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NeoGAFs Kent Brockman

45 Million VR Headsets Will be 'Actively Used' by 2025, Research Says
VR headsets experience an increase in popularity during 2020 and that momentum will continue, with 45 million VR headset users by 2025.

Due to the COVID-19 pandemic this year, virtual reality headsets have increased in popularity and many more have found homes. Researchers at Omida, an independent analyst agency, have released their findings about VR headsets, which say that these headsets will continue to grow in popularity and there will be 45 million active users by 2025.
During a global pandemic that forces everyone to stay home, there are a good number of people that decided to buy VR headsets and play games like VRChat to pass the time. Thanks to the COVID-19 shutdowns, gamers have spent a total of $1 billion on VR games across multiple different headset models.
On actual headsets, the model predicts that by the end of 2020, there will be a total of $6.4 million different headsets sold. This includes tethered headsets, standalone headsets, and everything in between. By 2025, these numbers will increase to 45 million VR headsets being actively used and a total of $4 billion in VR games bought by VR players all over the world.