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Dr_Cogent said:
It can be good without dragons guys :)

I know. But slaying a huge dragon in a dungeon I found while exploring would have been epic. Plus, dragons have been a part of the advertising for the game so it is a bit of a letdown.
 
It sure would be nice if I could read an Oblivion thread without stupid pissy 360 vs. PC sissy fights. Everyone knows the pros and cons for both versions, so lets all shut the fuck up and enjoy the game.
 
People actually knocking the graphics in this game? WTF? It's been said a million times, but there are no games out there with this much detail and this scale in a seemless world.

I'm more worried with whether or not the game is playable or not. :p The bugs in Morrowind were pretty damn serious, making it unplayable in the long run. The fact that it could even be released in this state and never fixed through any kind of patch is just mind-boggling to me. I'd sacrifice a few trees if it meant I could actually continue playing the game after a few hours.

Hopefully they improved the quest tracking system too. Morrowind had hundreds of quests which were borderline impossible to track in that journal. So even if my old Morrowind copy could run on my Xbox, I'd have no idea what I was doing or what was left to do. If only those two issues were fixed, I'd grab a 360 in a second to play this game, shadows or not.
 
Looks awesome. Next gen truly begins 3/21.

I was going to wait longer to pick up a 360 because of my current-gen backlog, awesome 2006 PS2 release list, and worry that current 360s won't be futureproof because of the HD-DVD thing. But it will be hard to resist dropping the $460 in March to play this.
 
DenogginizerOS said:
No dragons?!?!?! Say it ain't so!

Thats what Mod's are for.

Bethesda's philosphy has always been that if it can't be done right, don't do it at all. Mounted combat is an example of that, everyone bitched at them becuse they allowed you to ride a horse in TES4, but you couldn't have mounted combat. Well they felt that if they couldn't get it perfect, why put something half-assed in there.

I'm sure there was a similar thought as far as putting in "zomg huge dragons" into the game. It would a huge backstory, a creature of such magnitude requires a story of equal magnitude to go along with it, lest it feel anticlimatic.

Thats my take on the matter, and I don't blame them for leaving one out.
 
SteveMeister said:
Not quite two years -- it seems like it's been a long time since Oblivion was announced, but it was actually only 16 months ago -- October 22, 2004 :)

Actually, I beat Morrowind a little over a year before Oblivion was officially announced and spent the rest of the year doing random searches for "elder scrolls 4". I thought maybe the game did terrible and there wasn't going to be a sequel, so little information I did find with the exception of cryptic fan site guesses that ended up true (as to the title).

So yeah, I've been waiting a while.
 
Yusaku said:
It sure would be nice if I could read an Oblivion thread without stupid pissy 360 vs. PC sissy fights. Everyone knows the pros and cons for both versions, so lets all shut the fuck up and enjoy the game.

QFT.
 
Future said:
People actually knocking the graphics in this game? WTF? It's been said a million times, but there are no games out there with this much detail and this scale in a seemless world.

I'm more worried with whether or not the game is playable or not. :p The bugs in Morrowind were pretty damn serious, making it unplayable in the long run. The fact that it could even be released in this state and never fixed through any kind of patch is just mind-boggling to me. I'd sacrifice a few trees if it meant I could actually continue playing the game after a few hours.

Hopefully they improved the quest tracking system too. Morrowind had hundreds of quests which were borderline impossible to track in that journal. So even if my old Morrowind copy could run on my Xbox, I'd have no idea what I was doing or what was left to do. If only those two issues were fixed, I'd grab a 360 in a second to play this game, shadows or not.

Um World of Warcraft? It can be done. I'm worried the game will be generic as the previous games. The series needs more life i.e. memorable characters, better story telling, etc. Hiring celebrities to do voice acting for generic fantasy characters doesn't help.

Bethesda's philosphy has always been that if it can't be done right, don't do it at all. Mounted combat is an example of that, everyone bitched at them becuse they allowed you to ride a horse in TES4, but you couldn't have mounted combat. Well they felt that if they couldn't get it perfect, why put something half-assed in there.

I'm sure there was a similar thought as far as putting in "zomg huge dragons" into the game. It would a huge backstory, a creature of such magnitude requires a story of equal magnitude to go along with it, lest it feel anticlimatic.

Thats my take on the matter, and I don't blame them for leaving one out.

I think it has more to do with laziness and lack of good writers.
 
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