bigdaddygamebot
Member
Turn-based, squad management, tactical game right?
RIGHT???
RIGHT???
Interesting news! I wonder what they will do with it?
Keep the classic MP that people enjoy but add a Battlefield style mode. Much larger maps, class play( bits from Horde mode helps) and Vehicles. They need a BF style game that is way OOT and where a headshot feels like a headshot.![]()
We are in the first 3 months of a generation launch man.... A new IP will come!!!
Hell the Internet makes people crave new information everyday!!!
To everyone else WE ARE ONLY 3 MONTHS IN THIS GENERATION! New ips will come!!!!
Interesting news! I wonder what they will do with it?
Keep the classic MP that people enjoy but add a Battlefield style mode. Much larger maps, class play( bits from Horde mode helps) and Vehicles. They need a BF style game that is way OOT and where a headshot feels like a headshot.![]()
Interesting news! I wonder what they will do with it?
Keep the classic MP that people enjoy but add a Battlefield style mode. Much larger maps, class play( bits from Horde mode helps) and Vehicles. They need a BF style game that is way OOT and where a headshot feels like a headshot.![]()
Another game that won't ever come to the PS4. Ouch. I remember back when Cliff mentioned how GeOW might end up on the PS platform. Just ouch.
YesOpen world Turn-based, squad management, tactical RPG right?
RIGHT???
We are in the first 3 months of a generation launch man.... A new IP will come!!!
Hell the Internet makes people crave new information everyday!!!
To everyone else WE ARE ONLY 3 MONTHS IN THIS GENERATION! New ips will come!!!!
Doesn't it make the most sense to come out with new IP's at the beginning of the generation though?
You forgot halo which has had 8 games since 2001, and Forza with 6 games since 2005.
Not sure how 2009 ended up there. my bad!
Actually, I was right. 5 games since 2009. 6 games since 2004. Crazy that there was like a 5 year gap between KZ 1 and 2
Don't get me wrong, I'm sure a new IP will come eventually. It's just disappointing that Microsoft teased a game announcement and it ends up being in "been there, done that" territory.
last time i played mario was 15 years ago.God forbid if there was another mario or sonic......
Just saying
Battlefield + Gears of War? Yuck. No!!!! PLEASE NO!!!!
I would snap the disk in half if this turned up
Gears needs to stay close quarters with that gnasher![]()
I call bullshit. I just dug through a 100+ post thread from the PS4 launch special on Spike TV where people were predicting a possible Gears sequel for PS4. This is the closest thing I could find to what you're saying.
Everyone else in this thread not excited about Gears also wasn't excited about Gears if it came to PS4. Read this thread for proof.
http://www.neogaf.com/forum/showthread.php?t=707449
This is clearly a case of your bias reforming memories.
Killzone: Liberation came out in 2006. From 2009 they have released KZ2, KZ3, Shadow Fall and Mercenary. That is Four games across three platforms.
Yeah, this seems right to me. The problem Microsoft has is a lack of first-party studios, not first-party IPs. The idea is to buy teams that can make new and great things, not buy names. This seems to show a lack of understanding on Microsoft's part, though I would appreciate an argument from another perspective.So basically MS is locking down IPs everyone's tired of and passing them onto B-teams, freeing the original devs from their bi-annual Halo/Gears shackles and enabling them to instead work on fresh new IPs not exclusive to MS platforms?
Don't know why anyone would be jealous of the MS side in this situation.
Lots of people tossing "reboot" around, does Gears of War really need a reboot? Very skeptical.
Doesn't it make the most sense to come out with new IP's at the beginning of the generation though?
How to not fuck this game up...Ahem..
Dedicated servers
Host migration
Custom map cycles ( a la Gears 1 Player Match)
Keep it 5 v 5
Return to emphasis on playing as a team and using strats ( ie, focus on Execution and Warzone)
Include Horde, Beast and Overrun
Make it so any CoG can choose any class in Overrun. Also include all Locust beasts or as many as possible
Lancer/ HB, Gnasher, Snub & smoke at start (no loadout bullshit)
Shit loads of CoG and Locust characters and permutations for players to choose from
Shit loads of weapon skins (all unlockable in game or purchasable)
Forget Judgement exists. Do not include any conventions from that game...
...But remove stopping power. No one likes it
Design maps with clear choke points and areas where teams fight for the power weapon (ie Gridlock watch tower)
Keep in mind that Gears is best when there is a focus on CQC/ intimate, seemingly claustrophobic encounters. Big maps and large open areas do not suit the Gears formula at all.
Rifles have a purpose but remember that the Gnasher is the bread and butter of Gears MP
Sawed Off should be pick up only.
Big ass power weapons, such as the mortar should not be in any competitive modes
You forgot halo which has had 8 games since 2001, and Forza with 6 games since 2005 for MS.
Milking an IP is not bad as long as it stays fresh. Its like comfort food.
Doesn't it make the most sense to come out with new IP's at the beginning of the generation though?
One would think, but I don't know the economics of stuff like this. The fact that Sony has come out with KZ, Uncharted, and Infamous suggests that these projects are so expensive that you can't afford a flop.
So, can I get some Gears love on PC now ?
This doesn't have the same dramatic effect like coldfoot's but I'll take it, your move Senjutsu.
How to not fuck this game up...Ahem..
Dedicated servers
Host migration
Custom map cycles ( a la Gears 1 Player Match)
Keep it 5 v 5
Return to emphasis on playing as a team and using strats ( ie, focus on Execution and Warzone)
Include Horde, Beast and Overrun
Make it so any CoG can choose any class in Overrun. Also include all Locust beasts or as many as possible
Lancer/ HB, Gnasher, Snub & smoke at start (no loadout bullshit)
Shit loads of CoG and Locust characters and permutations for players to choose from
Shit loads of weapon skins (all unlockable in game or purchasable)
Forget Judgement exists. Do not include any conventions from that game...
...But remove stopping power. No one likes it
Design maps with clear choke points and areas where teams fight for the power weapon (ie Gridlock watch tower)
Keep in mind that Gears is best when there is a focus on CQC/ intimate, seemingly claustrophobic encounters. Big maps and large open areas do not suit the Gears formula at all.
Rifles have a purpose but remember that the Gnasher is the bread and butter of Gears MP
Sawed Off should be pick up only.
Big ass power weapons, such as the mortar should not be in any competitive modes
BOOOOOOOOOOOOOOO!
This is terrible news, they should have kept Black Tusk working the game they were working on since 2012 and formed a new studio to work exclusively on Gears. It's not like they can't afford to set up a new studio or that there's a shortage of talent.
To kill any opportunity a studio has to grow or develop new IPs for something that's long since lost it's lustre is just short sighted and stupid.
Jesus Christ.
That would make sense. Introducing new IP's at the beginning of a console launch is dangerous with the budgets games have these days.
BOOOOOOOOOOOOOOO!
This is terrible news, they should have kept Black Tusk working the game they were working on since 2012 and formed a new studio to work exclusively on Gears. It's not like they can't afford to set up a new studio or that there's a shortage of talent.
To kill any opportunity a studio has to grow or develop new IPs for something that's long since lost it's lustre is just short sighted and stupid.
Jesus Christ.
There are already 4 gears games that do pretty much the same thing, with varying quality. This is a new developer who has to put their stamp on a declining franchise before it ends up Haloing.
They can keep the classic MP with all its boring corridors and Gnasher blasting from 2 foot away, it just needs something a bit more fresh.
IMO of course.
Whens uncharted 4 coming out? Both ms and sony seem to be doing the same thing right now.It's a 2015 game.
How to not fuck this game up...Ahem..
Dedicated servers
Host migration
Custom map cycles ( a la Gears 1 Player Match)
Keep it 5 v 5
Return to emphasis on playing as a team and using strats ( ie, focus on Execution and Warzone)
Include Horde, Beast and Overrun
Make it so any CoG can choose any class in Overrun. Also include all Locust beasts or as many as possible
Lancer/ HB, Gnasher, Snub & smoke at start (no loadout bullshit)
Shit loads of CoG and Locust characters and permutations for players to choose from
Shit loads of weapon skins (all unlockable in game or purchasable)
Forget Judgement exists. Do not include any conventions from that game...
...But remove stopping power. No one likes it
Design maps with clear choke points and areas where teams fight for the power weapon (ie Gridlock watch tower)
Keep in mind that Gears is best when there is a focus on CQC/ intimate, seemingly claustrophobic encounters. Big maps and large open areas do not suit the Gears formula at all.
Rifles have a purpose but remember that the Gnasher is the bread and butter of Gears MP
Sawed Off should be pick up only.
Big ass power weapons, such as the mortar should not be in any competitive modes
Have to admit, this doesn't excite me. I thought GoW was started to get a bit tired in the second installment and it was wrapped up okay in the third and that was it for me with regards to the series. Then Judgment came along and was just dreadful and forgettable.
Hardly surprising that Epic have decided to cash in on an IP that they've made their money out of already and like many others probably didn't see much more of a future in it. Seems like an odd investment from Microsoft really.