A note about Persona 5 Streaming From Atlus

How do you know it doesn't effect sales? Just using my own personal experiences I can tell you that it has effected sales a very small amount, even if I am the only person in the world who didn't buy a game because I saw a twitch stream. You can't really talk about streaming using blanket statements because its a very complex issue.

Again companies are all about maximizing profits, and if streaming and used games effect their revenue in any way, then I am not going to be surprised that they try to find ways to maximize this profit.
Your example doesn't really count as proof of affecting sales at all, since you have no idea of how many people did buy it because of streams.
 
The number is always equal or lesser to the number it sold with streaming. This type of decision is never driven primarily by money; it's individual executives who want to exert a feeling of control, really.

Is that the same across all game genres? Where exactly can I find the research for what your saying? I am more then willing to learn more about why streaming has no effect on sales as I haven't done any heavy research myself. But everyone here seems to be so sure it doesn't do anything.

Again I watch streams myself so I am not saying I hate streaming or that it should go away. It's just that sometimes when its a story based game I feel bad for just watching it for free when so many people have worked on it.
 
I expect a few videos about it and then everyone forgets.


This is basically what is going to happen. This affects so few people that it's almost not a deal.

Yeah, it's backwards, but that doesn't mean a lot of people were going to even attempt to stream the game.
 
Good lord

I just want to take screenshots of the game I bought and could give a whit about streaming

Appeciate Atlus US PR touching on reasoning but smh at the decision making of Atlus Japan and their precious video game.
 
Maybe we can find a way to record and replay button presses and then LPers can release the playback files along with audio commentary, and you just gotta sync it up correctly...

This is dumb. >=[
 
Is that the same across all game genres? Where exactly can I find the research for what your saying? I am more then willing to learn more about why streaming has no effect on sales as I haven't done any heavy research myself. But everyone here seems to be so sure it doesn't do anything.

Again I watch streams myself so I am not saying I hate streaming or that it should go away. It's just that sometimes when its a story based game I feel bad for just watching it for free when so many people have worked on it.

Where can we find research for what you're saying? It's all anecdotal
 
IAgain I watch streams myself so I am not saying I hate streaming or that it should go away. It's just that sometimes when its a story based game I feel bad for just watching it for free when so many people have worked on it.

If you're not going to play the game, you can still watch a stream and then buy the game to support the developer. That way, you don't need to feel bad.
 
This is actually the exact same info they gave press (myself included). I'm surprised they straight up put this out to the public. Not commenting on wether they should or should not have, just that it's the same info they gave us as an embargo.
 
Where can we find research for what you're saying? It's all anecdotal

What have I said exactly? My stance from the beginning has been that I don't know if streaming effects sales, but I find it hard to believe that it doesn't effect sales at all for story based games. I haven't been presenting my opinions as fact and have from the beginning tried to understand why so many people think that streaming doesn't do anything. I don't need to present proof because I am not making any real claims.

I even said I haven't done any real research. But you have a couple people here acting like they do know the real answer, so I want to understand how.
 
And Twitch will actually support this? Based on what? What rights Atlus have to stop you to do whatever you want with your copy?

https://twitter.com/TwitchSupport/status/849341738674249729

This is the most interesting thing to me in this thread. Why do you assume you own the rights to stream it? Video game companies just let folks stream because they think it's in their best financial interests to do so not because they believe you own the rights to stream the content online.
 
This is basically what is going to happen. This affects so few people that it's almost not a deal.

Yeah, it's backwards, but that doesn't mean a lot of people were going to even attempt to stream the game.

No you see, how it works is that people will forget about it until the next backwards ass anti-consumer thing Atlus does, at which point this will be remembered.

These things tend to pile up in people's minds. They're gone but not forgotten.
 
Seems reasonable on the video content side. They don't want the "movie" part of the games uploaded for people to watch without buying/playing the game. They're enforcing it via content ID and can't discriminate between full playthroughs that happen to include the scenes and straight uploads of the story, so they're warning people who will be uploading LPs to edit them out so they can do their thing.

Streaming/content limit is lol though. Not sure if this is even enforceable on Twitch, not up to date on their tech there, unless they'll have ninjas hiding in streams to manually report. None of this is because 'they don't want people to be spoiled' either, but whatever, PR.
 
This is actually the exact same info they gave press (myself included). I'm surprised they straight up put this out to the public. Not commenting on wether they should or should not have, just that it's the same info they gave us as an embargo.

Did the message to the press include threatening language? ie: (I HIGHLY RECOMMEND NOT DOING THIS, YOU HAVE BEEN WARNED)?
 
To prevent spoilers my ass. People have free will and can choose not to click videos using the game

Just make dummy channels and upload everything they don't want. So sick of this crap
 
Maybe release the game within a reasonable time frame to "prevent spoilers". But whatever, we know this isn't the real reason. They are shooting themselves in the foot.
 
On the flip side of this, I just sat and watched someone streaming the second to last dungeon in SMT4A (and he was on the last dungeon when I woke up this morning) and it totally got me jacked up to play SMT4/SMT4A at some point in the future. And this is like the major spoiler stuff of the game happening.

Is this forever, or at least until the hype (sales) of the game die down?
 
Seems reasonable on the video content side. They don't want the "movie" part of the games uploaded for people to watch without buying/playing the game. They're enforcing it via content ID and can't discriminate between full playthroughs that happen to include the scenes and straight uploads of the story, so they're warning people who will be uploading LPs to edit them out so they can do their thing.

Streaming/content limit is lol though. Not sure if this is even enforceable on Twitch, not up to date on their tech there, unless they'll have ninjas hiding in streams to manually report. None of this is because 'they don't want people to be spoiled' either, but whatever, PR.

it is not reasonable at all. it is 2017.
 
Japan gonna Japan.

We had to get Arc System Works to stop requesting takedowns of English Skullgirls videos in their defense of the Japanese release, which was much later.

We more or less had to pull rank and say "Look, this is OUR IP and we do what we want with it. If you want to take down Japanese-voiced videos to defend your investment, go ahead. But you may not target the game as a whole."
 
Someone probably already inferred this, but goddamn does that read like AtlusUS whispering as loud as it can under its breath at everyone on this side of the world to make noise so they can go back to AtlusJP and say "See!? Bad idea!"

Edit:
Japan gonna Japan.

We had to get Arc System Works to stop requesting takedowns of English Skullgirls videos in their defense of the Japanese release, which was much later.

We more or less had to pull rank and say "Look, this is OUR IP and we do what we want with it. If you want to take down Japanese-voiced videos to defend your investment, go ahead. But you may not target the game as a whole."
LMFAO. It's a fighting game, FFS. Japan gonna Japan indeed.
 
Japan gonna Japan.

We had to get Arc System Works to stop requesting takedowns of English Skullgirls videos in their defense of the Japanese release, which was much later.

We more or less had to pull rank and say "Look, this is OUR IP and we do what we want with it. If you want to take down Japanese-voiced videos to defend your investment, go ahead. But you may not target the game as a whole."

that's incredible.
 
This is the most interesting thing to me in this thread. Why do you assume you own the rights to stream it? Video game companies just let folks stream because they think it's in their best financial interests to do so not because they believe you own the rights to stream the content online.

We live in digital age but laws are still stuck in analogue age unfortunately. We can't compare this to streaming movies even though it is similar. Then you have EU initiative that pushes some things regarding new mediums and ways of distribution but it is not quiet there yet. In the end you should be able to do whatever you want with product you bought.
 
Japan gonna Japan.

We had to get Arc System Works to stop requesting takedowns of English Skullgirls videos in their defense of the Japanese release, which was much later.

We more or less had to pull rank and say "Look, this is OUR IP and we do what we want with it. If you want to take down Japanese-voiced videos to defend your investment, go ahead. But you may not target the game as a whole."

LOL wow.
 
Japan gonna Japan.

We had to get Arc System Works to stop requesting takedowns of English Skullgirls videos in their defense of the Japanese release, which was much later.

We more or less had to pull rank and say "Look, this is OUR IP and we do what we want with it. If you want to take down Japanese-voiced videos to defend your investment, go ahead. But you may not target the game as a whole."

Wow. Wooooooow.
 
Japan gonna Japan.

We had to get Arc System Works to stop requesting takedowns of English Skullgirls videos in their defense of the Japanese release, which was much later.

We more or less had to pull rank and say "Look, this is OUR IP and we do what we want with it. If you want to take down Japanese-voiced videos to defend your investment, go ahead. But you may not target the game as a whole."

Lmao what kinda bullshit? Japan publishers trip the fuck out.

Also fuck Atlus. Threatening with strikes and shit because someone streamed parts of you game? Hell no. Ill get you game used for 10 bucks down the road.
 
I'm simply not going to buy the game. Screenshots are a major part of my enjoyment and Atlus should honestly fuck off if they think they can turn off a system feature for an arbitrary reason. What's next?

I wanted the game, but there's no way I can send a message by still buying it.

Edit: Here is the ending of the game in JP (spoilers, obviously!):

https://www.youtube.com/watch?v=786qrpuQ0Kk
 
In EU software you buy it is yours and you can do whatever you want (or that law is proposed but i am not sure). I know that there was big talk about that because by that law you should be even able to sell your digital library.

Selling your copy is different than broadcasting yourself using it.

There are many different rights involved in copyright. You can have the right to sell your copy without having the right to publicly display, perform, transmit or broadcast the work. Streaming is not as cut and dry as many people may think.

Not that I'm defending Atlus here, just talking about the law itself.
 
it is not reasonable at all. it is 2017.

What does that even mean? Care to make an actual point?

You're certainly not allowed to stream or upload movies just because its 2017. I understand outrage when Nintendo content IDs every single video that contains a smidgen of gameplay, sound or simple use of their IP. There's nothing transformative about uploading P5 cut scenes and major story events to Youtube.
 
This is the most interesting thing to me in this thread. Why do you assume you own the rights to stream it? Video game companies just let folks stream because they think it's in their best financial interests to do so not because they believe you own the rights to stream the content online.

This. I typically hate the 'E' word, but some of the entitlement here is insane. It's their work, they can do what they like this it, implement whatever rules suit them best, even if their approach is contrary to the rest of the industry. There is no implicit right to be allowed to make money broadcasting the entirety of someone else's copyrighted work. Copyright exists to protect against precisely that kind of thing. Feel like I'm taking crazy pills reading a lot of this thread.

You want to use a few clips of the end of the game in your video review? That's fair use. You're upset you won't be able to make money streaming hours of it at a time or even the entire thing? Nah, not with you there.

I will agree with those saying that this is so futile as to be nonsensical, but it's their right, 100% to be that way.
 
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