2015 PC Screenshot Thread of the Only Place Where Compression Isn't

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Hi guys! Beautiful shots so far. Im about to build my very first gaming rig tomorrow. Its an i5 4590k/gtx970 build. Will i be able to get Skyrim looking as beautiful as im seeing here, while also maintaining good FPS?
 
Hi guys! Beautiful shots so far. Im about to build my very first gaming rig tomorrow. Its an i5 4590k/gtx970 build. Will i be able to get Skyrim looking as beautiful as im seeing here, while also maintaining good FPS?

No, partly because Skyrim is unoptimised as hell, and partly because most of the shots of Skyrim you see here aren't taken at playable settings. They usually involve downsampling, ultra high quality ENB effects and once you start stacking stuff it just becomes really messy. If you want to play at 1080p you'll be absolutely fine, but if you want the same image quality you see on this and other threads... You may need a couple of those new Titan X cards :P
 
No, partly because Skyrim is unoptimised as hell, and partly because most of the shots of Skyrim you see here aren't taken at playable settings. They usually involve downsampling, ultra high quality ENB effects and once you start stacking stuff it just becomes really messy. If you want to play at 1080p you'll be absolutely fine, but if you want the same image quality you see on this and other threads... You may need a couple of those new Titan X cards :P
Yeah FPS can quickly dive into the sub-20ies. When I turn on every effect I use in shots I get roughly 15-20fps at most (i7 3.6ghz/ddr3/780). It's not said things will crunch to a halt when you turn on ENB effects though, just pick a good one. A lot of the ENBs out there are simply collections of shaders full with terrible code pulled from random sources. Even the enbdev board shaders sometimes contain code doing 3-4 times the same expensive calculations on constants in tight loops (which can be replaced with 1 time that calculation outside the loop). So using one of these ENBs can slow things down considerably, so take your time to find a good one (and that likely will mean look at various source files and decide which one you'll use, if you want reasonable framerate during gameplay and have slower hardware).

So in short, skyrim in the screenshots isn't the skyrim we see in front of us when playing. Add to that that a good shot is often depending on that one spot where everything comes together, it almost never means the rest of the game looks as good as that spot.
 
Just a couple of early Arkham City/Mastereffect/Reshade shots, Been messing around with the filmic pass and technicolor serttings. A game like this looks fantastic on an ultrawide monitor.

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Anyone got Oddworld New N Tasty to work with ReShade?

On start up it compiles everything as it should do (master effect reborn) but the screen is just a blurred blob even without having any shaders activated?

Edit: Was on an old build (master effects), downloaded the newer build and the screen is not a mess anymore but every shader I activate fails. I need to delete the # symbol in the "MasterEffect.h" file and that should be enough, right?

Edit2: I'm an idiot, now I understand it.
 

That's an awesome action shot. Vegetation is looking good too and most of all I'm really liking the contrast and colors.

One more Arkham City shot for the day. I've adjusted the colour slightly to give it a bit more green and make background lights pop a bit more. Trying to go for a cinematic noir look without losing the vibrancy.

Arkham City/Mastereffect Reborn/Reshade

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