2015 PC Screenshot Thread of the Only Place Where Compression Isn't

@Medo3G Nice play with DOF in those. As a hint if you're posting 2 portraits, put it in a quote and put a space between them.. then you'll have 2 portraits, side by side, for your optimal viewing pleasure ^^

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Oh and damn. Those Star Wars Force Unleashed 2 shots look amazing. I never knew it looked so good. Only ever played KotoR and an early Jedi Knight game back in the day.

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Glad I've gotten people taking screenshots of The Force Unleashed II. It's a severely underrated game when it comes to graphics. One of the best looking titles to date, an amazing feat considering it was developed with the 360 in mind and was released in 2010 by LucasArts, not exactly the best studio around.

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I guess I shouldn't say it's TOO awful since I didn't even notice the first time around (but I've been skimming the thread)... but that photoshop hud removal.... =(

Is it really worth doing it like that?

Can't you just use GeDoSaTo to find the HUD shader and toggle it off?

This is a game I've been looking to freecam for a while now. Might just look into that.
 
I guess I shouldn't say it's TOO awful since I didn't even notice the first time around (but I've been skimming the thread)... but that photoshop hud removal.... =(

Is it really worth doing it like that?

Can't you just use GeDoSaTo to find the HUD shader and toggle it off?

This is a game I've been looking to freecam for a while now. Might just look into that.

Oh yeah, I mentioned it in the Flickr description. I have no idea how to use GeDoSaTo to get shader info, and I seem to be allergic to even the mildest forms of programming, so it probably won't happen. But if you can create a free cam tool for TFU 2, I will be immensely grateful.
 
I guess I shouldn't say it's TOO awful since I didn't even notice the first time around (but I've been skimming the thread)... but that photoshop hud removal.... =(

Is it really worth doing it like that?

Can't you just use GeDoSaTo to find the HUD shader and toggle it off?

This is a game I've been looking to freecam for a while now. Might just look into that.

Yep, noticed that too. Wasn't using photoshop for anything else but cropping, panos and resizing banned here at some point? Maybe on the older threads. Might be wrong though...

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Hi guys,
I'm following a storyboard training and we are having a theme free exercice.
So I jumped on the occasion to incorporate Dark Souls for this exercice and I wanted to take some nice screenshots/videos with the freecam.

Using the freecam was a bit tricky but I managed to use it (Jim, thanks for your CE table by the way).
But... it would be really helpful to be able to timestop as I have to decompose start pose, mid pose, and end pose for every panel.
I tried F9 shortcut using DSfix without any success (the other shortcuts work correctly). I just had to remove the "#" in front of "togglePaused VK_F9" in DSfixKeys.ini, right? Or am I forgetting something?

I don't know if someone else has responded to you already, but you have to use the framerate unlock in order for pause to work I believe.

Certainly there's an HD HUD pack for such a popular game. Is there not? Game looks gorgeous otherwise, I'll probably play through it again soon.

PCSX2 doesn't do HD texture packs. Only way to replace textures is texmod.
 
Yep, noticed that too. Wasn't using photoshop for anything else but cropping, panos and resizing banned here at some point? Maybe on the older threads. Might be wrong though...

I've never heard of that. You might be thinking of DeadEndThrills. Photoshop hud removals were never discouraged here... so long as you could do it without being obvious :P

Though extensive post processing in photoshop is reserved for that "artificial concept art" thread.

I have no idea how to use GeDoSaTo to get shader info

It's not that hard. I'll probably take a look at it tonight if I can tear myself away form Darkest Dungeon :)
 
I've never heard of that. You might be thinking of DeadEndThrills. Photoshop hud removals were never discouraged here... so long as you could do it without being obvious :P

Though extensive post processing in photoshop is reserved for that "artificial concept art" thread.

Yeah, DET it was xD

Just download the Crysis 1 1886 Reshade tweak. It should look awfully familar in terms of aesthetic.

It's a nice config but it's way too much for my eyes. I aimed for a more subtle config :)
 
The technology in the game is incredible. It's the best implementation of Euphoria (the revolutionary but proprietary AI system introduced a few years ago) that gives actors a sense of self-preservation. In TFU 2's case, characters will use cover dynamically, work in groups based on rank, and even have a sense of self-preservation, which gives them the ability to do things like hold onto objects in the environment if they're being thrown about, or even hold onto other people. It's all unscripted with no canned animations, so you could potentially have a dozen stormtroopers holding onto each other in a big chain. Then there's DMM, aka Digital Molecular Matter, which gives assets real world properties. Wood bends and splinters dynamically and realistically, glass shatters in "veins" instead of in one go, metal bends realistically, stone cracks and shatters, etc. It's amazing.

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The game is amazing. And it would be playable if you could remove that stupid animation pause whenever lightsaber touches an enemy. Who came up with that "brilliant" idea?
 
I've never heard of that. You might be thinking of DeadEndThrills. Photoshop hud removals were never discouraged here... so long as you could do it without being obvious :P

Though extensive post processing in photoshop is reserved for that "artificial concept art" thread.



It's not that hard. I'll probably take a look at it tonight if I can tear myself away form Darkest Dungeon :)
I'm not at my PC at the moment, so I can't check right now, but is there a tutorial anywhere? I can do scripting in the Quake engine and HTML5 games and I've built quite a few ENBs from the ground up - would it be more difficult than either of those things? Also, I'm fully aware that my photoshopping was really bad, but honestly it's such a simple screenshot that I just couldn't be bothered removing the HUD properly. :P
 
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And here's an "easter egg" where Arno tries to warm himself next to the fireplace
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Pretty nice. The one in AC3 was cooler,because it related to the story.
 
It's a pain in the ass, and I hope I never have to mod it from scratch again... Skyrim and Fallout modding suck the life out of you ;) hehe

Isn't this the truth. My wife would always say I spent more time modding Skyrim and Fallout than I did actually playing it. I think she was right too. It's a slippery slope.
 
wow. I don't have the time at all but man do I want to play Fallout New Vegas again.

Could you post your list of mods and the ENB you are using?

onix enb, vurt's florda overhaul (dead) for the grass, urwlnv for sky/lighting

and a mod that is literally just called "more grass"
http://www.nexusmods.com/newvegas/mods/35756/?

i guess there are comparison shots for enb on/off
thinking about it i probably should have put it left/right for off/on
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I still remember how blown away I was when I first played the DX10 Call of Juarez intro section with the forest area. The atmosphere was great.
 
You lot playing The Force Unleashed 2:

Are there points in the game where everything goes into slow motion? Examples would be...

Witcher 2 - bringing up the radial menu
Alan Wake - sometimes slow motion is triggered when dodging an attack
Dying Light - that "look behind you" thing when you're running does slow motion for a brief period of time
Tomb Raider - you know that part of the game when you're on the ground and wolves are jumping at you? the game goes slow mo right when another wolf jumps towards you

I suspect I'll have to play the game for a bit before I find anything like that, but it would be nice to know if it existed. Being able to freeze a game is crucial for "photo mode" CE tables, and scanning for shit during slow motion sections is sorta how I go about accomplishing that.

The same goes for Warhammer 40,000: Space Marine - I'm curious about that game as well.
 
You lot playing The Force Unleashed 2:

Are there points in the game where everything goes into slow motion? Examples would be...

Witcher 2 - bringing up the radial menu
Alan Wake - sometimes slow motion is triggered when dodging an attack
Dying Light - that "look behind you" thing when you're running does slow motion for a brief period of time
Tomb Raider - you know that part of the game when you're on the ground and wolves are jumping at you? the game goes slow mo right when another wolf jumps towards you

I suspect I'll have to play the game for a bit before I find anything like that, but it would be nice to know if it existed. Being able to freeze a game is crucial for "photo mode" CE tables, and scanning for shit during slow motion sections is sorta how I go about accomplishing that.

The same goes for Warhammer 40,000: Space Marine - I'm curious about that game as well.
40K has slow motion on some specifics attacks, like his stomping combo, or grabs/executions. Cant really remember if Force Unleashed has those. Years since i played it :P
 
So just starting Star Wars Force Unleashed 2 on full settings and it does not look that good on my PC. Textures not as vibrant and models not as detailed it seems. You guys running a mod on it or something?
 
You lot playing The Force Unleashed 2:

Are there points in the game where everything goes into slow motion? Examples would be...

Witcher 2 - bringing up the radial menu
Alan Wake - sometimes slow motion is triggered when dodging an attack
Dying Light - that "look behind you" thing when you're running does slow motion for a brief period of time
Tomb Raider - you know that part of the game when you're on the ground and wolves are jumping at you? the game goes slow mo right when another wolf jumps towards you

I suspect I'll have to play the game for a bit before I find anything like that, but it would be nice to know if it existed. Being able to freeze a game is crucial for "photo mode" CE tables, and scanning for shit during slow motion sections is sorta how I go about accomplishing that.

There aren't, no. However, after a certain amount of time (maybe a minute?), if you don't do any sort of attack, the health and Force indicators will fade away. The game doesn't turn the entire HUD off, as you still get the Force... unleashing... thing icon in the bottom left, but a portion of the HUD does disappear. I'm quite sure the menu is rendered separately from the 3D world instead of above it too, so I doubt you'd be able to simply make the menu invisible like in, say, NFS: Most Wanted. :(

Edit: There is actually just one moment in the whole game with slow motion. About 10 minutes into the first level of the game, you drop through a ceiling and everything slows down momentarily. You can see it happen here: http://youtu.be/KFRuUYJ_zNk?t=9m52s

So just starting Star Wars Force Unleashed 2 on full settings and it does not look that good on my PC. Textures not as vibrant and models not as detailed it seems. You guys running a mod on it or something?
Running the game at 4K with ReShade makes it look significantly better than the vanilla game, which has really big image quality issues.
 
Yeah, you'll want to downsample the fuck outta TFU2. Game has a unique-ish AA technique that ends up softening the image quite a bit (Even by my SGSSAA tolerant standards).
 
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