2016 PC Screenshot Thread of No Compromises

Granjinha

Member
Dark Souls 3

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NattyDread

Neo Member
Hidden object game - spot the Sieg-bro:

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Dark Souls 3 || 2880p || jim2point0's CT || ReShade Framework || Pano (10 shots)

dat LoD when you go low with FoV
 

Anno

Member
DS3 looks so good. I really wish I could use ReShade, but for some reason it totally hoses the Steam overlay and thus my controller. I hope they get that worked out soon.
 
Two screenshots, just the standard steam screencaps (I just noticed it's kinda blurred, it looks crisp in-game, though). I love the areas in the game. Second one's a spoiler (mid-late game area) so I marked it. Look at your own risk. In motion it's even better with particles and dust floating around. The sparks of my torch and my glowing outfit actually blow in the direction of the wind. Outstanding level design. :O

u0AmH9x.jpg

DOLjr0s.jpg
 

OtisInf

Member
Testing my new adaptive fog (bloom blended depth based fog) shader for reshade, using extreme config values to create a very near fog volume to do some arty shots.

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Vuze

Member
I also felt like messing around with DS3 a bit. First pano ever and I'm quite satisfied with the results despite some tiny glitches.

Decided to spoiler it, it's an optional area tho
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NattyDread

Neo Member
No, it's Deband shader with higher threshold value. It smooths-out the low contrast / soft gradient parts of the image. Everything in DoF basically.
 
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