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KCD 2 exec producer: attacks on the game's gay romance represents 'only a handful of online culture warriors', didn't impact the game's reception

LectureMaster

Or is it just one of Adam's balls in my throat?


Kingdom Come: Deliverance, as a series, is no stranger to controversy. The first came in for criticism from progressive voices over representation and its depiction of the conflict between the Czech protagonists and their Cuman enemies, while the second game managed to upset the opposite end of the political spectrum by featuring gay romance and positively portrayed Romani, Jewish, and Muslim characters.

For its part, Warhorse is rather tired of talking about it. The studio told us last year that it was "fed up" of being dragged into culture wars and wanted only "to make a cool videogame," but when I got the chance to chat with Martin Klíma, studio co-founder and KCD2 executive producer, about KCD2 taking PCG's 2025 GOTY award, I had to take a second to ask: did he think the controversies actually impacted the series at all, in terms of sales, reception, or developer morale?

Klíma said that, really, it was difficult to tell. "I would really, really like to know the answer to this one," he said. "You can really convincingly argue both ways. You can convincingly argue that we got some extra visibility—that it doesn't matter what they say about you, as long as they spell your name right." At the same time, you could argue that "any controversy is hurtful, and you want to speak about the game, and you don't want to explain some… tangled reasoning."

But Klíma has a hunch, and his opinion is that, for all the sound and fury, KCD's controversies probably didn't affect the games all that much. "My personal take on this is that this whole kerfuffle only mattered to, really, a handful of terminally online culture warriors, and that they are basically an insignificant intersection with the gaming public writ large, and the real players really don't care about it at all, and probably most of them never really even heard about these pseudo-controversies."

As for the devs themselves? Klíma reckons that if it impacted them at all, it was to "a small degree… We all felt that it was very unfair and disingenuous, these attacks, for the first game and the second game both.

Henry waiting to get his neck stretched in Kingdom Come: Deliverance 2

(Image credit: Warhorse Studios)

"So this sort of gels the team a little bit. You have this kind of 'besieged fortress' mentality, but I don't think it really mattered to us, really, that much." In fact, Klíma says there are still people at Warhorse who are barely aware of the controversies. "I'm pretty sure that you could find actually quite a few people in the studio that have a very dim awareness of this whole kerfuffle."
 
The potential for gay stuff felt a little on the nose at points but overall it's an RPG, just don't choose to be gay bro. That's the beauty of this game, endless choices and outcomes
 
I think the gay romance didn't particularly make sense for the characters, but whatever. It was inoffensive and some folks liked it so no big deal either way.
 
The potential for gay stuff felt a little on the nose at points but overall it's an RPG, just don't choose to be gay bro. That's the beauty of this game, endless choices and outcomes
That's why I never understand people getting upset about having options in an RPG, just because someone doesn't want to do something doesn't mean someone else shouldn't be able to.
 
I like KCD and Vavra seems cool, yet i didn't like the idea Henry can be gay, just because it isn't shown in any way in the first game, anyhow it's not a big issue as it's optional, i haven't got to play KCD2 yet, but i kinda get the worries players had before game was out, some people take it to the extreme and it's a shame, all in all it was over without damage to the game, will later this year check it out for myself and report.
 
"My personal take on this is that this whole kerfuffle only mattered to, really, a handful of terminally online culture warriors, and that they are basically an insignificant intersection with the gaming public writ large, and the real players really don't care about it at all, and probably most of them never really even heard about these pseudo-controversies."
Ghost of Yotei and Hogwarts Legacy come mind. If the game is good and marketed well, it'll sell. And people will buy whatever Warhorse and Sucker Punch put out next.
 
I haven't really paid much attention to the game, but wasn't part of the issue that it felt shoehorned into the 2nd game, and didn't fit with context from the 1st game?

Ultimately, if the game is good, most of this culture stuff can old debuff your game, and if it's a small part of the experience do next to nothing. It's the mediocre to bad games that crumble.
 
I haven't really paid much attention to the game, but wasn't part of the issue that it felt shoehorned into the 2nd game, and didn't fit with context from the 1st game?

Ultimately, if the game is good, most of this culture stuff can old debuff your game, and if it's a small part of the experience do next to nothing. It's the mediocre to bad games that crumble.
I wouldn't say it was shoehorned. You actually have to work to be gay LOL
 
Essentially, it follows the same route as Black Myth: diverting attention from the game's tedium by discussing topics completely unrelated to it. However, with Black Myth, the developers and Chinese media were happy to see anti-awakening voices defending the game. In reality, very few media outlets complained about the characters' appearances. Kingdom Come: Deliverance 2, on the other hand, profits from those hypocritical anti-awakening voices who say a lot, but only to earn Joker Points on Steam. Ultimately, nobody cares how boring the game's quests are; once again, people waste time on homosexuality or racial issues.
 
Genuinely had no idea about this. Having recently finished the first game there was never any sign of him possibly being gay, and honestly I think it doesn't need to either. He's clearly into ladies in the first game, but whatever. As long as they don't force anything on you, which I believe AC Valhalla does do iirc....it's really whatever to me.
 
For its part, Warhorse is rather tired of talking about it.

I know a great solution for resolving this problem. Also, this:

"My personal take on this is that this whole kerfuffle only mattered to, really, a handful of terminally online culture warriors, and that they are basically an insignificant intersection with the gaming public writ large, and the real players really don't care about it at all, and probably most of them never really even heard about these pseudo-controversies."

...does not sound like a person who is tired of talking about it. It actually sounds like a person who has put a lot of thought into it and is taking an opportunity to send a message to critics.

All that aside, I'm glad the game did well. It further proves that quality games can and do have 'representation' and that in itself is not the problem and never has been.
 
Genuinely had no idea about this. Having recently finished the first game there was never any sign of him possibly being gay, and honestly I think it doesn't need to either. He's clearly into ladies in the first game, but whatever. As long as they don't force anything on you, which I believe AC Valhalla does do iirc....it's really whatever to me.
The relationship with Hans at least makes sense with what they go through together and how close they become as friends.

That said, the random option for sailing the Hershey highway with this guy just came out of nowhere and felt very out of place playing as a straight dude

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There is a choice. I'm just gonna be straight in that game. The most homosexual I get is playing a lesbian in Cyberpunk 2077…cause that's the only way you get to have sex with Judy (without mods).
 
Live and let live is my general approach towards including this kind of romance in games.

There are other options, which were more compatible with my preferences, in KCD2, so this didn't bother me.
 
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Never played the game but it sounds like a choice thing similar to Fallout New Vegas where you could be a lesbian or gay character if you choose to so don't see anything wrong with given more choices.
 
Remember how these guys cried like bitches over not winning GOTY?

Also, if you don't wanna be involved with it, stop letting your employees actively engage with it on social media. Morons.
 
Well I didn't buy it, so there is that. Will I eventually buy it when it is content complete and $20? Maybe. But thanks for the reminder. Just watched a show where they suddenly decided one of the main characters is gay, so this has been happening a lot lately. Poor poor Henry. Now he is suddenly bi.
 
If it were mandatory I'd be pretty pissed.
As it was you literally have a heart icon next to the romance options, meaning that if a heart shows up next to a dialog with a dude it means you're going to fuck him, what else do you need not to choose that option?
Goty 2025, with or without gay shit, haters gonna hate.
 
Yeah it'll be a fairly extreme edge of the spectrum that would be put off the game. And like extreme wokes, there's a tendency to boycott a game they weren't going to buy anyway.
 
I don't mind gay romance,
Hell I loved gay romance in RPG, rpgs should have options as wide as possible. It is role playing, after all.


What I hate is being LECTURED in my games. No thank you.
 
The potential for gay stuff felt a little on the nose at points but overall it's an RPG, just don't choose to be gay bro. That's the beauty of this game, endless choices and outcomes
Yup they both spend the entire game chasing girls, but then out of nowhere thers a romance option. And after you ignore it they both keep chasing after girls the rest of the game. It was really shoved in the game for DEI points, but as long as its an option, its fine in my book, especially in RPGs.
 
Considering how they marketed the original, the backlash shouldn't be the surprising and as far as cultural warriors is concerned, it takes one to know one.
 
It only ever becomes an issue when the game is bad, and then it just becomes the lightning rod everyone focuses on.

There are tons of games that have plenty of plenty of gay shit that are extremely successful. BG3, Cyberpunk, TLOU2, etc etc.

Will a handful of extremely dug in culture warriors not buy a game over it, sure. But when a game flops it isn't because it has a little peter puffin' in it. Your game just stinks.

It's very easy to boycott a game that isn't good to begin with.
 
Honestly I think this "controversy" is only a thing because Vavra was so openly and unapologetically anti-woke when the 1st game came out that having a gay romance option in the sequel makes it look like he caved. Nobody would care otherwise.
 
Honestly I think this "controversy" is only a thing because Vavra was so openly and unapologetically anti-woke when the 1st game came out that having a gay romance option in the sequel makes it look like he caved. Nobody would care otherwise.
In other words, someone found a secret back door to Vavra ass. :messenger_sunglasses:
Some people just don't know when to stop and shut up. And that's his big problem.

P.S - Let's see how many KCD fans this post will trigger. Even I, as a KCD fan, interested. :messenger_grinning_smiling:
 
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Honestly I think this "controversy" is only a thing because Vavra was so openly and unapologetically anti-woke when the 1st game came out that having a gay romance option in the sequel makes it look like he caved. Nobody would care otherwise.

I agree, this is the issue, he was anti woke, and then all of a sudden the main character can be gay along with Hans, it feels hypocritical.
 
I agree, this is the issue, he was anti woke, and then all of a sudden the main character can be gay along with Hans, it feels hypocritical.
Not to mention we are talking Middle Ages Bohemia - the chance you would find a homosexual there especially outside the nobility were…almost nonexistent.
 
Not to mention we are talking Middle Ages Bohemia - the chance you would find a homosexual there especially outside the nobility were…almost nonexistent.

I know what you mean, but gay people have existed since the beginning of time. I haven't watched how the romance with Hans is handled, because in my view Henry isn't canonically gay, so I skipped it. That said, I imagine that gay people back then had to be extremely discreet and hide it very well.

In any case, the studio wrote a message to someone in YouTube when KCD1 came out, saying that Henry was a fixed character and that making him gay was not part of their plan, and yet they caved in for the sequel.

I dont care if a character has different romance options in a rpg, in fact I encourage it but Warhorse here made a big mistake by making such a contradictory statement
 
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