1UP's Reggie Interview

Looks like a Revolution online network will be a definite too.

Reggie's cool

1UP: So is this an admission that you should have supported it more heavily?

RFA: (laughs) You know what? This is Reggie Fils-Aime, a year with the company, who wasn't around when those decisions were made. I can tell you, as a consumer, I miss it on GameCube.
 
1UP: Any clue as to how big Revolution's presence will be at E3?

RFA: Revolution will have a major presence in our presentations, but it will not be accessible on the show floor. It's too early. But there might be some key, selected folks who will have an opportunity to see what we've got going on. I suspect you folks will have some representation. But what we will be doing at E3 this year is sharing our vision for Revolution
So i guess we will get tech demos and a speech, most stuff behind closed doors?
 
This is a great interview. They really asked Reggie some tough questions and he gave some pretty good questions.

Obviously image wise, Nintendo has a long way to go.

:lol at Reggie betting the interviewer a drink at any bar that the Revolution will be a sexy looking machine, unlike the GameCube.
 
good questions

Recently Mr Iwata has said "For next generation, we need third parties." Do you think that was misinterpreted?

RFA: You know, I wasn't there when he made that comment, but I know Mr. Iwata well enough and I know that he's got very strong relationship with third-party publishers, I have to believe that that was a lost in translation moment. The fact is that our systems by definition are always pushing the envelope on innovation. You guys know this, if you've been around the industry, creating games for systems that are pushing the envelope on innovation is always tougher than strictly something that looks beautiful or simply something that's based on a really cool processor. I think what he meant to say that is because we're pushing the envelope on innovation, it is a tougher proposition for licensees to support our systems. I think that's what the intent was, versus how it's been perceived here in the Western press.

:lol

Talk about damage control
 
Reggie said:
We're gonna talk about Revolution, in terms of technology partners, we're gonna talk about how we're doing some things to bring it to market in ways that Nintendo hasn't done in the past

That's what I wanted to hear!
 
The Resident Evil 4 point is a very good one. Nintendo needs a game that good with that kind of appeal at Revolution launch, not 3 1/2 years down the line.
 
Whenever I'm feeling down about Nintendo Reggie's words make me feel all warm and fuzzy and convince me that everything will be ok.
 
That was the best Reggie interview I've seen to date. Finally some real questions instead of all the typical softball shit he's been getting. He handled them well, too. That guy's got a huge mountain to climb ahead of him, but I think he really is determined to try his best to get over it. I like him a lot and I wish him the best.

Loved the "dry ice" comment, BTW. :)
 
The IGN interview was pretty good too, basically cause he confirmed Mario 128 at E3 and Pokemon XD as being an actual Pokemon RPG.

But this interview is maybe the best video game interview I've read in a long time. The 1UP guy's were really on point and made some sharp points.

This was my favorite part:

1UP: A lot of that has to do with how sexy iPods are.

RFA: I don't disagree. And you know what? We're pushing the envelope in making sure all of our products look sexy. SP is a sexy device. DS is a sexy device! I will grant you that GameCube was not a sexy device. (laughs) But you know what? We're smart people, we learn from our mistakes. I will bet you a drink at the bar of your choice, that Revolution will be a very sexy device.

Great stuff.
 
RFA: I'll tell ya this, when we launch Revolution, we will have greata franchise game: Mario, Zelda, Metroid. We will also launch new franchises. Because what you're saying is true. I think any consumer is looking for something new, and for great as Mario is, when it's the hundredth Mario game, it could be perceived as old. Even if it's highly innovative, and so yes, we're hard at work on new franchises and things that will excite the current gamer.

Man, I'd love to see a Revolution launch like that, but I honestly don't see it happening. I mean you have Mario 128 and the new Zelda in the works for 'Cube. I can see Retro working on Metroid for Revolution, maybe since they finished up on Echoes. So that's always a launch possibility. But Mario, and Zelda? Development could have easily started but I really doubt it's kicked into full gear as it seems Nintendo's key resources have been tapped. Unless...

silicon-knights.jpg


:lol
 
I think they need a Retro FPS at launch (non-Metroid).

Now that Nintendo is thawing on their online stance, it could even be an online enabled title.
 
Some revolution info today?

UP: Any comment of what Mr. Iwata's going to say at his keynote speech?

RFA: What I'll tell ya is this. Mr. Iwata, in addition to relating his own personal development experiences, and that is one of the advantages versus our competitors. You know, that head of our company is a developer. He gets it. He knows what the life is like. But in addition to that, yeah we're going to talk about DS, we're gonna talk about wireless Internet gaming. We're gonna talk about that we're committed to it, that we're bringing it to life this year. We're gonna talk about Revolution, in terms of technology partners, we're gonna talk about how we're doing some things to bring it to market in ways that Nintendo hasn't done in the past. We're breaking the mold, we're breaking the mold by having Mr. Iwata do this speech, we're breaking the mold in the way that we're thinking about our next-generation platforms, including DS. And we're also putting out there, for ours fans, the fact that there's some things we could have done better on previous systems. The whole Internet gaming piece, we missed the boat on GameCube. We won't miss the boat in the future.
 
john tv said:
That was the best Reggie interview I've seen to date. Finally some real questions instead of all the typical softball shit he's been getting. He handled them well, too. That guy's got a huge mountain to climb ahead of him, but I think he really is determined to try his best to get over it. I like him a lot and I wish him the best.

Loved the "dry ice" comment, BTW. :)

Yeah, I agree. I want to take back that statement I made about an hour ago about the IGNCube/Reggie interview being the best Nintendo interview i've read in years. This one is :D

Reggie can go toe to toe with anyone!
 
miyuru said:
Man, I'd love to see a Revolution launch like that, but I honestly don't see it happening. I mean you have Mario 128 and the new Zelda in the works for 'Cube. I can see Retro working on Metroid for Revolution, maybe since they finished up on Echoes. So that's always a launch possibility. But Mario, and Zelda? Development could have easily started but I really doubt it's kicked into full gear as it seems Nintendo's key resources have been tapped. Unless...

silicon-knights.jpg


:lol

Hey you never know, and what happen to the visit Mat(IGN) to SK studio.
 
Best Reggie interview yet. I'm so excited about Revolution. Always have been. Can't wait to have something that's just different. Zelda tomorrow as well... DS online... wow!
 
I think this would be an ideal launch ....

Mario 128

Retro FPS (showcase "holy shit" multiplayer/online title)

Japanese Third-Party Collaboration (err, Namco? Square-Enix? Capcom? Konami? Take yer pick).

And then the "supporting" titles around that.

That's a good meal with all the food groups covered.
 
1UP: So why distance yourselves so far from the competiton? Why not move closer in the direction of, say, Sony, and design a system that acknowledges the trends of the time, the technology of the time?

RFA: You know, that's interesting, and this issssss something that probably doesn't interest the gamer all that much, but it certainly interests the financial community, and the fact is that our strategy has been hugely profitable. It is a sound business strategy. Differentiation is a key to success. There's a reason Microsoft loses a shitload of money on every system they sell today. They've gone down a path with no differentiation, so they had to out-power what was out there on the marketplace. You can't do that forever. Versus an innovation strategy certainly works in the long run, and I'll give you a great example: Apple Computer. Five years ago people were writing off Apple Computer. "What are they doing? Why don't they give up their operating system and embrace windows. Get on with life." And then the iPod came, and everyone is saying how damn smart these people are.

MATURE!!1 :lol
 
OG_Original Gamer said:
Hey you never know, and what happen to the visit Mat(IGN) to SK studio.
They said "Wait a minute don't you write for the Nintendo side of the site. We asked for the other guys."
 
1UP: So why distance yourselves so far from the competiton? Why not move closer in the direction of, say, Sony, and design a system that acknowledges the trends of the time, the technology of the time?

RFA: You know, that's interesting, and this issssss something that probably doesn't interest the gamer all that much, but it certainly interests the financial community, and the fact is that our strategy has been hugely profitable. It is a sound business strategy. Differentiation is a key to success. There's a reason Microsoft loses a shitload of money on every system they sell today. They've gone down a path with no differentiation, so they had to out-power what was out there on the marketplace. You can't do that forever. Versus an innovation strategy certainly works in the long run, and I'll give you a great example: Apple Computer. Five years ago people were writing off Apple Computer. "What are they doing? Why don't they give up their operating system and embrace windows. Get on with life." And then the iPod came, and everyone is saying how damn smart these people are.


God damn Reggie always makes me feel like we are going to take back the market again......a man can dream though......a man can dream :)
 
john tv said:
He handled them well, too.

except :

1UP: But Nintendo has also said that the DS is a separate line than the GameBoy.

RFA: It is a separate line. We are always working on new innovations, always. Always. Uh, right now it is rumor and speculation that we're working on the new GBA. But we've always got things up our sleeve. So uh, wait for E3.
 
Eh I wouldn't get your hopes up for Revolution's launch. Nintendo couldn't even manage to get SSBM out for the 'Cube's launch. Thank God for Factor 5 though. Wave Race was really good too. But still, SSBM was *the* premiere title, and it wasn't even at launch.

I'm going to play it cautious regarding Nintendo. They get their biggest games right, but they don't always do it on time.
 
I think if Nintendo can design a system that looks sexy enough, has some real tangiable type of new control feature without alienating older players, and has a very, very strong launch/first 9 months of content, they could cause some headaches for Sony and MS.

But like Reggie would say, those are a lot of "ifs".

It is encouraging to know that someone at Nintendo, even if its only one person (lol), "gets it" though.
 
miyuru said:
Eh I wouldn't get your hopes up for Revolution's launch. Nintendo couldn't even manage to get SSBM out for the 'Cube's launch. Thank God for Factor 5 though. Wave Race was really good too. But still, SSBM was *the* premiere title, and it wasn't even at launch.

I'm going to play it cautious regarding Nintendo. They get their biggest games right, but they don't always do it on time.

SSB:M was just 2 weeks after launch -- not something like 6 months or anything. It was still very, very close to launch.
 
RFA: You know, that's interesting, and this issssss something that probably doesn't interest the gamer all that much, but it certainly interests the financial community, and the fact is that our strategy has been hugely profitable. It is a sound business strategy. Differentiation is a key to success. There's a reason Microsoft loses a shitload of money on every system they sell today.

wtf is with the "isssssss", and i don't think a nintendo pr dude can say something like "shitload" in an interview, can he?
 
miyuru said:
Man, I'd love to see a Revolution launch like that, but I honestly don't see it happening. I mean you have Mario 128 and the new Zelda in the works for 'Cube. I can see Retro working on Metroid for Revolution, maybe since they finished up on Echoes. So that's always a launch possibility. But Mario, and Zelda? Development could have easily started but I really doubt it's kicked into full gear as it seems Nintendo's key resources have been tapped. Unless...

silicon-knights.jpg


:lol

is backward compatibility out f the question?

and if it makes GC games look slicker then all the better.....
 
talking head said:
wtf is with the "isssssss", and i don't think a nintendo pr dude can say something like "shitload" in an interview, can he?

Reggie can say whatever the hell he wants :D
 
The whole thing about being an "AND" company was awesome. I hope this idea is being communicated well within the company.
 
Jotari said:
Hero said:
Can someone post more of the interview? I can't access the 1up site for some reason.
Me too. Site's always made my eyes fucking bleed.

EDIT: NO POSTING FULL CONTENT. If you have an issue with 1up's site, take it up with them. Don't thieve their content.
 
soundwave05 said:
I think if Nintendo can design a system that looks sexy enough, has some real tangiable type of new control feature without alienating older players, and has a very, very strong launch/first 9 months of content, they could cause some headaches for Sony and MS.

But like Reggie would say, those are a lot of "ifs".

It is encouraging to know that someone at Nintendo, even if its only one person (lol), "gets it" though.

You were on a roll, until the last part. Go have a coke and a smile, come back at 11:00a.m. You'll be right as rain.
 
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