Andvary
Member
PhatSaqs said:Did you not watch the MS conference? I could count at least 3 times where they called X360 the most powerful console![]()
Of this year? Sure, or do you actually believe it's going to be more powerful than the PS3?
PhatSaqs said:Did you not watch the MS conference? I could count at least 3 times where they called X360 the most powerful console![]()
The information we're getting now seems to lead to this..Yes.Andvary said:Of this year? Sure, or do you actually believe it's going to be more powerful than the PS3?
The information we're getting now seems to lead to this..Yes.
Ghost of Bill Gates said:The information we're getting now seems to lead to this..Yes.
gofreak said:I think i figured it out above. It can do 48 vector ops and 48 scalar ops simultaneously (96 shader ops per cycle). A vector op is 4 floating point ops. So 48*4 = 192flops per cycle. This is a different metric than shader ops, which is still 48bn per second (96 * 500mhz).
'On chip, the shaders are organized in three SIMD engines with 16 processors per unit, for a total of 48 shaders. Each of these shaders is comprised of four [my bold] ALUs that can execute a single operation per cycle, so that each shader unit can execute four floating-point ops per cycle.'
Razoric said::lol wow you really aren't that bright are you? (or you get a phat paycheck from MS) :lol :lol
Ghost of Bill Gates said:The information we're getting now seems to lead to this..Yes.
sonycowboy said:My god. You're like the #1 Xbot aren't you.
sonycowboy said:My god. You're like the #1 Xbot aren't you. You simply aren't going to let it go that the PS3 is the more powerful system are you? Even after being owned over and over and over again?
Honestly, at this point, we don't truly know enough about either system to say, other than by specs, the PS3 is 2x Xbox360 and for months, various print and media outlets have been saying the PS3 is more powerful based on anonymous comments from developers (EGM several times actually).
The PS3 is coming out AFTER the Xbox360. By standard rules of Moore's law, the PS3 is going the be the more powerful system, but clearly you will grasp at any and all straws desperately trying to convince yourself that it simply isn't so. Even when Microsoft themselves defer the power advantage to the PS3.
I'll admit, I don't know crap about hardware internals beyond what we see posted here, even though I, in fact, have been following it pretty closely. And if, by some chance, when the dust settles, the Xbox360 ends up being more powerful, either because Sony makes a miscalculation in what they were aiming for or Microsoft hits a serious home run, I'll be the first to congratulate them.
But, you, in spite of overwhelming evidence (yes, it's all paper numbers and anonymous quotes at this point), you simply cannot allow for the possibility that the Xbox360 will be a weaker system.
I bow to your indomitable spirit. Never surrender.
sonycowboy said:My god. You're like the #1 Xbot aren't you. You simply aren't going to let it go that the PS3 is the more powerful system are you? Even after being owned over and over and over again?
sonycowboy said:My god. You're like the #1 Xbot aren't you. You simply aren't going to let it go that the PS3 is the more powerful system are you? Even after being owned over and over and over again?
Honestly, at this point, we don't truly know enough about either system to say, other than by specs, the PS3 is 2x Xbox360 and for months, various print and media outlets have been saying the PS3 is more powerful based on anonymous comments from developers (EGM several times actually).
The PS3 is coming out AFTER the Xbox360. By standard rules of Moore's law, the PS3 is going the be the more powerful system, but clearly you will grasp at any and all straws desperately trying to convince yourself that it simply isn't so. Even when Microsoft themselves defer the power advantage to the PS3.
I'll admit, I don't know crap about hardware internals beyond what we see posted here, even though I, in fact, have been following it pretty closely. And if, by some chance, when the dust settles, the Xbox360 ends up being more powerful, either because Sony makes a miscalculation in what they were aiming for or Microsoft hits a serious home run, I'll be the first to congratulate them.
But, you, in spite of overwhelming evidence (yes, it's all paper numbers and anonymous quotes at this point), you simply cannot allow for the possibility that the Xbox360 will be a weaker system.
I bow to your indomitable spirit. Never surrender.
GhaleonEB said:He is pretty amazing.
I'm fully expecting that the PS3 is way more powerfull.....but I am suprised at the tough time Sony is having proving it. Yes, they announced some performance numbers and vauge specs, but the simple fact that they are keeping so much under wraps just screams that they are either fudging their numbers or trying like mad to hit them and they haven't yet.
Im shocked at how well designed the 360 is given Sony/Toshiba's experience.
sonycowboy said:Never surrender.
I know you may not want to hear it, but sometimes things arent going to go the way you want it.GhaleonEB said:I'm fully expecting that the PS3 is way more powerfull.....but I am suprised at the tough time Sony is having proving it. Yes, they announced some performance numbers and vauge specs,
right back at you, bud. :lol :lol :lolGhost of Bill Gates said:I know you may not want to hear it, but sometimes things arent going to go the way you want it.
GhaleonEB said:I'm fully expecting that the PS3 is way more powerfull.....but I am suprised at the tough time Sony is having proving it.
Ghost of Bill Gates said:I know you may not want to hear it, but sometimes things arent going to go the way you want it.
shpankey said:the PS3 is and will be more powerful.
So you think the moneyhats will cease in the nextgen.. and devs won't purposely make games look worse even if they have the resources to make them look better. A lot is at stake for both sides, so I could see this going back and forth.shpankey said:the PS3 is and will be more powerful. but the question that none of us know is by how much and if the end result of what comes out on your screen is a big enough difference for anyone to worry about.
i have no doubt it will be much like this gen though. multiplatform games look better on the #1 powered system. and that the top tier developed games on each system will look just as good as any other system's top tiered games. the good dev teams will always find ways to make the hardware difference minimal to the eye.
Andvary said::lol oh man.
shpankey said:the PS3 is and will be more powerful. but the question that none of us know is by how much and if the end result of what comes out on your screen is a big enough difference for anyone to worry about.
i have no doubt it will be much like this gen though. multiplatform games look better on the #1 powered system. and that the top tier developed games on each system will look just as good as any other system's top tiered games. the good dev teams will always find ways to make the hardware difference minimal to the eye.
Im shocked at how well designed the 360 is given Sony/Toshiba's experience.
:lolNerevar said:
I do think that some of the better internal and exclusive development teams on all sides will show what their systems can really do
dem said:oh shut the fuck up already
you company whores are just as pathetic
Get a fucking life
Agisthos said:I think this whole issue shows one thing, that the graphical difference between the PS3 and X360 will be minute and to a casual observer - there will be really no difference between them.
MetalAlien said:I would expect as much...both consoles are being launched within a few months of each other.. Yea the PS3 won't get to the states until X-mas 2006...but it will be in Japan side by side with the XB360... They're essentially being launched at the same time.
sonycowboy said:Honestly, at this point, we don't truly know enough about either system to say, other than by specs, the PS3 is 2x Xbox360
slidewinder said:You're saying the PS3 is going to be twice as powerful as the 360? By some worthwhile definition of "powerful"?
For instance, suppose two imaginary systems, identical except that one runs at twice the clockspeed of the other, has twice the memory bandwidth owing to twice the bus speeds, etc. Is that how the PS3 vs. 360 situation looks to you?
No, it's wrong, just re-read my postgofreak said:I think i figured it out above. It can do 48 vector ops and 48 scalar ops simultaneously (96 shader ops per cycle). A vector op is 4 floating point ops. So 48*4 = 192flops per cycle. This is a different metric than shader ops, which is still 48bn per second (96 * 500mhz).
yeah!Mrbob said:Man there is some hot shit within the 10MB of RAM on the graphics chip.
Pimpwerx said:The RSX should be more powerful...it's coming out later, duh. That doesn't mean that eDRAM on Xenos isn't cool as shit though. I'd like to know how HDR affects performance on Xenos compared to RSX. From that Sony presser, it would seem that RSX was built from the ground up to do HDR. It was a major focus of the presentation afterall. But little is known about how RSX will handle the bandwidth requirements, and even less is known of how Xenos will handle it.
As we mentioned before, NVIDIA's RSX is the more PC-like of the two GPU solutions. Unlike ATI's offering, the RSX is based on a NVIDIA GPU, the upcoming G70 (the successor to the GeForce 6).
The GPU won't be using system memory itself quite as much as one might expect, because it packs 10MB of embedded DRAM right on the package. In fact, the Xbox 360 GPU is really a two-die design, with two chips in a single package on a single substrate. The parent die contains the GPU and memory controller, while the daughter die consists of the 10MB of eDRAM and some additional logic. There's a high-speed 2GHz link between the parent and daughter dies, and Feldstein noted that future revisions of the GPU might incorporate both dies on a single piece of silicon for cost savings.
The really fascinating thing here is the design of that daughter die. Feldstein called it a continuation of the traditional graphics pipeline into memory. Basically, there's a 10MB pool of embedded DRAM, designed by NEC, in the center of the die. Around the outside is a ring of logic designed by ATI. This logic is made up of 192 component processors capable of doing the basic math necessary for multisampled antialiasing. If I have it right, the component processors should be able to process 32 pixels at once by operating on six components per pixel: red, green, blue, alpha, stencil, and depth. This logic can do the resolve pass for multisample antialiasing right there on the eDRAM die, giving the Xbox 360 the ability to do 4X antialiasing on a high-definition (1280x768) image essentially for "free"i.e., with no appreciable performance penalty. The eDRAM holds the contents of all of the back buffers, does the resolve, and hands off the resulting image into main system memory for scan-out to the display.
Pochacco said:-The PS3 is more powerful. Stop being computer/electrical-engineer wannabes, pretending you know what you're talking about when you spout off all these technical terms.
-Games on both machines will look amazing.
-The 360 has a head start. First gen PS3 games will be competing with 1.5 gen 360 games. This closes the gap more than anything else.
Based on != is.Ghost of Bill Gates said:Its been confirmed that the RSX is really the G70
http://www.anandtech.com/tradeshows/showdoc.aspx?i=2423&p=3