SEGAvangelist
Member
Yes.optional for devs?
Yes.optional for devs?
Wringing out that sponge.
It must be due to pressure from developersSnap was always pretty pointless anyway. As is Kinect in general in my opinion. I'd rather the extra 8% extra graphical boost over snap tbh. But can't help think they might be giving away one of their unique features to bump up specs and after all is said and done, still be a long way off their competition in terms of performance.
you mean if they dont use it then the game runs better?Yes.
I was doing someone on the dashboard and wanted to see what I could snap.
It must be due to pressure from developers.Respawn?
Time to start a new one like this?I find it hard to believe snap would become an option as it's one of the best features of the Xbox One. Despite me having more games on my PS4 I find myself using my Xbox One way more because I can watch something through my Apple TV snapped to the side (such as NHL games) while playing Dead Rising. Yesterday I was even snapping and switching between the Rangers outdoor game and watching Netflix during the commercial/intermission breaks. I'd probably even consider buying some multiplats on Xbox One because of this.
Instead I think the smarter way to handle it is just make the games snap aware if they aren't already so that they can use extra power when not in snap, but when in snap they can also drop the resolution down from 1080p to whatever it is in the snapped mode instead of just downscaling.
I find it hard to believe snap would become an option as it's one of the best features of the Xbox One. Despite me having more games on my PS4 I find myself using my Xbox One way more because I can watch something through my Apple TV snapped to the side (such as NHL games) while playing Dead Rising. Yesterday I was even snapping and switching between the Rangers outdoor game and watching Netflix during the commercial/intermission breaks. I'd probably even consider buying some multiplats on Xbox One because of this.
Instead I think the smarter way to handle it is just make the games snap aware if they aren't already so that they can use extra power when not in snap, but when in snap they can also drop the resolution down from 1080p to whatever it is in the snapped mode instead of just downscaling.
If this means less drama about framerates and resolution, then I hope this is legit.
I think this needs a NSFW tag.
Xbox ... SNAPIf games can,choose to be snap-optional now, it's kind of a big deal.
MS really dropped the Ball with this One.
I mean PS4 was announced before anyone knew there will be an X1.
When those gentlemen sat down and watched the PS4 reveal, Didn't they know that this will happen?
They could just have delayed the announcement( at that time none of us knew when it was gonna launch) And have a 6 months buffer zone to get better and release on MARS with better specs ,Hardware and software.
MS is responding quickly at least. I can't help but think that Mattrick MS wouldn't have let this happen. Hopefully this is a sign of things to come. I wonder if tomorrow's announcement/s will shed any light on this front. Maybe a non-snappable Titanfall beta is coming?Well crap. Snap was the coolest thing about the Xbox One in my opinion. I hope the snap part isn't true. People that only want the best graphics are going to get a PS4 anyway, and it doesn't seem like 8% of gpu would change that.
Why not 0%?
Kinect voice commands and other background OS stuff?Why not 0%?
huh?improving is considered bad?We're barely about 2 months out and this is happening.
Doesn't exactly bode well for the Xbone.
At least MS is responding quickly. Things seem way better post-Mattrick. FM also said the sharpness filter and party chat will be fixed before Titanfall.We're barely about 2 months out and this is happening.
Doesn't exactly bode well for the Xbone.
huh?improving is considered bad?
huh?improving is considered bad?
Gotta have that 60fps Titanfall. I'm all for it if this is what it takes.Is it really an improvement when you basically remove a feature you spent way too much time touting as something that sets your machine apart from the competition?
Now I can't snap video walkthroughs from Machinma.
huh?improving is considered bad?
MS really dropped the Ball with this One.
I mean PS4 was announced before anyone knew there will be an X1.
When those gentlemen sat down and watched the PS4 reveal, Didn't they know that this will happen?
They could just have delayed the announcement( at that time none of us knew when it was gonna launch) And have a 6 months buffer zone to get better and release on MARS with better specs ,Hardware and software.
Making snap optional. Which seems to be a feature that many people who bought the Xbone want more than graphics performance.
Is it really an improvement when you basically remove a feature you spent way too much time touting as something that sets your machine apart from the competition?
Now I can't snap video walkthroughs from Machinma.
Gotta have that 60fps Titanfall. I'm all for it if this is what it takes.
i doubt titanfall had issues with that,it doesnt look demanding.
he said fpsAnd yet it is supposedly 720p.
he said fps
he said fps
exactly,720 is low so 60 should be achieveable.now if it was 1080 that is understandable.And FPS is directly tied with resolution because the higher the resolution, the more power you need to push the same FPS as a lower resolution.
If Titanfall is actually 720P, then obviously it is either technically demanding, the Xbox One is too weak, or Respawn are awful developers. The only reason to lower the resolution to 720P is if higher resolutions are too strenuous to maintain a high and stable framerate.
Uhm... Doesn't he say in his tweet that it is only 10 per mille, aka 1%?
Making snap optional. Which seems to be a feature that many people who bought the Xbone want more than graphics performance.
If snap is optional, then it is dead. Surely most devs will go for the extra power, and you'll quickly hit a critical mass where snap is the exception rather than the rule. Seems a bit premature without ever letting snap get its legs.
But how could it use 8% GPU just to run apps? The overlay/snap part wouldn't - that'd be a tiny fraction. So it must be available for the apps themselves. Seems a lot for decoding video.
Is it really an improvement when you basically remove a feature you spent way too much time touting as something that sets your machine apart from the competition?
Now I can't snap video walkthroughs from Machinma.