2015 PC Screenshot Thread of the Only Place Where Compression Isn't

Poor performance ✓

This I haven't experienced. I think it runs great for me.

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Since so many are focusing on the negative, CA be damned - Jim your Dying Light shots are great. The game is interesting, you're continuing to do interesting work, keep the good stuff coming.

So basically like that weird filter that was put into RE5?

Totally different. There can absolutely be an argument made for trying to use color to set a tone and mood in a creative work.

I don't think CA is universally terrible and even like it more often than others, but I can see why some might despise it. Making your sharp and crisp image needlessly blurry can totally suck.


Damn, MT Framework. This engine was capable of seriously stellar things.
 
So basically like that weird filter that was put into RE5?

No, that was color grading/tone mapping for artistic effect.

Like in film.

This however does not. Unless your character is viewing the world through a fucking 20$ Camera/lens. Which makes 0 sense
And just how optimised it was, man even a toaster could run it. I remember when my old 9600 GT and c2d e6420 was running in with AA all up without a hitch.
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Which makes their decision to use UE4 which will NOT run on a toaster unless gimped to the nth degree all the while WASTING money on developing Phanta Rhei for one stupid F2P online game even more insane.

MT was a beast (Before they went deferred that is IMHO.). Why waste it.
 
No, that was color grading/tone mapping for artistic effect.

Like in film.

This however does not. Unless your character is viewing the world through a fucking 20$ Camera/lens. Which makes 0 sense


Which makes their decision to use UE4 which will NOT run on a toaster unless gimped to the nth degree all the while WASTING money on developing Phanta Rhei for one stupid F2P online game even more insane.

MT was a beast (Before they went deferred that is IMHO.). Why waste it.

It absolutely didn't pay off, but I can't blame them for investing in an attempt at an all new engine for the current generation hardware. They were able to pull of MT Framework, you'd imagine they'd be able to do it again even better. They tried, they failed, but it's important to keep trying new things. I hope they can come back from the cluster fuck Phanta Rhei has been.
 
Not sure if I should post this question here, but after installing the 14.12 omega drivers for my HD7900 the VSR option is nowhere to be seen. Anyone else having this issue?

Edit: nvm, its not compatible with my card. WTF I thought it was going to be a more flexible tech for almost any AMD card. Fuck.
 
This I haven't experienced. I think it runs great for me.

To be fair though Jim, you do have a beast of a system. Most of us are getting pretty bad performance considering the size and graphical level of the game, and there are quite a lot of reports of severe problems on AMD hardware. Anyway, here's my first shot of Skyrim in quite a few months.

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To be fair though Jim, you do have a beast of a system. Most of us are getting pretty bad performance considering the size and graphical level of the game, and there are quite a lot of reports of severe problems on AMD hardware. Anyway, here's the first shot of Skyrim in quite a few months.

https://farm8.staticflickr.com/7444/16237387950_68f3186d59_o.jpg[IMG][/QUOTE]

To my understanding of at least the Nvidia end, most of the poor performance is due to people not being willing to play around with settings.

At max performance isn't great, but it's really not supposed to be. Dial stuff back and you can get a game that only looks modestly less good than max, and performs significantly better.

Again though, this is second hand info. I don't have the game to vouch for this myself, just what I've been reading.
 
To my understanding of at least the Nvidia end, most of the poor performance is due to people not being willing to play around with settings.

At max performance isn't great, but it's really not supposed to be. Dial stuff back and you can get a game that only looks modestly less good than max, and performs significantly better.

Again though, this is second hand info. I don't have the game to vouch for this myself, just what I've been reading.

Supposedly the draw distance setting is the biggest issue. It makes me wonder, why not put in a tooltip to tell people "HEY, THIS NOT PLAYABLE BRAH"

If it was on any setup they had, I wonder what magical CPU they had.
 
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