Nah, I went and edited it so it'd be better to read anyway.
It's funny, as much as I know I'd love to see Palu in game, I actually don't know what archetype she'd be saddled with. As long as she has some oomph behind herself, is very mobile and/or is a projectile monster, that'd already be good enough for me.
I always liked that Turret/Tower Defense style of play ever since I saw it mentioned in these threads. It'd be sorta like playing Kokonoe (Blazblue) and Doronjo (Tatsunoko vs Capcom) at the same time, you build your "bases" on the field and have people cover it and yourself until it's ready then you reap the benefits.
As for my own personal desire, well I don't have anything too grand. The only thing I wanted was a good flail using character, hence my biggest reason for supporting Mike Jones as playable since forever ago. I've always imagined him as a fast paced character that was primarily based around his Island Star (the yo-yo he uses) and it's ability to transform based on his level of focus between a basic yo-yo, a morning star, and that supremely wicked looking flail that shoots flash bangs forward. I even made a moveset for this a few years ago.
Needless to say, this was done a loooooooong time ago. Five years to be exact.