Zyrusticae
Banned
FINALLY the FoV fix is out! MUCH BETTER!
Also testing some lumasharpening.
Also testing some lumasharpening.


HA. I was just playing this recently. If it doesn't support your resolution try adding these to your config. Worked for me.
r_customheight xxx
r_customwidth xxx
r_mode -1
Also, check out the Beyond the Call of Duty mod.
There's actually a slight indentation there, which is invisible from that angle.What is goin on with that ground texture?
You have to edit your GW2 shortcut to include '-testVerticalFov' in the target line. As you might guess, it's still in testing mode right now (but it works perfectly fine as it is).What FOV fix? I noticed a while ago that mine seemed a bit nicer, but is there a slider or something? Patch notes?
Anyone know a decent AA bit / setting for this game? Nothing seem to stick, perhaps it's just the engine?
For OpenGL games, only supersampling flags can work, in case forcing AA without any compatibility flags doesn't.
i suggest trying out 0x0000F0C1
I don't think I have ever had issues forcing MSAA on COD or other Q3 engine games. I don't recall ever having use compatibility bits either.
Whoa, is that out? Googling says a release date is estimated of November, and I seem to remember seeing a Kickstarter video about it.![]()
Might be better at lower resolutions!
Whoa, is that out? Googling says a release date is estimated of November, and I seem to remember seeing a Kickstarter video about it.
anyone know how to get AA on ati cards with game
Supersampling.
I think the best you can do with Dead Space 2 is downsampling or post-AA(or both), unless you're referring to downsampling as OGSSAA - which it is - then never mind.![]()
STILL havn't played the first COD yet =/
How does one get into the beta of Banner Saga?
Schennmu, that shot in the archives is awesome.