• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Alan Wake 2 - Performance or Quality?

proandrad

Member
Anticipation Popcorn GIF
 

amigastar

Gold Member
A little offtopic question.
I've bought Alan Wake 2 on Release cause i wanted to support Remedy but only played a few hours. I wanted to ask if the game is scary or does it have cheap jump scare moments like flashing images in certain moments? I wanna play it again but i'm not sure about it (I'm a pussy when it comes to horror games)
So yeah what elements are the Alan Wake 2 horror parts made of?
 
Last edited:

DanielG165

Member
A little offtopic question.
I've bought Alan Wake 2 on Release cause i wanted to support Remedy but only played a few hours. I wanted to ask if the game is scary or does it have cheap jump scare moments like flashing images in certain moments? I wanna play it again but i'm not sure about it (I'm a pussy when it comes to horror games)
So yeah what elements are the Alan Wake 2 horror parts made of?
It’s not really out and out horror, but there’s always an underlying and unsettling tension throughout, nothing that will make your soul scream though. It’s more of a psychological sci-fi thriller.
 

hinch7

Member
Don't have this on console, but I would pick Quality. A lot better image quality wise. The resolution for performance mode is pretty low iirc.

Just restarted my playthrough on PC and have everything cranked up. Looks so good.
 
Last edited:

amigastar

Gold Member
It’s not really out and out horror, but there’s always an underlying and unsettling tension throughout, nothing that will make your soul scream though. It’s more of a psychological sci-fi thriller.
Thanks good to hear, gonna give it another try.
 
Last edited:

Kupfer

Member
A little offtopic question.
I've bought Alan Wake 2 on Release cause i wanted to support Remedy but only played a few hours. I wanted to ask if the game is scary or does it have cheap jump scare moments like flashing images in certain moments? I wanna play it again but i'm not sure about it (I'm a pussy when it comes to horror games)
So yeah what elements are the Alan Wake 2 horror parts made of?
Didn't play it either, but I just installed the game since the Disc just arrived and scrolled through the settings. There is an option to tone down jump scares if I understood that right; in terms of visual flashiness and audio
 
Last edited:

amigastar

Gold Member
Didn't play it either, but I just installed the game since the Disc just arrived and scrolled through the settings. There is an option to tone down jump scares if I understood that right; in terms of visual flashiness and audio
Really, have to check it out since i'm not a big fan of jump scares?
 

SlimySnake

Flashless at the Golden Globes
Are you serious. Do you mean rent or actual house?
hes not serious, but my first apartment was $750 plus $50 for washer and dryer. the Pro is $700+80 for disc drive plus 7.5% tax so more than my monthly rent. OP lives in sweden and it will cost him $1,250 to buy one. thats more than my mortgage for my 3 bedroom house.

No console should be selling for $800. its fucking moronic.
 

TrueLegend

Member
hes not serious, but my first apartment was $750 plus $50 for washer and dryer. the Pro is $700+80 for disc drive plus 7.5% tax so more than my monthly rent. OP lives in sweden and it will cost him $1,250 to buy one. thats more than my mortgage for my 3 bedroom house.

No console should be selling for $800. its fucking moronic.
You know where I live base PS5 goes for 700 usd. It's just now in discount and still close to 600 usd. I know what it's like.
 
Last edited:
Prob wrong thread, but how do I download the lake house expansion? I don't see it listed as DLC in the PS Store

You have to buy the season pass DLC which includes both DLCs and some character/weapon skins.

It's 20€/$ but goes frequently on sale (as an example, I got it for 12€ a couple of weeks back during some PSN sales).

Cheers
 

Filben

Member
I'd go for quality. The visuals are briliiant and it's a rather slow game that doesn't need ultra-precise input.

Play on pc and have both....
Be sure to have at least 12 GB of VRAM, though, if you want to have +2k resolution with RT (and HDR). My 3080 despite having enough power with the right settings has its 10GB eaten up so fast in this game and it becomes really stuttery.
 

SScorpio

Member
Owners of 3060 and GTX 1650


If You Say So Wow GIF by Identity
The GTX 1650 was the budget GPU five years ago. And since you are going off Steam hardware survey numbers both the 4060 and 4060 ti have surpassed it, why are you using year old numbers? https://store.steampowered.com/hwsurvey/videocard/ That said the game will run, but you want FSR. Not bad for a card that was released over a year before the PS5 for $150.

The RTX 3060 (12GB version as Steam doesn't split them), is roughly the base PS5 in power, some games are better on it, some the PS5. But it can run Alan Wake 2 at native 1080p with low - med settings which are higher than what the console is using. Or if you turn on DLSS Quality, you can run at Ultra settings which far exceeds the console quality settings and hovers around 50fps with dips to 40 in the most unoptimized areas.
 

Kupfer

Member
go for quality in this game

do quality

The peformance mode looks shockingly bad at points where half the screen is just white flickering pixels and despite that it still can't maintain 60 fps in big chunks of the game. Not recommended unless they changed something in the last couple of months.

Always Quality.

Unless it has been notably patched up since last year, stick to the Quality mode on PS5, the performance mode there drops a lot.

I don't know what game you guys were playing, or maybe I'm just still early in the game before the performance and visuals drop, but so far it looks great in performance mode.

I've now played through Chapter 1 and, based on your comments, was prepared for the worst. None of that happened. The game actually looks fantastic and has been running very smoothly so far. While in the forest, I briefly turned on my VRR overlay, and yes, there are drops into the mid-50 range, but thanks to VRR, you don't notice it at all. On a TV that doesn't support VRR, this could obviously be distracting. No trace of pixelation, and I don’t find the low rendering resolution too bad either; yes, the image is a bit soft, but somehow I like the look and find it quite atmospheric here.

I also tried the quality mode, but found the 30 fps unbearable - it just doesn’t feel up-to-date for such a new game. I can overlook it in older games from past generations, but here, I’m really satisfied with the performance mode so far.

I would post screenshots, but they look really terrible on my monitor - nothing like they do on the TV. My PC monitor doesn’t do the screenshots justice, looks dark af.

One more thing: of course, anyone playing on an 80-inch TV might struggle more with the lower resolution but on my 48-inch OLED CX it just looks absolutely stunning.




All in all : can recommend performance mode + VRR RoadHazard RoadHazard
 
Last edited:

adamsapple

Or is it just one of Phil's balls in my throat?
I don't know what game you guys were playing, or maybe I'm just still early in the game before the performance and visuals drop, but so far it looks great in performance mode.

I've now played through Chapter 1 and, based on your comments, was prepared for the worst. None of that happened. The game actually looks fantastic and has been running very smoothly so far. While in the forest, I briefly turned on my VRR overlay, and yes, there are drops into the mid-50 range, but thanks to VRR, you don't notice it at all. On a TV that doesn't support VRR, this could obviously be distracting. No trace of pixelation, and I don’t find the low rendering resolution too bad either; yes, the image is a bit soft, but somehow I like the look and find it quite atmospheric here.

I also tried the quality mode, but found the 30 fps unbearable - it just doesn’t feel up-to-date for such a new game. I can overlook it in older games from past generations, but here, I’m really satisfied with the performance mode so far.

I would post screenshots, but they look really terrible on my monitor - nothing like they do on the TV. My PC monitor doesn’t do the screenshots justice, looks dark af.

One more thing: of course, anyone playing on an 80-inch TV might struggle more with the lower resolution but on my 48-inch OLED CX it just looks absolutely stunning.




All in all : can recommend performance mode + VRR RoadHazard RoadHazard

Which console are you playing on? Because around the launch months the PS5 version wasn't exactly solid in performance mode. Just barely hanging into the VRR 48hz threshold in the Cauldron Lake area.
 

Kupfer

Member
Which console are you playing on? Because around the launch months the PS5 version wasn't exactly solid in performance mode. Just barely hanging into the VRR 48hz threshold in the Cauldron Lake area.
Playing on Day1 PS5 with the latest patch for AWII.

If you're talking about the Cauldron Lake area, do you mean the part where you start the case and wander around the forest with Sam Lake, or a later point where there might be different weather and lighting conditions, enemies, fights, etc.? Like I said, I’m only through Chapter 1 so far, just walking around, looking for manuscript pages, and haven’t had any action yet.
 

Skifi28

Member
I don't know what game you guys were playing, or maybe I'm just still early in the game before the performance and visuals drop, but so far it looks great in performance mode.

I've now played through Chapter 1 and, based on your comments, was prepared for the worst. None of that happened. The game actually looks fantastic and has been running very smoothly so far. While in the forest, I briefly turned on my VRR overlay, and yes, there are drops into the mid-50 range, but thanks to VRR, you don't notice it at all. On a TV that doesn't support VRR, this could obviously be distracting. No trace of pixelation, and I don’t find the low rendering resolution too bad either; yes, the image is a bit soft, but somehow I like the look and find it quite atmospheric here.

I also tried the quality mode, but found the 30 fps unbearable - it just doesn’t feel up-to-date for such a new game. I can overlook it in older games from past generations, but here, I’m really satisfied with the performance mode so far.

I would post screenshots, but they look really terrible on my monitor - nothing like they do on the TV. My PC monitor doesn’t do the screenshots justice, looks dark af.

One more thing: of course, anyone playing on an 80-inch TV might struggle more with the lower resolution but on my 48-inch OLED CX it just looks absolutely stunning.




All in all : can recommend performance mode + VRR RoadHazard RoadHazard
The biggest problem is visual noise. The screen-space reflections in the game and other materials completely break at times to the point half your screen is filled with flickering white artifacts while everything in the distance is shimmering in and out of existence. Even if performance is a little better than launch, I doubt they did anything to counter those issues magnified by the low resolution and FSR2. The beginning of the game and especially the woods do a decent job of hiding the issue, but a little further in where there's higher contrast and tons of alpha effects it's far more obvious. The game would have looked so much better and stable on consoles if they turned screen space reflections completely off.
 
Last edited:

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
none of the options, sell this absolute fucking trash game made by incompetent fuck heads who thought this was a good idea:

wyGL4G8.png



I'm not kidding when I say THIS is the effect you get when low on health. No way of disabling it either, it's actually, unironically, worse than COD4 that prior to AW2 had it the worst.
 
Last edited:

Kupfer

Member
The biggest problem is visual noise. The screen-space reflections in the game and other materials completely break at times to the point half your screen is filled with flickering white artifacts while everything in the distance is shimmering in and out of existence. Even if performance is a little better than launch, I doubt they did anything to counter those issues magnified by the low resolution and FSR2. The beginning of the game and especially the woods do a decent job of hiding the issue, but a little further in where there's higher contrast and tons of alpha effects it's far more obvious. The game would have looked so much better and stable on consoles if they turned screen space reflections completely off.
I'll keep that in mind, let’s see if I notice it as much too

none of the options, sell this absolute fucking trash game made by incompetent fuck heads who thought this was a good idea:

wyGL4G8.png



I'm not kidding when I say THIS is the effect you get when low on health. No way of disabling it either, it's actually, unironically, worse than COD4 that prior to AW2 had it the worst.
Wow, why so mad? Sure, there are near-dead-bezels, but is that really worth flipping out over?
 

adamsapple

Or is it just one of Phil's balls in my throat?
Playing on Day1 PS5 with the latest patch for AWII.

If you're talking about the Cauldron Lake area, do you mean the part where you start the case and wander around the forest with Sam Lake, or a later point where there might be different weather and lighting conditions, enemies, fights, etc.? Like I said, I’m only through Chapter 1 so far, just walking around, looking for manuscript pages, and haven’t had any action yet.

I don't think DF got that far, and I only have the Xbox version to refer, but yes DF covered the initial run through the Cauldron Lake area and it ran 50~52 fps in their video.

Just inching above the VRR threshold.
 
Last edited by a moderator:

Kupfer

Member
I have now played for 8 hours and have seen a large part of the game.
I only play in performance mode and yes, the game can stutter in rare cases despite VRR and in one case I even had under 10fps for 2-3 seconds.
And the SSR can also look irritating in specific areas.
But honestly? Contrary to the claims here in the thread, neither is the rule, all in all the game looks fantastic and runs absolutely smoothly for the most part, battles are easy to handle and I don't feel that either problem affects or reduces my enjoyment of the game.
I think some people are exaggerating here, AWII is not a technical crutch like Immortals of Aveum but it's not perfect either. Nevertheless, in my opinion it ranks in the upper ranks of the last major releases, both visually and in terms of performance. We don't need to talk about the content here, as that's a matter of taste, but my mind is blown. AWII does things I've never seen in games before.
I sat in front of it over the weekend and was blown away.
 
Top Bottom