1UP's Reggie Interview

soundwave05 said:
My guesstimates right now would be ...

PS3 - 85 million worldwide

XBox 2 - 50 million worldwide (almost dead even in the US with PS3 tho)

Revolution - 25-35 million worlwide

I think there's a swing number for Nintendo there depending on how much they really act in the areas they need to act in.

If they have a sleek, cool looking console, a great, unique controller interface, and very strong software in the first 9 months (this is the critical period -- the N64 got three huge blockbusters in Super Mario 64, Mario Kart 64, and GoldenEye in this period, which I think sustained it even with the derth of overall software).
I say that you'd win that bet.
 
Great Interview. Both the 1up and IGN interviews are great. Reggie said that they will blow the lid on Zelda at E3, but I assume(see:pray) we'll see a trailer today.
 
norinrad21 said:
I may be one, does it bother you?
Eh, it dosen't bother me any more than people who call in AM Sports Radio shows and refer to the team they're a fan of as "we".
 
dog$ said:
Eh, it dosen't bother me any more than people who call in AM Sports Radio shows and refer to the team they're a fan of as "we".

And it bothers me that you listen to that crap :D

I love sports as much as the next red-blooded American, but those people make gaming forums seem like the Algonquin Round Table.

And put me down as one of the people who feel nothing is guaranteed next gen. How anyone can make these bold statements when no real facts about any of the consoles has been revealed is beyond me. I also don't feel it's fair to lump MS in with Sony. They've done nothing to earn that and despite what the fanboys wanna say, they've done no better than Nintendo this gen (Slightly better or worse dependin on criteria). To seed them all this goodwill next generation is a mistake IMO. They need to earn that with tangible results.
 
Infernal Monkey said:
Fantastic interview. The Revolution needs a REGGIE game at launch.
Yes, the Revolution needs a very loud and ugly game at launch, :lol

Great interview. He makes me optimistic about the future of Nintendo. I think he's downplaying the hands of his competitors (Sony's PSP, Sony's PS3 and Microsoft's Xenon) JUST a bit though.
 
The Abominable Snowman said:
Yes, the Revolution needs a very loud and ugly game at launch, :lol

Great interview. He makes me optimistic about the future of Nintendo. I think he's downplaying the hands of his competitors (Sony's PSP, Sony's PS3 and Microsoft's Xenon) JUST a bit though.

That's the purpose of PR! Acknowledge your competitors, and then downplay them.
 
Learning from their mistakes? ROTF. Sorry, but I don't see it happening. They tried this generation and look what happened. They're still going to be arrogant and do things their way.
 
AssMan said:
Learning from their mistakes? ROTF. Sorry, but I don't see it happening. They tried this generation and look what happened. They're still going to be arrogant and do things their way.

Dude, can I borrow that crystal ball? I'd like to use it for more usefull purposes... like making myself filthy stinking rich.
 
AssMan said:
Learning from their mistakes? ROTF. Sorry, but I don't see it happening. They tried this generation and look what happened.

We got a move to optical storage, a vastly improved development environment, vastly improved developer relations, actually compelling third party content...?

Nintendo did learn from a lot their mistakes from the N64 era. Sure, they made some this gen too, they have their problems and they're not in the market position they'd like to be, but to say they haven't learned from their mistakes in the past is misleading.

This is the first time I've seen Nintendo acknowledge a lot of issues that have been burning with people (like online) - this can't be a bad thing.
 
Reggie said:
We're pushing the envelope in making sure all of our products look sexy. SP is a sexy device. DS is a sexy device! I will grant you that GameCube was not a sexy device. (laughs) But you know what? We're smart people, we learn from our mistakes. I will bet you a drink at the bar of your choice, that Revolution will be a very sexy device.

Yes but will the Revolution be PSP sexy? Somehow I doubt it. Reggie says Nintendo is pushing the envelope in making sure their products look sexy and I say that if Nintendo is pushing the envelope then Sony practically raped the envelope.
 
JC10001 said:
Yes but will the Revolution be PSP sexy? Somehow I doubt it. Reggie says Nintendo is pushing the envelope in making sure their products look sexy and I say that if Nintendo is pushing the envelope then Sony practically raped the envelope.

RFA: And to that I say, wait until E3. Wait until E3. You'll get a clearer picture at that time, believe me. Nintendo is not content to always have this same image, the one where we have this specific demographic and that's all we cater to. I like to think of it as the "AND" philosophy. We have to include the older crowd AND the younger crowd. The hip AND the limp. The sheek AND the geek. And with Revolution, we're kickin' ass and takin' names. If the Gamecube was the definition of ugly, we're going to redefine the definition of cool.
 
I concur, great interview(about to read the IGN one now)...I can only hope that Nintendo will say what they mean and mean what they say, and not just say things we "want" to hear, throw up some pixie dust in the air, and hope the air blows in a favorable direction. Hearing about the "sexyness" of Revolution's casing design is definitely reassuring. I also liked the "shitload of money" comment...not because it's "teh naughty", but because it just makes the interview sound more realistic, and not a "by the numbers" PR interview.

Oh, and one comment about Nintendo not using their IPs to their full potential...I agree, in terms of non videogame media. I'm not sure how true this statement is, since i'm a lot older now than back in the day, but how are today's Nintendo cartooons? Kirby and F-Zero,etc? I've never really watched them, but I know back in the day, i LOVED the synergy between playing Mario and Zelda, and watching Mario and Zelda, and definitely seeing lots of other games "come to life" via Captain N, the Game Master(that is, until the "Gameboy" era, lol). Hasn't Nintendo invested in some animation studio recently? It would be great if they could create high quality cartoons to air concurrently with recent and upcoming franchises.

Oh, and lastely, I hope the final system name also matches in terms of "sex appeal" to the system design. That is critical too.
 
Well, one things for sure - it should be easier to make a home console sexy than DS. DS is a pretty tough design challenge given the extra screen etc.
 
I also, really enjoyed that 1UP interview. This and IGN's were great reads and they both left me feeling very optimistic about Nintendo's future. So many great things coming..

Bring on GDC!
 
So much Reggie love.

He talks a good game, but where's the action? What's the tally on asses kicked and names taken so far?

He's a cool guy and all, but at the end of the day he's a PR guy. He's not deciding which games will be made, just how they're marketed. If Nintendo's going to make inroads back to the casual market, they need to have people like him, people who "get it", in every position, from concept to production.

Now, then, regarding the interview... it was excellent, and I think it has less to do with Reggies responses (though those were good) than it does with 1up asking some tough questions and not pussyfooting around issues. Other companies' PR departments should take note. Nobody wants to see your stupid little censored interviews where no one can say or point out anything negative about your company or products. You don't live in a vacuum, ignoring the issues does not make them go away. Confronting those issues and concerns head-on and occasionally admitting mistakes makes a company look 10x better than avoiding them does.
 
It's not like the PS2 is sexy (or the Xbox for that matter). I still think it's an incredibly ugly system, it can't even see the PSP it's so far behind. It just wasn't purple and cubed shaped with a handle.

Looking sexy won't be so important, just not looking unappealing is enough.
 
Shig said:
He's a cool guy and all, but at the end of the day he's a PR guy. He's not deciding which games will be made, just how they're marketed. If Nintendo's going to make inroads back to the casual market, they need to have people like him, people who "get it", in every position, from concept to production.
That's my concern, as well.

It's like the marketing of the DS: it's being made out to be this mature device for an older market, but IMO the games don't necessarily reflect that; the top-selling DS game by a wide margin is a port of a cartoony, pastel-colored game -- a fun game, no doubt (one of my personal favorites, in fact) that has gameplay appeal to a wide variety of ages, but image appeal to a much younger set.

You can send Reggie out to say these things, and you can made ads that make the Revolution seem like the premiere product for club-hoppin' 22 year-old sex fiends, but that has to be backed up by the product itself. Reggie is undoubtedly very good at his job and this intereview was absolutely fantastic (1Up had something to do with that, as well), but does he really represent modern-day Nintendo? That's the question I'm interested in seeing the answer to.
 
human5892 said:
...but does he really represent modern-day Nintendo? That's the question I'm interested in seeing the answer to.

I know anything goes right now, but the next generation is really do or die for Nintendo as a hardware company. If Reggie doesn't represent modern-day Nintendo, I would be really surprised. That said, it's a long time until Revolution -- so until then, we'll have to wait out the dying gasps of Gamecube.
 
Shig said:
He's a cool guy and all, but at the end of the day he's a PR guy. He's not deciding which games will be made, just how they're marketed.

Generally speaking, marketing departments have a surprising amount of sway in a lot of companies in every aspect of its operation..marketing drives the company. I'm not saying Nintendo's that way, and you could perhaps point to precedent to argue that, but guys like Reggie may have more influence than you think going forward. We'll see though.
 
I just watched the video interview, and lots of things are slightly different than what's transcribed.

On Mario 128, he actually says that...actually I'll just transcribe it:

"In terms of Mario 128, and where we're gonna launch it, we're still making that decision, and we'll share more at E3."

Surely they know by now. Just PR crap because they don't want to tell us which system it's coming to? If they don't know, E3 is only 2 months away and he says they're going to show it. Do they have two versions going at once?
 
i thought the video was different all over the place.

Especially about how Rev wireless online will be talked about tomorrow, and how they will have WORLDWIDE gaming interactivity done to the best of their ability.
 
Very true, but to people who bought the 'Cube at launch, SSB:M was missing. To me it didn't really feel like a launch until I got SSB:M. Launch is launch, and Nintendo should've got it right.

Learning from their mistakes? ROTF. Sorry, but I don't see it happening. They tried this generation and look what happened. They're still going to be arrogant and do things their way.

GameCube was a product of the 'old' Nintendo. Realize the GameCube had an incredibly rough birth. It was an especially difficult transition period for Nintendo. Key executives such as Nintendo Co., Ltd. president Hiroshi Yamauchi and vice president Hiroshi Imanishi, Nintendo of America president Minoru Arakawa, Nintendo of America executive vice president of sales and marketing Peter Main, Ken Lobb, Howard Lincoln and others departed and/or retired from Nintendo. These are men who had been with the company for ten to twenty YEARS. It would be an understatement to say that they weren't valuable or had a huge effect on the productive environment at Nintendo. This is the environment that GameCube was born from and what their replacements had to endure.

Now that their replacements -- Satoru Iwata, Reginald Fils-Aime, Tatsumi Kimishima, etc. -- are getting their feet planted firmly and steering the direction of Nintendo, we are beginning to see what this aggressive "new" Nintendo is all about.

-- Realistic Zelda
-- Nintendo DS online
-- Revolution
-- Namco, Sega, Square Enix, and EA partnerships
-- Real Pokemon RPG
-- etc.

Sure it's sometimes safe to look at the past to make ASSumptions about the future...but realize, past != future.
 
Drinky Crow said:
DS is NOT a sexy device by ANY stretch of the imagination. The design is completely homely and plasticky.

I was thinking the same thing when I read that part of the interview. If the DS is Nintendo's idea of a sexy machine, I hope they hire some new people to design Revolution. Not that it matters much, but it would be nice.

Otherwise, great interview. It's nice to see someone at Nintendo talking about online gaming as though it's a worthwhile venture. This interview and the IGN interview have really given me a bit more confidence in Nintendo. Here's to hoping these interviews are more than just Reggie talking...
 
I'm sorry if this question sounds awkward, but hell, I loved the interviews beyond all expectations, but Reggie has got some weird french name from the 19th century. How do you sound that out in english?
 
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