yurinka
Member
I pixelcounted the "releases per platform" graph to see the absolute amount of PS Studio games to be released in the current FY2022 and in FY2025 and made with Photoshop the related graph (top right) to see better the change.
I also calculated the percentual increase of their investment in games and specifically PS5 games (notice it's the same) to compare it to the increase of console releases. But please notice investment in a year isn't only for games released this year, very likely a majority of it it's for games released other years (future games in development or support from older games).
Which ones do you think are going to be the games for FY2022? Did I calculate something wrong in the charts?
As we can see in FY2025 they will invest more in console games, sequels and traditional games. A higher increase on PC ports, mobile games, GaaS and new IP investment doesn't mean it's going to be done at the expenses of lowering their current efforts on traditional games, games for console or sequels. They will also grow.
My findings are that PS Studios will release in the current FY2022:
Notice also that their investment per IP matches the growth seen in investments for PS5 (doesn't mention PC), and that in the graph of releases there is a "PS4+PS5" group but not a "PS5+PC", which I assume means they will -as Hermen or Jimbo said several times- continue without releasing their games day one on PC by the end of FY2025 (March 2026), even if they may experiment with different distances as Hermen said.
I also calculated the percentual increase of their investment in games and specifically PS5 games (notice it's the same) to compare it to the increase of console releases. But please notice investment in a year isn't only for games released this year, very likely a majority of it it's for games released other years (future games in development or support from older games).
Which ones do you think are going to be the games for FY2022? Did I calculate something wrong in the charts?

As we can see in FY2025 they will invest more in console games, sequels and traditional games. A higher increase on PC ports, mobile games, GaaS and new IP investment doesn't mean it's going to be done at the expenses of lowering their current efforts on traditional games, games for console or sequels. They will also grow.
My findings are that PS Studios will release in the current FY2022:
- 1 mobile game (maybe Wipeout Rush?)
- 2 PC ports (Uncharted Legacy of Thieves Collection and other one, maybe a TLOU1+2DC?)
- 4 crossgen PS4+PS5 games (maybe MLB22, GoWR, Factions and TLOU1+2DC*?)
- 4 PS5 only games (maybe Spider-Man 2 and 3 PSVR2 games?)
- 5 mobile games
- 7 PC ports
- 14 PS5 only games
Notice also that their investment per IP matches the growth seen in investments for PS5 (doesn't mention PC), and that in the graph of releases there is a "PS4+PS5" group but not a "PS5+PC", which I assume means they will -as Hermen or Jimbo said several times- continue without releasing their games day one on PC by the end of FY2025 (March 2026), even if they may experiment with different distances as Hermen said.
Last edited: