Advance Wars

Miburou

Member
Is Advance Wars similar to Fire Emblem? I enjoyed FE, so which one would you say is the better game, and in which way?

Also, should I bother with AW1, or just go directly to AW2 (i.e. is it far superior?). I can't seem to find either game here in Canada, so I have to resort to ebay. What other games on the GBA are similar in style?

And speaking of Fire Emblem, I'm stuck on the final chapter. No matter what I do, I can't beat
Nergal
. And since any of the three heroes getting killed means game over, I only have
Athos, Harken, and Oswin
to fight him with, and at least one of them gets killed fighing the dozen or so enemies that appear before.
 
Miburou said:
Is Advance Wars similar to Fire Emblem? I enjoyed FE, so which one would you say is the better game, and in which way?

Also, should I bother with AW1, or just go directly to AW2 (i.e. is it far superior?). I can't seem to find either game here in Canada, so I have to resort to ebay. What other games on the GBA are similar in style?

And speaking of Fire Emblem, I'm stuck on the final chapter. No matter what I do, I can't beat
Nergal
. And since any of the three heroes getting killed means game over, I only have
Athos, Harken, and Oswin
to fight him with, and at least one of them gets killed fighing the dozen or so enemies that appear before.

Fire Emblem is my favorite GBA game. So that should answer your second question there.

Is Advance Wars similar to Fire Emblem? On a very basic level, yes, but they're two very different games all considered. Advance Wars doesn't have "unique" troop characters for instance (you know how like FE every character has a unique backstory), so you're not really trying to avoid them being destroyed since you can just create a new tank or a new bomber.

Advance Wars II is a great game, though. AWII renders AW pretty useless, though, so go with Advance Wars 2. You won't be disappointed.
 
You should get them and get them both immediately. Their similar in that their EXCELLENT strategy titles with a lot of charm. I actually like the AW series better, it's more straightforward without the fantasy RPG setting (which you might think is a flaw) but I think their more focused and fun for it. Regardless, definitely some of the best titles on the GBA if not the past few years in general.

Part II is more of the same with some slight upgrades, but you can't go wrong with either or both.
 
I find FE much more enjoyable then Advance Wars as a single player experience, though Advance Wars is really great as a multiplayer game. And yes, FE is my favourite GBA game.
 
I loved FE. I prefer AW2 over AW1 coming from that retrospect. AW1 was frustrating, but I still pick up AW2 from time to time.

There really are no other games on the GBA like them. There are tons of FFTA-style games, though. Onimusha Tactics, Ogre Tactics, even Yu Yu Hakusho Tactics.. I prefer Intelligent System's offerings to these.
 
I liked Advance Wars 1 better because I found in Advance Wars 2 there were alot of extremely difficult missions where there was really only one forseeable way to pass them, so it was more of a long drawn out puzzle game than a strategy game. I found that in Advance Wars 1 most of the missions were pretty wide open in regards to strategy.
 
AW1 and AW2 are different enough that you should get them both, I think. (Though AW1 may be pretty scarce these days--don't know).

AW1 has a ranking system that was inexplicably dispensed with in AW2. AW1 also seems more pure to me than AW2--AW2 has a lot of extra bells and whistles--more units, more special attacks, etc., but they don't necessarily make the game more strategically difficult.

AW2 is also significantly harder than AW1.
 
I found both for around $15 each on ebay. Maybe I'll just get both.

So am I screwed in Fire Emblem? I sacrificed a lot of units, since the game wasn't so difficult until the final chapter.
 
I think the general consensus says that marcus is an exp hogger and in general sucks, he would have prevented the growth of other characters. More importantly, why did you let Florina die - tank HP and high movement.
 
Marcus is great in hard mode. Just strip him of his weapons, and send him out. Enemies will concentrate on attacking him (ussually with little success, but just incase equip a vulnerairy or whatever they are called), leaving your underleveled characters an opportunity to take potshots off on the enemies. Since Marcus is unarmed, he won't be able to counterattack, and therefore wont hog any experience.
 
Florina? The girl with the purple hair? I found her pretty useless. I was glad when she died. :D

As for Marcus and others, I got frustrated on a couple of chapter when one character would die at the very end after and hour or more of gameplay, and the game wasn't that hard at that point, so I thought what the heck. Didn't expect it to get so much more difficult at the very end.

Regarding pirated carts, yeah I heard about that, so I'm only looking at sellers with 99% postitive feedback and more, and who explicitly mention that it's not a "Nintondo" cart.
 
Advance Wars is a really kickass series, but Fire Emblem is the best game I have played this generation. Seriously, fuck Nintendo for waiting 15 years to bring Fire Emblem over here.
 
Yeah i did the mistake of letting Marcus get all EXP in the beginning, i only used him as a tank later on or just let him weaken the enemies and let the heroes or other weak characters make the final blow. I was never able to make Florina strong enough to use for anything else but rescueing others.
 
Marcus is the reason I stopped playing FE and haven't started up again. Soon, though--soon. And Marcus will stay on the bench.
 
mumu said:
Yeah i did the mistake of letting Marcus get all EXP in the beginning, i only used him as a tank later on or just let him weaken the enemies and let the heroes or other weak characters make the final blow. I was never able to make Florina strong enough to use for anything else but rescueing others.

Man, don't even use marcus as a tanker. just leave him off your team. :/

and for the love of god, train florina.
 
why do people like florina so much? Assuming I remember right and florina is the first pegasus knight you get in the very beginning, if you actually look at the stats and growth percentages she is the worst flyer in the game.
 
Farina costs money. Florina you raise from the start and the high luck bonus seals the deal over Fiora. There's a comparison guide over at Gamefaqs, I believe.
 
1. heath is better than florina in almost every way.

2. luck is one of the more useless stats in the game.

3. I would take fiora's slightly higher HP, slightly higher defense, largely improved magic defense, and 1 point more quickness (speed + con), than florina's one more power and high luck.
 
the GBA Fire Emblem games use a modified Advance Wars engine, but other than that, they're only marginally similar in the sense that their genres (war simulation and simulation/RPG) are cousins.
 
First on WARS vs Fire Emblem.

WARS is a strat game where your units are not unique and are essentially disposable (as long as you have factories). Fire Emblem has unique characters with their own unique stat growths and when they die, they're dead. While the setup of both games is similar in terms of map design and battle animations, they play very differently because of the way units are used.

Now onto characters:

Florina is the best Flying Unit in the game...that you get first. :P

A really easy method to making her very useful early on: Give her the Angel Robe that Matthew gives you early on. A Pegasus Knight is simply too good in terms of movement and RES stats to ignore. In fact, I use both her and Fiora mainly (Farina on Hector's mode.)

Heath has two things against him as an Wyvern Knight. He's weak against Archers, much like Pegasi Knights, but he's also terribly terribly weak against Magic, thanks to his low RES. Stick with Pegasi Knights for the most part, since
you'll eventually get the Delphi shield, which negates their arrow-weakness
. They're major killing machines when used properly. They always have been and always will be among the best units overall: Fast, (relatively) Strong, high RES, HUGE Movement and high Skill.

Bartre is better than Dorcas. Dorcas simply has too crappy of RES stat to be useful.

You shouldn't let anyone die in FE. That's a sign of weakness. If you don't like a character, don't use them. :P

Marcus is only good for guarding your merchant. There're much better units in the game.

Also, make sure to level characters to 20 before promoting them to their next class. Extra stat gains are good for you.

Hector is the best tanker overall-- which is funny considerng how most Lords in the FE series suck major loads of ass. Hector is so overpowered it isn't funny.



Pellham: How are you finding Seima no Kouseki? I'm on Eirik's route and finding it still on the easy side (though at least you can choose hard mode from the start).
Tahna
and
Vanessa
are fucking insanely overpowered. As is all the novice classes once you level them.
Amelia
seems to be the worst. She can take anything on regardless of weapon and kill it without taking a scratch.
 
I would strongly recommend getting either of the AW, if you can find them. I personally recommend AW1.

I have beaten the villian that you haven't beaten,
but I still haven't beaten the game
, the
dragon wipes me out easily
.

Play through the final stage a few time and learn where and when the enemies attack. You'll want to get them while they're still bottlenecked in the little rooms. Once they get out, they can cause some real trouble. Let the magic users and archers weaken the enemies before going in for the kill. Also, use party members with high speed as decoys... Lyn did a great job for me.

Once the villian appears, use Athos to beat him. Use a healer to keep him alive. The rest of the party should keep out of his range. Also, have a restore staff ready, because if he confuses somebody they'll either attack your own party or run into the villians attack range.
 
JJConrad said:
I would strongly recommend getting either of the AW, if you can find them. I personally recommend AW1.

I have beaten the villian that you haven't beaten,
but I still haven't beaten the game
, the
dragon wipes me out easily
.

Play through the final stage a few time and learn where and when the enemies attack. You'll want to get them while they're still bottlenecked in the little rooms. Once they get out, they can cause some real trouble. Let the magic users and archers weaken the enemies before going in for the kill. Also, use party members with high speed as decoys... Lyn did a great job for me.

Once the villian appears, use Athos to beat him. Use a healer to keep him alive. The rest of the party should keep out of his range. Also, have a restore staff ready, because if he confuses somebody they'll either attack your own party or run into the villians attack range.
i killed him in 1 turn, i used all my strong units and ganged up on him hehe
 
Advance Wars and Fire Emblem are similar in that they are both grid based strategy games but the style of play you need to employ to be successful in them is completely different. Advance Wars is an offensive game in battles (the attacker attacks, then the defender attacks with what's left of his units) and in unit movement (more cities and factories = more money = more units). Fire Emblem is a defensive game. The game is won by building a flexible team and keeping everyone alive (which requires defensive play).

I think Advance Wars is a much better strategy game, overall (harder != better). Deployment and advancement strategies add a lot to the game as do the CO strengths and weaknesses and their powers.
 
Damn, I almost scored AW2, but at the end I was outbid by $0.50 (it was a sealed copy, and my bid was $10.01). The seller has another copy ending tomorrow same time, so I'll try again.
 
Dragona Akehi said:
First on WARS vs Fire Emblem.
Now onto characters:

Florina is the best Flying Unit in the game...that you get first. :P

A really easy method to making her very useful early on: Give her the Angel Robe that Matthew gives you early on. A Pegasus Knight is simply too good in terms of movement and RES stats to ignore. In fact, I use both her and Fiora mainly (Farina on Hector's mode.)

Heath has two things against him as an Wyvern Knight. He's weak against Archers, much like Pegasi Knights, but he's also terribly terribly weak against Magic, thanks to his low RES. Stick with Pegasi Knights for the most part, since
you'll eventually get the Delphi shield, which negates their arrow-weakness
. They're major killing machines when used properly. They always have been and always will be among the best units overall: Fast, (relatively) Strong, high RES, HUGE Movement and high Skill.

its beeing a while since I played,
can wyvern knights not equip the delphi shield?
I was thinking they could. And yes, heath has far worse res but also much higher defense. So going against extremely powerful magic units, pegasus knights would be th ebetter choice. By how often does it come up that you fight a mob of mages or any mage that can't be taken down in a single round in close combat? More often you are fighting physical units making that extra HP and def look pretty tasty.

couple that with the fact that heath is just as good at getting double strikes due to pegasus knights shitty con, and his better strangth, and I would say heath is a better general purpose unit. In the event of lots of magic casters though, obviously you gotta go with a peg.
 
Top Bottom