Sho Nuff said:My vote EASILY goes to this shit. The fact that someone could be expected to sit through this, let alone on a handheld, is stunning. I used to own this game until I SOLD it for being an unbearable piece of shit with the most unreasonable load t--well, just watch it yourself.
Teddman said:SIX AND A HALF MINUTES to play a match in Smack Down vs Raw PSP? THQ ought to be banned from the handheld for life.
Pakkidis said:Kings Quest 8 for the PC, came out in 1998.
After you beat the level, it would delete it off your harddrive, then copy the new level from the cd onto your HD and then it would load the level. Easily took 10+ minutes depending on your comp.
Was thinking the same...Someone seems a little too upset by this.human5892 said:Someone should check on camhostage, because it's very possible he has had a heart attack by now.
CamHostage said:MC3's loadtimes for PSP are the worst for me. It's not that they're just long, it's that the whole city is there and in RAM, yet you have to dump it all to start the next race or redo a multiplayer session and crap like that. 70 seconds, usually for something that could have gone without any loading at all had there been a simple menu option. I also hate how long it takes to get in and out of the customizing app, when that's such a part of this game. It's been frustrating seeing PSP not only crippled by the UMD design flaws, but then further fucked by bad implementation.
eso76 said:hmm. all time ?
that would be international karate on msx: worst loading time ever, for my experience.
My cousin once turned the computer on before leaving for school, early in the morning: the game just finished loading when he came back home, 5 hours later.
Well, of course he didn't know i had been at home, playing all morning and then started reloading the game so that it would be almost -but not quite- finished by the time he came back: went outside and waited for him, pretending i had just come back from school too.
He's been thinking the damn game takes a whole 6 hours to load ever since.
For the record, the game actually took something like 12 (yes TWELVE) minutes to load.
Vennt said:That's got nothing on Microproses F19 stealth fighter flight-sim for the C64.
That took a whopping 50 minutes to load from tape.
...and the stunning thing was, you had to bloody well reload after missions :lol
Shogmaster said:I distinctly remember Sam Sho Neo Geo CD kiosk at Summer CES back in 92 or something taking literally a minute to load a match...
Holy Mother of God. That was painful to watch.Sho Nuff said:My vote EASILY goes to this shit. The fact that someone could be expected to sit through this, let alone on a handheld, is stunning. I used to own this game until I SOLD it for being an unbearable piece of shit with the most unreasonable load t--well, just watch it yourself.
Snow said:Holy Mother of God. That was painful to watch.
On a related note, loading times for menus. Gamedevs: just don't do it.
It must have taken at least seven years to load this post.Suburban Cowboy said:some of the people complaining about load times are the same people who called nintendo retarded for wanting to stick with carts.
just an observation.
human5892 said:Someone should check on camhostage, because it's very possible he has had a heart attack by now.
KyanMehwulfe said:I'm going to go with FF6 on PS1. It was the amount of loading, not the length, that made it so annoying. 2-4 seconds for every fight or to open the Menu. It made the game almost unbearable for someone that could just play the original SNES version instead.