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Once again, a study states that there is no link between violent games played during adolescence and violent behavior in adulthood.
If this one, called "Growing Up with Grand Theft Auto: A 10-Year Study of Longitudinal Growth of Violent Video Game Play in Adolescents" attracts attention, it is because it began 10 years ago, with a large group of 500 participants, whose average age at the time was 14 years.
The study conducted in a "large city in the northwest" of the United States was published by Cyberpsychology, Behavior, and Social Networking, a scientific journal with a referee. It is based on "a person-centered approach"; The conclusion being drawn from the subjects' own assertions, let us retain that a margin of error can be taken into account according to their honesty.
Those who played violent games for a long time during adolescence did not see a noticeable increase in their aggressiveness, nor did those who played them in very small quantities.
Conversely, researchers believe that some children may have used these titles as a way to manage anxiety. According to the responses obtained via questionnaires, three major groups appear: The first played many violent games when he was young before decreasing the practice as he got older (4%); the second played these games moderately before starting a more sustained practice (23%); finally, the last group played very little there, before there too, to increase the practice by aging (73%). As a result, it is group 2 which seems to display the highest level of aggression, while the other two show no noticeable difference.
"There was no difference in prosocial behavior at the end point between the three groups, but individuals in the moderate group showed the highest levels of aggressive behavior in the last wave."