A Plague Tale Requiem Dev Talks About Advantages of PS5 Hardware; Doubling Down on DualSense

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Asobo Studio's Lead Level Designer Kevin Pinson spoke briefly about the team using the power of the PS5, and how it has allowed them to make use of lighting, and how players will see that in the gameplay itself.

"Specifically, we are a game about light," Asobo Studio's lead level designer Kevin Pinson told Play Magazine.

"The power of the PS5 allows us to have more lights, [and] do more things with it. It's really expensive from a game engine perspective to use the light as a gameplay mechanic, but this current gen allows us to use more dynamic lights." Light was, of course, an important mechanic in the previous game, enabling you to keep rats away from Amicia, but that's being expanded with the use of tar. When you throw it at an open flame, that sticky stuff will increase a torch's flaming radius for a time, the broader light allowing you to reach areas you couldn't before.

And while the team has had some experience with both current-gen platforms with the release of a remastered version of A Plague Tale, on the PS5 side of things, they note that they're "doubling down" on the DualSense features.

The process of remastering the original game for PS5 was beneficial to the team, helping them work out early on what unique features they could implement on the console.

Naturally the studio is doubling down on using the DualSense's haptics to ensure you really feel that dreadful sensation of being swarmed by rats between your fingers.

Pinson adds, "With Requiem it's also a lot about the soundscapes and the physicality of the environment, so we try to transcribe that into the haptic feedback.

It's really good playing with the PS5 DualSense. I'm happy that people will soon play and give us feedback about it!"


 
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Asobo Studio's Lead Level Designer Kevin Pinson spoke briefly about the team using the power of the PS5, and how it has allowed them to make use of lighting, and how players will see that in the gameplay itself.







And while the team has had some experience with both current-gen platforms with the release of a remastered version of A Plague Tale, on the PS5 side of things, they note that they're "doubling down" on the DualSense features.












he was speaking to a PS magazine. the game is gonna look stunning like the last one did. looking forward to it
 
Wouldn't surprise me to see Sony picking up Asobo before MS does, these acquisition wars are heating up to such an extent that it'll soon be on a personal level. Maybe one could considered it already was with Sony buying the makers of Spencers favourite game and Halo.
 
Before anyone goes apeshit, this interview is about the difference between PS4 and PS5 and not Xbox versus PlayStation or whatever.
 
An actual next gen game releasing on next gen hardware......I'm fucking shook!I did enjoy the first one a lot though,the setting alone was really interesting.
 
Before anyone goes apeshit, this interview is about the difference between PS4 and PS5 and not Xbox versus PlayStation or whatever.
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Obviously it's a PlayStation focused publication asking these questions. They won't inquire about Xbox.

I'm sure Xbox will have all features the PS5 will have except the DualSense ones which is understandable.
 
I guess it's mildly off topic, but I really wish MS would design a controller with dualsense features because I'd find playing games like FH5 far more enjoyable with a controller like the dualsense. I hear people calling it a gimmick, and it can be in some games, but it really comes into its own with racing games.
 
Im forcing myself to play through the first one. Found it pretty boring initially.
I gave up on chapter 10 or something when I checked how many more I had left. I had my fingers crossed wishing that I was close to the end. Very, very boring gameplay. It became better when I switched the audio to French but I still couldn't power through it. I won't touch the sequel in a million years.
 
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I guess it's mildly off topic, but I really wish MS would design a controller with dualsense features because I'd find playing games like FH5 far more enjoyable with a controller like the dualsense. I hear people calling it a gimmick, and it can be in some games, but it really comes into its own with racing games.

Yes it really boils down to how developers use it. I find the haptics better than the rumble the DS4 had. As for the triggers it really depends on how they use it. I love it when they simulate the trigger break in fire arms. Plus having dual functions (Ratchet for example) is pretty useful since you know when the second function activates.
 
Lmao at the triggered fanboys jumping immediately to tell us all that this game is gonna look great on the XSX also. You can't have the PS5 stealing all the limelight now can you 😅
 
Lmao at the triggered fanboys jumping immediately to tell us all that this game is gonna look great on the XSX also. You can't have the PS5 stealing all the limelight now can you 😅
Lol imagine being this triggered just because some posters are stating the visuals are not PS5 only 😆.

It's not about the limelight lol, it's about accurate informative, only triggered fanboys would have a problem with this.
 
Lol imagine being this triggered just because some posters are stating the visuals are not PS5 only 😆.

It's not about the limelight lol, it's about accurate informative, only triggered fanboys would have a problem with this.

Oh, go fuck yourself. You are the most pathetic console warrior on the entire forum. Everybody knows it so no use in trying to wave it off blaming others for calling you out.
 
Lol imagine being this triggered just because some posters are stating the visuals are not PS5 only 😆.

It's not about the limelight lol, it's about accurate informative, only triggered fanboys would have a problem with this.
I mean, you came in here looking to add PC and X in the conversation, with the need to validate that your precious box has the same features. So, I guess the thread title triggered you enough?
 
I mean, you came in here looking to add PC and X in the conversation, with the need to validate that your precious box has the same features. So, I guess the thread title triggered you enough?
Wait so these visual features are exclusive to PS5?
 
Wait so these visual features are exclusive to PS5?
Wait, did the article explicitly state that? You really need to come into the thread to validate your box? Article doesn't state any exclusive features for PS5 other than dualsense so no need to be insecure about it, man.
 
Happy that they're doing this, Innocence felt super fucking intense playing with the DualSense. They had one of the best third-party implementations for the controller imo, and that was for a remaster of the game as well. Can't wait.
 
Wait, did the article explicitly state that? You really need to come into the thread to validate your box? Article doesn't state any exclusive features for PS5 other than dualsense so no need to be insecure about it, man.
It's certainly could be perceived that way. No harm in stating that it's most likely for pc and series consoles aswell. Clearly I was mistaken, not my problem that some folks get so upset by such a trivial thing.
 
Loved the first one. Can't wait for the second one.

Now with FSR 2 (modded or native), DLSS2 and 3.

Bring it on
 
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Wouldn't surprise me to see Sony picking up Asobo before MS does, these acquisition wars are heating up to such an extent that it'll soon be on a personal level. Maybe one could considered it already was with Sony buying the makers of Spencers favourite game and Halo.
As crackajack says, it would be interesting if they do given their continuous work on Flight Sim
 
I gave up on chapter 10 or something when I checked how many more I had left. I had my fingers crossed wishing that I was close to the end. Very, very boring gameplay. It became better when I switched the audio to French but I still couldn't power through it. I won't touch the sequel in a million years.
Started on French but yeah, its a bit like Spiderman and a bit like most of the Yakuza games. I kinda had to power my way through the gameplay but i did enjoy the cast/story.
 
Loved the first one. Can't wait for the second one.

Now with FSR 2 (modded or native), DLSS2 and 3.

Bring it on
I hope FSR 2 arrives on console. Plague Tale 2 will definitely need it, first game was already rather hardware intense.
 
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These guys (Focus is the publisher) are the only ones charging last-gen prices as far as I'm aware, hopefully stays that way.
 
I really liked their implementation of the dual sense in the first one when the character was running.

Probably my favorite aspect of this gen so far is the controller.
 
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