CowboyLou
Member
I've only played a little Tarkov but it's as hardcore as it gets. It gives you almost nothing to go off of. For example, it doesn't even tell you where the extracts are. Its emphasis on realism and obscure mechanics can be incredibly punishing. It's a one of a kind game that can suck people in for thousands of hours, there's nothing else like it that I'm aware of. But getting into it seems like a steep uphill climb. There's a DLC that lets you play PvE, I think there are mods for that too. The other main exfil shooter niches are:Kinda going back and forth on this game. Really not a fan of extraction shooters but... I do know that bungie knows solid gunplay. Even if they are filled with a bunch of weirdos. Somehow that dna has followed all the way from the original bungie and continues to the current not the same version. Then I get conflicted an say to myself. Why not just get Tarkov instead since that is already the premier fps extraction shooter? Hmmmm maybe it is just best to wait and see.
What were the problems for the game that caused the delays to begin with? I know there was some drama over art stuff(dont really care). Like what are the problems that matter?
- Hunt: Showdown. Unlike the others, not about scavenging and looting. Single objective. Gunplay is largely about single-shot weapons that prioritize accuracy. Very cool weird west setting. Playerbase seems stable but pretty hardcore, lots of long-time players.
- ARC Raiders. If you play friendly, game will usually match you with similar players. Very PvE focused, emphasizes the social sim aspects. PvP is fun but shallow. Loot and quests seem kinda boring based on what I've played so far. I'm having a great time with it, but the most "casual" of the bunch. Currently has no real endgame content.
- Marathon. Based on my playtest experience and more recent footage and impressions from others. Highly PvP focused, maps feel like PvP spaces with open areas between. Different shells/classes will enable different playstyles, mobility, stealth, medic etc. Team-focused although devs have added solos mode. Loot is more compelling than Arc, directly impacts your character/weapon builds so you can go zero to hero within a single round. Fantastic Bungie gunplay. Endgame content is looking pretty compelling. WIll be heavy on the storytelling aspect with a big voice cast, high concept sci-fi lore etc. Less casual than Arc, certainly less hardcore than Tarkov.
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