warhorse!
I don't think they're hard-nosed enough to turn down the opportunity to raise more funds from Kickstarter.
They just posted an update saying as muchThis is 10% of their budget, even if they quadruple the kickstarter they'll have less than half of what they need. Plus from what the head guy's blog says it seems like they already know what they wish to do and have no desire to fall prey to feature creep or an unsustainable expansion of scope.
Could be wrong though, we'll see in the next month. I think they're waiting for 100% funding to post their first update![]()
And as we are happy enough to expect to reach our original goal soon, we also work on our stretch goals.
We are planning video updates about important gameplay elements. We want to show our character editor and how you can use it to customize your character. There will be more info about the combat system and you will see how it looks in the latest version of Cryengine. Then we want to show you how our world looks like and what its real-world counterparts are. And by the end of the campaign we have a big surprise planned. If you don’t want to miss anything, watch our Twitter, Facebook and YouTube channel.
Don't think these guys are about stretch goals. They seem too hard nosed for that.
We also try to reply to your emails as fast as we can and clarify all possible issues. And as we are happy enough to expect to reach our original goal soon, we also work on our stretch goals.
It's very odd the way my mind works, if they had called this the first of a trilogy then I would have been much more amenable to backing. But calling it Acts I and II and III? I'll wait for the Kingdom comes again and again bundle a few years from now to get all of them the same time. Funny.
Makes me wonder if this is one of the fastest funded projects to date. Over £260K and counting.
Act 2 and 3 aren't full sequels though. They're more like large expansion packs. Since they also continue the story, it makes sense to label them as "Acts".
man this sound awesome, hope they get funded.