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Larian Studios is dropping AI usage: "we’ve decided to refrain from using genAI tools during concept art development.”

Draugoth

Gold Member
This new statement comes from their recent AMA

Swen Vincke, Larian CEO:



So first off - there is not going to be any GenAI art in Divinity.
I know there's been a lot of discussion about us using AI tools as part of concept art exploration. We already said this doesn't mean the actual concept art is generated by AI but we understand it created confusion.
So, to ensure there is no room for doubt, we've decided to refrain from using genAI tools during concept art development.
That way there can be no discussion about the origin of the art.
Having said that, we continuously try to improve the speed with which we can try things out. The more iterations we can do, the better in general the gameplay is.
We think GenAI can help with this and so we're trying things out across departments. Our hope is that it can aid us to refine ideas faster, leading to a more focused development cycle, less waste, and ultimately, a higher-quality game.
The important bit to note is that we will not generate "creative assets" that end up in a game without being 100% sure about the origins of the training data and the consent of those who created the data. If we us
 
woman up GIF by Paradise Hotel
 
Honestly, the whole situation is self-correcting. Folks on their whole anti-AI tirade will inevitably have to reconcile with the fact that just about every game development studio in the world will be utilizing AI in some capacity. So they will end up having to give up the hobby entirely, or make concessions.

As we've seen with the Modern Warfare 2 and Hogwart's Legacy boycotts, we know how this all ends.
 
I'm so tired of this fucking dumb shit

EVERYONE is going to be using AI for work every single day and there isnt shit that anyone can do about it. May as well just accept it.
 
Why are people so fucking retarded that Larian Studios is still under fire for this shit?
There's not enough push back against bad AI usage if you ask me. Stuff like what happened with last COD game should have put people more on guard imo.

Nothing against Larian in particular but if they try a similar thing with their next game they can get bent.
 
There's not enough push back against bad AI usage if you ask me. Stuff like what happened with last COD game should have put people more on guard imo.

Nothing against Larian in particular but if they try a similar thing with their next game they can get bent.
Yep, and this is the appropriate take. Using AI as a substitute for creativity is artistically bankrupt, and I have no interest in playing slop games like that Snoop Dogg court game that Amazon is marketing.
 
I think we can't turn back the clock to zero AI usage, in general, but if we push hard enough, we can at least limit the amount of slop.

Look, I've paid pennies for the generation of disposable AI content and that's fine as a momentary waste of time. A quick laugh (or a quick fap, if you will).

I also don't mind if a poor indie creator wants to test something with AI or doesn't have enough money to pay for actual art. It devalues the product, but if said product is free or cheap then it's far less of an issue.

Yet I don't think serious, AA or AAA-tier game studios should use AI massively, especially if it comes to the point of replacing actual creative work from human hands and leaving people jobless. That's the real problem.
 
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Yep, and this is the appropriate take. Using AI as a substitute for creativity is artistically bankrupt, and I have no interest in playing slop games like that Snoop Dogg court game that Amazon is marketing.
Exactly. I don't mind AI being used for menial shit like making coding easier, helping with math or whatever, but any creative endeavour should be done by humans, not an AI incapable of creating but rather just imitating based on a data set.

And I would love to see how those data sets are filled, because I doubt the previous work by whatever studio is using it is enough to produce good results. There's an ethical matter here that a lot of consumers just prefer to forget about.
 
You are going to have a hard to time finding games in the future
There's tons of games already, and those aren't going anywhere.

If the choice is cool old game for ten bucks, or modern AI slop for 80+ bucks, I think the choice is easy.
 
There's tons of games already, and those aren't going anywhere.

If the choice is cool old game for ten bucks, or modern AI slop for 80+ bucks, I think the choice is easy.

Depends on what you consider AI slop, I guess. I have zero problem with using AI to help optimize and debug code. Do you?

Says you. We have over 50 years of games out there. I have never played pong, so i have that game to expect.

Pretty much why I said "in the future".
 
Depends on what you consider AI slop, I guess. I have zero problem with using AI to help optimize and debug code. Do you?
Already said I don't have a problem with that. My problem comes when creative roles (like concept artists) get replaced with AI which is what makes me worried about the future of videogames.
 
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Depends on what you consider AI slop, I guess. I have zero problem with using AI to help optimize and debug code. Do you?



Pretty much why I said "in the future".
If they are trying so hard to hide the fact they are using AI, clearly, more people hate ai and would rather not pay for it. Otherwise Larian can come out and say fuck the haters, we are using ai.
And the future will have people that will not use ai, cause they know it will be a selling point, to play an entire game made by actual people.
But by all means, give 80, maybe 100 bucks for something you could have made yourself, cause ai is that simple to use.
 
I'm so tired of this fucking dumb shit

EVERYONE is going to be using AI for work every single day and there isnt shit that anyone can do about it. May as well just accept it.

Realistically - Only as long as Venture Capital keeps paying for it. It's not consumers who are paying for AI right now.
 
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Honestly, the whole situation is self-correcting. Folks on their whole anti-AI tirade will inevitably have to reconcile with the fact that just about every game development studio in the world will be utilizing AI in some capacity. So they will end up having to give up the hobby entirely, or make concessions.

As we've seen with the Modern Warfare 2 and Hogwart's Legacy boycotts, we know how this all ends.
IMO I think them using AI on your own data is morally ethical. I think AGI on others artist, writers and engineers hard work and then selling a commercial product is a problem.

And before people @me just remember that what we know today was supposed to be an open product for everyone so we can see whats happening behind the scenes. Now it closed for profit and Elon (who I hate) is going to court over it.



And the depth of such is so worrying that one engineer at openai was murdered over it.
 
Good and i hope more Devs will follow suit as if Devs continue to use AI they will use it more and more and eventually they will become lazy and original ideas/creativity will be lost.

We will have a generation of 'Devs' who instead of using their brains/talent will just get an AI to do it for them. I don't understand why some here are OK with Devs going down the path of using AI instead of doing the work themselves.
 
If they are trying so hard to hide the fact they are using AI, clearly, more people hate ai and would rather not pay for it. Otherwise Larian can come out and say fuck the haters, we are using ai.
And the future will have people that will not use ai, cause they know it will be a selling point, to play an entire game made by actual people.
But by all means, give 80, maybe 100 bucks for something you could have made yourself, cause ai is that simple to use.
Uh, humor us and go ahead and make a game more deep and robust than BG3. That's what Larian has promised with this game. But since AI makes it so easy, why don't you just go ahead and crank out a game real quick. I'm sure you can probably just ask gemini or grok or to make some characters real quick and then vibe code the rest of it, right?

So go ahead. Let's see you put your money where your mouth is; since it's that simple. You deliver me a game even CLOSE to BG3 in terms of quality, and I will happily give you a hundred bucks.
 
Already said I don't have a problem with that. My problem comes when creative roles get replaced with AI which is what makes me worried about the future of videogames.

Yeah, but Larian are just talking about using AI as tools, even for creatives. I don't see the problem there.

If they are trying so hard to hide the fact they are using AI, clearly, more people hate ai and would rather not pay for it. Otherwise Larian can come out and say fuck the haters, we are using ai.
And the future will have people that will not use ai, cause they know it will be a selling point, to play an entire game made by actual people.
But by all means, give 80, maybe 100 bucks for something you could have made yourself, cause ai is that simple to use.

Guess it depends on how much of a stigma is associated with AI. If people get better games because developers used AI tools to help them make them then I think the hyperbole around its usage will pass.

I use AI on a daily basis as a software developer and it is a very effective tool, but it still needs people telling it what it needs to do. In a lot of ways it is like an incredibly useful idiot.
 
Exactly. I don't mind AI being used for menial shit like making coding easier, helping with math or whatever, but any creative endeavour should be done by humans, not an AI incapable of creating but rather just imitating based on a data set.

And I would love to see how those data sets are filled, because I doubt the previous work by whatever studio is using it is enough to produce good results. There's an ethical matter here that a lot of consumers just prefer to forget about.
Isn't that a bit "unfair"? What's the difference in having AI generate a programmer's code and an artist's art?
Both can be considered menial in a way.

A programmer can have an idea on how their code should look like and what it should do, but they can find actually sitting down and typing that, menial. So they choose to prompt and adjust iteratively instead.

But the same logic can be applied to an artist. They have an idea on how a castle should look like, but sitting down and drawing all that is mostly busywork. So they prompt and adjust continuously instead.

The idea and the sign off on the final thing still very much requires a human.
 
Uh, humor us and go ahead and make a game more deep and robust than BG3. That's what Larian has promised with this game. But since AI makes it so easy, why don't you just go ahead and crank out a game real quick. I'm sure you can probably just ask gemini or grok or to make some characters real quick and then vibe code the rest of it, right?

So go ahead. Let's see you put your money where your mouth is; since it's that simple. You deliver me a game even CLOSE to BG3 in terms of quality, and I will happily give you a hundred bucks.
why would i ask for ai slop?
Yeah, but Larian are just talking about using AI as tools, even for creatives. I don't see the problem there.



Guess it depends on how much of a stigma is associated with AI. If people get better games because developers used AI tools to help them make them then I think the hyperbole around its usage will pass.

I use AI on a daily basis as a software developer and it is a very effective tool, but it still needs people telling it what it needs to do. In a lot of ways it is like an incredibly useful idiot.
Here is the issue. consumer companies will never use ai correctly. it will be used properly by medical sectors, military, not fucking microslop. All of the AIs right now just gather data from us. You really should not depend on AI at all, cause it will replace you.
 
And they're probably still using it. They're just shutting the fuck up about it because of the backlash. This also applies to nearly every developer.
 
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why would i ask for ai slop?
You're the one making the game. If you choose to make slop, that's on you, dude. I asked for a high quality product like BG3, since that's what Larian has said they're making, and what you suggested is so easy to make with AI tools.
But by all means, give 80, maybe 100 bucks for something you could have made yourself, cause ai is that simple to use.


Just because you own a sewing machine, doesn't mean you can make a tailored suit. It takes a tremendous amount of skill and knowledge to effectively leverage that tool in order to craft something of quality. That's the key issue that you, and people that share your opinion, don't seem to understand.
 
You're the one making the game. If you choose to make slop, that's on you, dude. I asked for a high quality product like BG3, since that's what Larian has said they're making, and what you suggested is so easy to make with AI tools.



Just because you own a sewing machine, doesn't mean you can make a tailored suit. It takes a tremendous amount of skill and knowledge to effectively leverage that tool in order to craft something of quality. That's the key issue that you, and people that share your opinion, don't seem to understand.
If you have a sewing machine, you can make a tailored suit. you can't make the machine make you a tailored suit, genius.
 
Should have just ignored the outrage, like most internet outrages people would have forgotten about it before long.

Other devs now know to just not mention it lol
 
The word AI already means so many different things to each induvidual that it becomes almost impossible to have a normal conversation about it.

But I choose to be an "delayed-optimist". As in short-term things will get worse. But in long-term the market will adjust itself and sloppy shit will get rejected.


Isn't that a bit "unfair"? What's the difference in having AI generate a programmer's code and an artist's art?
Both can be considered menial in a way.

A programmer can have an idea on how their code should look like and what it should do, but they can find actually sitting down and typing that, menial. So they choose to prompt and adjust iteratively instead.

But the same logic can be applied to an artist. They have an idea on how a castle should look like, but sitting down and drawing all that is mostly busywork. So they prompt and adjust continuously instead.

The idea and the sign off on the final thing still very much requires a human.
To me it's about not only the creative process but also about how the artist interprets that vision through skill & artstyle. If you can feed the AI with your original work for that specific project then I might get behind using it for menial tasks.

I don't mind it being used as a tool by seasoned coders at all. As I would not have a problem with an author of technical books using it to up their workflow. But using AI to, for example, write a novel is a different beast to me. I mean what's the use of a story if it isn't the result of a passion to tell it, even if it's both difficult and time consuming.

But if you view "creatives" as just slow asset-makers then I get where you're coming from.
 
If you have a sewing machine, you can make a tailored suit. you can't make the machine make you a tailored suit, genius.

It's not really that different. AI is a tool and can assist in developing a game, but you can't make the machine produce BG4.
 
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It's not really that different. AI is a tool and can assist in making a game, but you can't make the machine make BG4.
Its is. its a sewing machine that is making you a suit out of other suits and it looks weird.
look, i really don't care, i will not spend my money for the same prices these companies ask for. They want to use ai, they will get my spare change, just like any other ai product does.
 
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If a writer uses AI for a writing prompt, is their book no longer art?
Unless the machine is giving the writer entire chapters, a writing prompt is not the same as generating full blown art.
The A.I. is not giving the artist some BS text like "Hey, here's an idea: try painting a pier with some cocaine smuggling boats as concept for a new Hitman game."
It's creating images and assets using stolen art. And that's the main issue here.

The "using A.I." part isn't the problem. It's the "stealing art" part that's the crux of the matter.
And unless the devs are coding their own A.I. themselves with their own homegrown training data, there's not way to know they aren't using an LLM already trained on plagiarism.
 
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Unless the machine is giving the writer entire chapters, a writing prompt is not the same as generating full blown art.
The A.I. is not giving the artist some BS text like "Hey, here's an idea: try painting a pier with some cocaine smuggling boats as concept for a new Hitman game."
It's creating images and assets using stolen art. And that's the main issue here.

The "using A.I." part isn't the problem. It's the "stealing art" part that's the crux of the matter.
And unless the devs are coding their own A.I. themselves with their own homegrown training data, there's not way to know they aren't using an LLM already trained on plagiarism.

Did you read the OP?

The important bit to note is that we will not generate "creative assets" that end up in a game without being 100% sure about the origins of the training data and the consent of those who created the data. If we use a GenAI model to create in-game assets, then it'll be trained on data we own.
 
Using AI as a substitute for creativity is artistically bankrupt
I am not saying I am for or against, but why? why does it matter how it's created if it looks good. For us, the art is experienced as the final product, not the process.

I can understand it from a job perspective, but even if AI builds art from older work and is limited in creativity, it can piece things together in creative ways that look amazing.
 
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