Kupfer
Member
Thank God there's such a thing as personal taste.The visuals isn't the problem. It's the game play and characters.
Thank God there's such a thing as personal taste.The visuals isn't the problem. It's the game play and characters.
Thank God there's such a thing as personal taste.
I could not agree more.Thank God there's such a thing as personal taste.
Consider it done.I love posts like his, I can block low IQ people easily.
this thread isn't about pro, though...I thought the whole point of this console was that you didn't need to choose!
this thread isn't about pro, though...
Sure, but Calverz talked about "whole point of THIS console" up there, even though OP specifically stated he's not getting a pro.Even that version of AW2 has a 30 or 60 fps toggle though.
It’s not really out and out horror, but there’s always an underlying and unsettling tension throughout, nothing that will make your soul scream though. It’s more of a psychological sci-fi thriller.A little offtopic question.
I've bought Alan Wake 2 on Release cause i wanted to support Remedy but only played a few hours. I wanted to ask if the game is scary or does it have cheap jump scare moments like flashing images in certain moments? I wanna play it again but i'm not sure about it (I'm a pussy when it comes to horror games)
So yeah what elements are the Alan Wake 2 horror parts made of?
Thanks good to hear, gonna give it another try.It’s not really out and out horror, but there’s always an underlying and unsettling tension throughout, nothing that will make your soul scream though. It’s more of a psychological sci-fi thriller.
Didn't play it either, but I just installed the game since the Disc just arrived and scrolled through the settings. There is an option to tone down jump scares if I understood that right; in terms of visual flashiness and audioA little offtopic question.
I've bought Alan Wake 2 on Release cause i wanted to support Remedy but only played a few hours. I wanted to ask if the game is scary or does it have cheap jump scare moments like flashing images in certain moments? I wanna play it again but i'm not sure about it (I'm a pussy when it comes to horror games)
So yeah what elements are the Alan Wake 2 horror parts made of?
Really, have to check it out since i'm not a big fan of jump scares?Didn't play it either, but I just installed the game since the Disc just arrived and scrolled through the settings. There is an option to tone down jump scares if I understood that right; in terms of visual flashiness and audio
YeaReally, have to check it out since i'm not a big fan of jump scares?
hes not serious, but my first apartment was $750 plus $50 for washer and dryer. the Pro is $700+80 for disc drive plus 7.5% tax so more than my monthly rent. OP lives in sweden and it will cost him $1,250 to buy one. thats more than my mortgage for my 3 bedroom house.Are you serious. Do you mean rent or actual house?
You know where I live base PS5 goes for 700 usd. It's just now in discount and still close to 600 usd. I know what it's like.hes not serious, but my first apartment was $750 plus $50 for washer and dryer. the Pro is $700+80 for disc drive plus 7.5% tax so more than my monthly rent. OP lives in sweden and it will cost him $1,250 to buy one. thats more than my mortgage for my 3 bedroom house.
No console should be selling for $800. its fucking moronic.
I've watched a video on a comparison between Horror Flash Intensity Low and Normal and it's still scary on Low (I don't know i'm not a horror game person)
I'm not a fan of jumpscares either, mind sharing the comparison?I've watched a video on a comparison between Horror Flash Intensity Low and Normal and it's still scary on Low (I don't know i'm not a horror game person)
*2%PC players
I'm not a fan of jumpscares either, mind sharing the comparison?
Prob wrong thread, but how do I download the lake house expansion? I don't see it listed as DLC in the PS Store
Be sure to have at least 12 GB of VRAM, though, if you want to have +2k resolution with RT (and HDR). My 3080 despite having enough power with the right settings has its 10GB eaten up so fast in this game and it becomes really stuttery.Play on pc and have both....
PC players
The GTX 1650 was the budget GPU five years ago. And since you are going off Steam hardware survey numbers both the 4060 and 4060 ti have surpassed it, why are you using year old numbers? https://store.steampowered.com/hwsurvey/videocard/ That said the game will run, but you want FSR. Not bad for a card that was released over a year before the PS5 for $150.Owners of 3060 and GTX 1650
There's a new king of the GPUs in Steam's September hardware survey
And CPU core counts continue to rise.www.pcgamer.com
PC players
go for quality in this game
do quality
The peformance mode looks shockingly bad at points where half the screen is just white flickering pixels and despite that it still can't maintain 60 fps in big chunks of the game. Not recommended unless they changed something in the last couple of months.
Always Quality.
Unless it has been notably patched up since last year, stick to the Quality mode on PS5, the performance mode there drops a lot.
I don't know what game you guys were playing, or maybe I'm just still early in the game before the performance and visuals drop, but so far it looks great in performance mode.
I've now played through Chapter 1 and, based on your comments, was prepared for the worst. None of that happened. The game actually looks fantastic and has been running very smoothly so far. While in the forest, I briefly turned on my VRR overlay, and yes, there are drops into the mid-50 range, but thanks to VRR, you don't notice it at all. On a TV that doesn't support VRR, this could obviously be distracting. No trace of pixelation, and I don’t find the low rendering resolution too bad either; yes, the image is a bit soft, but somehow I like the look and find it quite atmospheric here.
I also tried the quality mode, but found the 30 fps unbearable - it just doesn’t feel up-to-date for such a new game. I can overlook it in older games from past generations, but here, I’m really satisfied with the performance mode so far.
I would post screenshots, but they look really terrible on my monitor - nothing like they do on the TV. My PC monitor doesn’t do the screenshots justice, looks dark af.
One more thing: of course, anyone playing on an 80-inch TV might struggle more with the lower resolution but on my 48-inch OLED CX it just looks absolutely stunning.
All in all : can recommend performance mode + VRR RoadHazard
Playing on Day1 PS5 with the latest patch for AWII.Which console are you playing on? Because around the launch months the PS5 version wasn't exactly solid in performance mode. Just barely hanging into the VRR 48hz threshold in the Cauldron Lake area.
The biggest problem is visual noise. The screen-space reflections in the game and other materials completely break at times to the point half your screen is filled with flickering white artifacts while everything in the distance is shimmering in and out of existence. Even if performance is a little better than launch, I doubt they did anything to counter those issues magnified by the low resolution and FSR2. The beginning of the game and especially the woods do a decent job of hiding the issue, but a little further in where there's higher contrast and tons of alpha effects it's far more obvious. The game would have looked so much better and stable on consoles if they turned screen space reflections completely off.I don't know what game you guys were playing, or maybe I'm just still early in the game before the performance and visuals drop, but so far it looks great in performance mode.
I've now played through Chapter 1 and, based on your comments, was prepared for the worst. None of that happened. The game actually looks fantastic and has been running very smoothly so far. While in the forest, I briefly turned on my VRR overlay, and yes, there are drops into the mid-50 range, but thanks to VRR, you don't notice it at all. On a TV that doesn't support VRR, this could obviously be distracting. No trace of pixelation, and I don’t find the low rendering resolution too bad either; yes, the image is a bit soft, but somehow I like the look and find it quite atmospheric here.
I also tried the quality mode, but found the 30 fps unbearable - it just doesn’t feel up-to-date for such a new game. I can overlook it in older games from past generations, but here, I’m really satisfied with the performance mode so far.
I would post screenshots, but they look really terrible on my monitor - nothing like they do on the TV. My PC monitor doesn’t do the screenshots justice, looks dark af.
One more thing: of course, anyone playing on an 80-inch TV might struggle more with the lower resolution but on my 48-inch OLED CX it just looks absolutely stunning.
All in all : can recommend performance mode + VRR RoadHazard
I'll keep that in mind, let’s see if I notice it as much tooThe biggest problem is visual noise. The screen-space reflections in the game and other materials completely break at times to the point half your screen is filled with flickering white artifacts while everything in the distance is shimmering in and out of existence. Even if performance is a little better than launch, I doubt they did anything to counter those issues magnified by the low resolution and FSR2. The beginning of the game and especially the woods do a decent job of hiding the issue, but a little further in where there's higher contrast and tons of alpha effects it's far more obvious. The game would have looked so much better and stable on consoles if they turned screen space reflections completely off.
Wow, why so mad? Sure, there are near-dead-bezels, but is that really worth flipping out over?none of the options, sell this absolute fucking trash game made by incompetent fuck heads who thought this was a good idea:
I'm not kidding when I say THIS is the effect you get when low on health. No way of disabling it either, it's actually, unironically, worse than COD4 that prior to AW2 had it the worst.
Playing on Day1 PS5 with the latest patch for AWII.
If you're talking about the Cauldron Lake area, do you mean the part where you start the case and wander around the forest with Sam Lake, or a later point where there might be different weather and lighting conditions, enemies, fights, etc.? Like I said, I’m only through Chapter 1 so far, just walking around, looking for manuscript pages, and haven’t had any action yet.