2016 PC Screenshot Thread of No Compromises

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Is this the DX12 renderer?

If I remember correctly, between DayZ and ArmA 3, one of those games runs on a more advanced version of the Real Virtuality engine than the other, but I forgot which one.
it's dx11 i believe

i don't know what dx version is arma3 but its the most advanced one becaause its their main game.
dayz looks much better imo, except it lacks advanced effectss like smoke,fire,water etc. they just look like shit.
 

Out of curiosity, what's your hardware like and what resolution are you downsampling from? Single digit FPS when downsampled? Because that's been my experience on a single regular old 980 at 4587x1920 (which is the only DSR resolution I can hope to run at Ultra with TW3).
 
Out of curiosity, what's your hardware like and what resolution are you downsampling from? Single digit FPS when downsampled? Because that's been my experience on a single regular old 980 at 4587x1920 (which is the only DSR resolution I can hope to run at Ultra with TW3).

That screenshot was 6880x2880. Though I take 2:1 shots at 6000x3000 and portraits at 3600x4800. I get 20-25 FPS at those resolutions. Not suitable for gameplay but easily good enough for exploring and taking screenshots.

I have 2 980TIs running at 1480mhz.
 
Yeah I especially like the shaders and materials in Paragon. Occasionally some lighting effects still paint figures with a bit of that 'foil' look.

These recent shots of Witcher are from the new DLC I assume? I like the color palettes a lot more now. Great stuff.
 
These recent shots of Witcher are from the new DLC I assume? I like the color palettes a lot more now. Great stuff.
Yup. It's the new hotness.

I'm using the ultimate lighting mod swamp preset though, so the saturation and general yellowness are toned down quite a bit in my shots.
 
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