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007 First Light recommended specs revealed and... oof.

Thats...odd. Not even the most visually intensive games like Avatar have 32 GB, and Bond seems to be running on the same Hitman engine which runs like a fucking dream. Guess we will see.
 
Just realized that the graphics cards recommended are from 2020. Come on now. If you guys cant be bothered to upgrade your GPUs from 6 years ago then wtf are you all doing gaming on PCs? Go get consoles if you dont believe in upgrades.

I for one am glad that devs are FINALLY using the 13 tflops 6700xt, the XSX equivalent, and PS5 equivalent 3060Ti as the baseline on PC. It shows that the devs did push the visuals. They are pushing PC gaming. We are finally getting games that let us push our expensive fucking hardware. Instead of maxing everything out and running at 8k or 240 fps.

It saddens me that PC gaming was hijacked by these posers who have zero interest in upgrading their PCs, zero interest in graphics fidelity, and just want to nickle and dime their way into building PCs that failed miserably as soon as devs started putting out next gen games back in 2023. I remember everyone with their Zen 1 and Zen2 CPUs were super mad because Todd Howard told them to upgrade them. They cheaped out with the Rx3600 and paid for it with almost every next gen game. But instead of simply upgrading, they stuck with it and blamed UE5, Bethesda's Creation Engine, even some Sony ports and other gorgeous next gen experiences just because their dated GPUs and CPUs couldnt run them.

Back in the day, if you built a PC, you made sure it was at least 2x-3x more powerful than the base consoles so you could run it double the framerate or double the resolution. That mean buying a 2x better GPU. Upgrading your RAM. CPUs were terrible on the PS3 and PS4 which led people to get lazy and complacenent with CPU upgrades on PC. And the same thing happened last gen when simply 16 GB of ram was enough since the PS4 had 8GB. Well, over 5 years ago, the PS5 launched with 16GB, everyone and their mothers shouldve run to the store to pick up 32GB of ram the day the specs were announced almost 6 years ago now.
Bro, your truth nukes are the only reason I bother with this godforsaken site.
 
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This happens every time in spec reveal threads on gaf. Every time. Then the game releases and it runs fine.

This game is releasing on a 4 tflops Series S with like 7.5GB of game. And a 3 tflops Switch. It will run at 60 fps using quality mode ray tracing settings on the Pro, a console with the same exact CPU as the base PS5, and a GPU just 45% faster.

My only concern is the CPU performance based on the footage, but since they are able to get 60 fps on the Pro, i am hopeful it will be fine on PCs. But even if its not, i have zero issues playing the game at 30 fps or going to microcenter and getting a better CPU. Even with ram super expensive nowadays, microcenter is running 9800x3d mobo and ram bundles for like $650. And thats the best CPU on the market.

My problem is not the performance, as we really don't know anything about it, at this moment.
The problem is the inconsistency in the published requirements. And because of that, they don't help people knowing what hardware they really need.
And it's not the first time we see this thing happen. Companies need to do a better job communicating this information.
 
It's really strange how Hitman World of Assassination is so well optimized and regarded, but IO seems to be doing everything in their power to make potential customers uninterested in 007.
 
So you need mid-high-end PC specs for... 1080p gameplay with internal environments nearly on par with Assassin's Creed Unity, last-gen character models, and questionable-at-best materials on... everything? This game just doesn't impress me at all.
Reads DOA to me.
 
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Impressive. The devs decided not to even optimize the game anymore.

They can shove it. wasn't gonna buy it anyway.
What does optimization even mean? They optimized this game to run at 1080p 60 fps on GPUs that are over 5 years old. That are equivalent to base consoles.

How would we even know what they've done in terms of optimization anyway? Hitman 3 required 16GB on PC. This game is coming out 5 years later, is current gen only unlike Hitman 3, wouldnt you want them to optimize for higher specs? Or do you want them to stick with last gen specs that were dated even back in 2013?

Their engine is just different because the games they make have different requirements due to things they are doing that are being done by no one else. And instead of just doing a copy pasta like Kojima with Death Stranding 2 or Sucker Punch did with Ghosts 2, they have added a bunch of new gameplay systems that the Hitman series never had before. Long massive chase sequences, uncharted caliber setpieces, new physics driven animations, new melee stuff never in the series before. They were extremely ambitious so its only natural that the ram requirements have doubled since their last gen game.

Minimum Requirements
  • OS: 64-bit Windows 10
  • Processor: Intel Core i5-2500K 3.3GHz / AMD Phenom II X4 940
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870 (2GB VRAM)
  • DirectX: Version 12
  • Storage: 80 GB available space (or 60GB on some stores)
Recommended Requirements
    • OS: 64-bit Windows 10
    • Processor: Intel Core i7-4790 4 GHz / AMD Ryzen 5 1600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX Vega 56 (8GB VRAM)
    • DirectX: Version 12
    • Storage: 80 GB available space
 
So, the official recommended specs for 007 First Light were revealed and we're looking at modern gaming in a nutshell:

32 GB RAM
12 GB VRAM

For 1080p 60 fps. Tragic stuff, another optimization disaster incoming?

H4bYfCY7ilHLlopG.jpg
This is why I think the Steam Machine is DOA. Modern games demand more vram.
 
So, the official recommended specs for 007 First Light were revealed and we're looking at modern gaming in a nutshell:

32 GB RAM
12 GB VRAM

For 1080p 60 fps. Tragic stuff, another optimization disaster incoming?

H4bYfCY7ilHLlopG.jpg
So if I read these specs properly to go from 30 in 1080p to 60 in the same 1080p I need to double my RAM size from 16GB, correct?
3060Ti doesn't have 12GB of VRAM but it's fine for 60?
...Who the fuck make these?..
 
People are gonna take those First Light gifs and claim it doesn't look any better than Uncharted 4 or some shit.

Edit: Wow, someone beat me to it, but with AC Unity. That's even better. Honk honk.
whats funny is that in the graphics thread, we were just talking about how people still use AC Unity to dismiss next gen games that are so much more impressive. maybe it was GymWolf GymWolf

on a related note, there was a dude blasting all the recent Batman Arkham Knight fans on twitter pointing out the disastrous PC launch, and how the same people trashed it back when it came out for poor performance on top of the line GPUs.



None of these people picked up AC unity because this same board was too busy posting memes of bugs in the game. And now its the greatest thing since sliced bread.
 
So if I read these specs properly to go from 30 in 1080p to 60 in the same 1080p I need to double my RAM size from 16GB, correct?
3060Ti doesn't have 12GB of VRAM but it's fine for 60?
...Who the fuck make these?..

Specs for games are rarely correct. MANY games have recommend 32GB but when Hardware Unboxed tested this recently 90% of them run the same on 16GB and 32GB. As long as you have enough VRAM and game isn't spilling into main memory.
 
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Specs for games are rarely correct. MANY games have recommend 32GB but when Hardware Unboxed tested this recently 90% of them run the same on 16GB and 32GB. As long as you have enough VRAM and game isn't spilling into main memory.
Gotta be honest, best test is still Cyberpunk and this looks nowhere near that. If you can't reign your shit in maybe ask for somebody who can.
1440p with Path Tracing and no FSR(/DLSS) is still 70fps on my measly 5600x/16gb/7900gre setup, and if you can't update your hardware req sheets ASK FOR SOMEBODY WHO CAN.
 
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