worldwithpyramids
Member
crazy requirements for 1080p lmao
It's 60fps on console just like the original games patched version.you do know visual setting exist right? Console probably in mid settings without RT and such. So 60fps is still possible
Doesnt the 6800XT trade blows with 3080s in many cases.I don't know about walk, but its certainly better based on my experience with both cards.
Then the 1080p @ 30fps of the min spec seems wrong.It's 60fps on console just like the original games patched version.
It does look good, but it's another case of PC hardware being under utilised. Yet we see even more powerful cards with even bigger price tags being bought by the truck loadIts probably gonna look really good tho..
But they recommend a 3070/6800XT, doesn't that mean it's GPU heavy and not underutilised?It does look good, but it's another case of PC hardware being under utilised. Yet we see even more powerful cards with even bigger price tags being bought by the truck loadIf the hard-core PC gamer didn't jerk off over the next graphics card release we may see these older cards actually utilised to their potential.
Look at what they did to all the poor Sony pony's:
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A GTX970 from 2014?Then the 1080p @ 30fps of the min spec seems wrong.
What?Unoptimized unless this is one of the best looking games of all time.
A GTX970 from 2014?
That's at lower settings tbfmin-spec 1080p is a 3.5GB card.
I doubt itll be VRAM limited at rec-spec.
Unoptimized unless this is one of the best looking games of all time.
Pure raster 6800 xt = 3080. With an easy oc = 3080 ti1080p60 Ultra needs an RTX3070?
Is this with RT?
Cuz a 6800XT should walk a 3070 in pure raster right?
You are probably really close to the mark here, the game has RT and there is no seperate RT performance reqs listed so I think it makes sense to assume Ultra here means everything maxxed including RT. Really hope the RT is for GI.A GTX970 from 2014?
What?
1080p60 Ultra settings assuming it has raytracing seems about right.
We dont know what Raytracing its using, but it is a title that has Nvidia support, so they could be using RT for lighting, cuz I doubt there is much benefit to RT Reflections in this.
For perspective Dying Light 2 with all RT effects on barely manages 1080p60 with an RTX 3070.
It also says rx 590
Which is about the power of seriesS GPU, if series S can do 60fps I would of thought that guu can do it aswell.
Or "Ultra" includes Raytracing cuz the AMD card is a 6800XT.3070 for 60fps on 1080p? Ultra settings must be a placebo.
Looking at an "equivalent" GPU on the PC space tells you near nothing about what the consoles will do.It also says rx 590
Which is about the power of seriesS GPU, if series S can do 60fps I would of thought that guu can do it aswell.
Yeah, they really need to clarify because I didn't think about RT at all. There's little advertisement of this features and even the specs don't mention it. Given that there's no "single" RT but GI, Reflections, Shadows, etc. this is a potential box of features.Or "Ultra" includes Raytracing cuz the AMD card is a 6800XT.
Why? In traditional rasterised performance PS5 and Series X are on par with an RTX 2080 so a 3070 for 1080/60 at Ultra settings seems about right for 60fps on PC. Consoles will use a mix of Med and High settings.Then the 1080p @ 30fps of the min spec seems wrong.
Looking at an "equivalent" GPU on the PC space tells you near nothing about what the consoles will do.
You dont know what settings the Series S is gonna use, you dont know how much driver overhead is being accounted for on the PC side, there a ton of variables to look at, which is why saying well the GPU in the XSX/XSS/PS5 can do X, so this other GPU running a completely different API should do Y.
Why? In traditional rasterised performance PS5 and Series X are on par with an RTX 2080 so a 3070 for 1080/60 at Ultra settings seems about right for 60fps on PC. Consoles will use a mix of Med and High settings.
Consoles also have very good CPU's now and not being used by Windows and all the other shit a PC runs in the background. They also have 12GB of shared memory and insanely fast SSD's. Oh and a fuckton of optimisation for their custom low level API's. It all together helps a lot vs traditional PC hardware.
Think it was John Carmack who said you get close to 2x out of the same hardware if it's in a console.
series s will most likely do 60 fps at 500-720p similar to metro exodus enhancedIt also says rx 590
Which is about the power of seriesS GPU, if series S can do 60fps I would of thought that guu can do it aswell.
A 3070 for 1080/60 ultra?, wow. i guess that means the console versions are either 1080p. or 30fps.
It does![]()
LUL wtf? does this game have Raytracing features or what's up with this?
I doubt it, this does not have RT gi.series s will most likely do 60 fps at 500-720p similar to metro exodus enhanced
I said it based on rx 590's supposed performance (1080p low 30 fps)I doubt it, this does not have RT gi.
Yeah, I think the seriesS version will be a similer res to the first one. And a 590 will be similar to the seriesS performance.I said it based on rx 590's supposed performance (1080p low 30 fps)
All I know is the 3070 is a very powerful card and I don't think this looks that good in terms of pushing it to its limits. Obviously it's much harder to optimise on PC but with more and more powerful cards arriving they don't really need to optimise really which is a shame.But they recommend a 3070/6800XT, doesn't that mean it's GPU heavy and not underutilised?
I have the CPU (3600) but only a 3060.