Man oh man oh man, I remember getting AVP 2 for Christmas of 2001, and the embossed artwork that was the box front made this game awesome from the get-go.
Somewhere between then and now, I finished the game and shelved it away...
BUT IT'S BACK OUT. By some kind of kooky "wow, AVP movie, might want to play this again" sort of thinking, I reinstalled AVP2, tossed on the newest fixes and patches, and fired it up.
First of all, it's still friggin' beautiful. The graphics are obviously dated, but the art direction more than makes up for it. You feel like you're in the AVP universe, not some random shooter that so happens have Aliens and Predators in it.
Secondly, the sound is spot on. From the musical cues to the simplistic pulse rifle blast, you're immersed in cinema-quality sound design that pulls you in.
Hell, even the scripted scenes jolted me (other than one, but I'll get to that later) with help from the stellar sound design.
BUT. BUT...
Sadly, the scripted scenes are kind of crappy here and there. I mean, there are a few places where you can take out enemies from a safe spot before they even move out of their spawn. One example, which was never fixed from the first demo, is an alien perched on the ceiling after a duct. He just stands there, even if you peg him with bullets. He's also REALLY easy to spot. Jeez. Furthermore, there's some hardcore clipping here and there that goes to your advantage (alien heads regularly go through doors, all the easier to use the knife and save some ammo)...
But through all that, the presentation is top notch, and with high resolution and max quality enabled...It's one of the best-looking FPS titles out there. Not to mention one of the better playing.
Somewhere between then and now, I finished the game and shelved it away...
BUT IT'S BACK OUT. By some kind of kooky "wow, AVP movie, might want to play this again" sort of thinking, I reinstalled AVP2, tossed on the newest fixes and patches, and fired it up.
First of all, it's still friggin' beautiful. The graphics are obviously dated, but the art direction more than makes up for it. You feel like you're in the AVP universe, not some random shooter that so happens have Aliens and Predators in it.
Secondly, the sound is spot on. From the musical cues to the simplistic pulse rifle blast, you're immersed in cinema-quality sound design that pulls you in.
Hell, even the scripted scenes jolted me (other than one, but I'll get to that later) with help from the stellar sound design.
BUT. BUT...
Sadly, the scripted scenes are kind of crappy here and there. I mean, there are a few places where you can take out enemies from a safe spot before they even move out of their spawn. One example, which was never fixed from the first demo, is an alien perched on the ceiling after a duct. He just stands there, even if you peg him with bullets. He's also REALLY easy to spot. Jeez. Furthermore, there's some hardcore clipping here and there that goes to your advantage (alien heads regularly go through doors, all the easier to use the knife and save some ammo)...
But through all that, the presentation is top notch, and with high resolution and max quality enabled...It's one of the best-looking FPS titles out there. Not to mention one of the better playing.