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360 controller and PC

morbidaza said:
Yup. I've been using it to play Splinter Cell and it's been working like a dream.

Heh cool idea actually, I might buy some more third-person viewed games on Pc this way, Kotor 2 for starters.
 
Running XP w\ SP1, the controller initially had trouble being recognized correctly.

I opened up the Game Controllers app via the control panel, and when I re-inserted it there, the pad was recognized and labeled correctly. I think there was a delay while XP did a driver lookup and retrieval or something.
 
Does anyone know of a site that lists PC games with gamepad support? Or some other reliable way of finding out whether recent games support controllers?
 
Plugged it in, it asked me if I'd like to find the drivers for it, I said yes, it downloaded them, popped in a PSX game, started the emulator, and the rest is a sweet, sweet blur.
 
I installed the drivers first, then plugged it into my Win XP Pro SP2 environment and was able to calibrate it without a hitch.

Rocks with Ys: Oath in Felghana. :D
 
I've been using one and I'm not too impressed actually.


The D pad is recognized as a point of view hat, which makes it uncompatible with certain emulators like Kawaks. (It can still work with MAME though). But - the D pad is shit.

For PC games that support game pads, it's pretty good, I tried it with F.E.A.R and it was pretty good, it was a bit nicer than using my PS2 usb adapter.


On a related note: does anyone know how to use joy2key? I'd love to get some games that don't support game pads to work with this...ideally I'd love to get Age of Empires III or FarCry to work with the game pad.
 
I've attempted to use one with NHL 2006. I'm sure the controller works like a charm, but stupid EA hasn't released a patch that allows the controller to function. Whenever my player touches the puck, all they do is spin around.

Pathetic EA.
 
boo7z said:
I've attempted to use one with NHL 2006. I'm sure the controller works like a charm, but stupid EA hasn't released a patch that allows the controller to function. Whenever my player touches the puck, all they do is spin around.

Pathetic EA.


Check for this:

Well, when I got mine and initially tried to play Midnight Club II with it, the game kept wigging out-it would just repeately go through selections without me doing anything. When I finally was able to bring up controller options, it said it was using "USB to RS232 interface (V1.0)". Googling brought up that it was used only for hooking up USB devices to a serial port. Since my serial port is disabled, I went to Control Panel>System>Hardware tab>Human Interface Devices and disabled the USB to RS232 thingy, then rebooted. (I tried uninstalling the driver, but it reinstalled after I rebooted, but if you disable it, it stays disabled) After that, Midnight Club II recognized the Xbox 360 controller just fine.
 
Fatghost28 said:
On a related note: does anyone know how to use joy2key? I'd love to get some games that don't support game pads to work with this...ideally I'd love to get Age of Empires III or FarCry to work with the game pad.

I use JoytoKey to emulate mouselook in BF2 with my hatswitch on my stick. :)


Basically how to use it: in the window thats open it has the functions of the controller, you have to tell what button on the controller emulates which key. So try double clicking on "Button 1" From there you can tell it to emulate say, the G key.
 
Vormund said:
I use JoytoKey to emulate mouselook in BF2 with my hatswitch on my stick. :)


Basically how to use it: in the window thats open it has the functions of the controller, you have to tell what button on the controller emulates which key. So try double clicking on "Button 1" From there you can tell it to emulate say, the G key.


How do I open the program though? There is no .exe or .bin or any program file, just a bunch of driver files in the compressed file I downloaded (joy2key 1.6.1.tar).
 
I'm pretty surprised by the lack of complaints about the driver.

As fatghost said, the control pad is a stupid POV hat, killing functionality in a bunch of programs I use. We should at least have the option to make it four buttons.

We have 2nd joystick not considered a 2nd joystick, but two individual analog sliders. I've had trouble mapping the 2nd joystick in certain programs.

The triggers are a disaster. Instead of having an individual slider for each, they are both bundled on the same slider. Anyone try pulling both triggers at the same time? -255 + 255 = 0. Both pulled = Z-Axis is 0 = nothing happen. Kinda kills racing games in general.

On top of that, we cannot remap any of the buttons to our own desires, we cannot set functional use curves on any of the analog inputs so that we can set dead zones or sensitive small movements with exponential ramps to the extremes.

I kinda regret plunking the money down for this and not just sticking with the Controller S I was already using. I just hope Microsoft is going to update their driver, because the driver I use for the Controller S just destroys their in house effort.
 
Klover said:
I'm pretty surprised by the lack of complaints about the driver.

As fatghost said, the control pad is a stupid POV hat, killing functionality in a bunch of programs I use. We should at least have the option to make it four buttons.

We have 2nd joystick not considered a 2nd joystick, but two individual analog sliders. I've had trouble mapping the 2nd joystick in certain programs.

The triggers are a disaster. Instead of having an individual slider for each, they are both bundled on the same slider. Anyone try pulling both triggers at the same time? -255 + 255 = 0. Both pulled = Z-Axis is 0 = nothing happen. Kinda kills racing games in general.

On top of that, we cannot remap any of the buttons to our own desires, we cannot set functional use curves on any of the analog inputs so that we can set dead zones or sensitive small movements with exponential ramps to the extremes.

I kinda regret plunking the money down for this and not just sticking with the Controller S I was already using. I just hope Microsoft is going to update their driver, because the driver I use for the Controller S just destroys their in house effort.


Yeah, the driver sucks. I've figured out how to use joytokey (turns out what i had downloaded originally was the linux version) and using that can solve a few of the problems, but it's still not perfect. Definately sucks for racing games.
 
Another big problem:

I bought Fable: The Lost Chapters to play through HDMI out on my GeForce to my HDTV. It looked frikken' sweet!

Unfortunately, Fable on the PC in no way supports gamepads. And playing mouse/keyboard on the TV is impossible for me.

You are warned!

And, that really sucks about the triggers. What were they thinking?
 
FlyinJ said:
Another big problem:

I bought Fable: The Lost Chapters to play through HDMI out on my GeForce to my HDTV. It looked frikken' sweet!

Unfortunately, Fable on the PC in no way supports gamepads. And playing mouse/keyboard on the TV is impossible for me.

You are warned!

And, that really sucks about the triggers. What were they thinking?


I play Fable TLC with a joypad using joytokey. It works alright.
 
Fatghost28 said:
I play Fable TLC with a joypad using joytokey. It works alright.

Oh yeah? I was considering using that, but it just seemed like there was too much functionality to map. I'll check it out...

EDIT: But's it's still lame that they didn't include native support. It was designed for a controller in the first place. That really juices my ham.
 
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