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AI-animation question

GeekyDad

Member
Question: When AI animation kinda began in the past, maybe what, two years -- it seemed like it was basically still-art with slight changes in frames, moving at perhaps 10-15 fps, but now we have stuff like this Moonvalley and others that are more traditional animation. How was the first type of AI-animation executed?

Examples:

The first type I referred to...



And the latter...

 

nkarafo

Member
Yeah, the older AI stuff was weird, uncanny and "artsy" in a way human artist never managed before. That made it fun and interesting to me.

As AI gets better and can do the same stuff a human artist can, it just does... the same old boring things a human artist does.

So it's not about the art really, it's only about it being a tool to use if you can't use a human artist.
 

Wildebeest

Member
Some AI animation works on image to image generation. You supply a seed image then transform it, adding things like text prompts, perhaps trying to enforce a style. Text to video is a different concept, where the generator from the start knows it is creating video, not a frame. While text to video was at horrific "will smith eating pasta" levels you could take frames from a video recording and transform them one by one and get something more coherent.
 
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