Yeah, it's called a software mode. Was a thing a long time ago.
"AMD's new super CPU can run Crysis at a playable frame rate" would have been a better headline.
Average time between architectures seems to be around 14 months for AMD, so you probably shouldn't expect Ryzen 5000 until the end of 2021, and TR until mid 2022. And even then... expecting double the core count from a 2nm die shrink seems more than a little optimistic.
While it ran kind of crappy, I wonder what entirely CPU based graphics could be if things were actually optimized for them. Especially with AVX-512, though with all the extra cores here that probably would do just fine too.
While it ran kind of crappy, I wonder what entirely CPU based graphics could be if things were actually optimized for them. Especially with AVX-512, though with all the extra cores here that probably would do just fine too.
Well, AVX512 would not help that much. As far as I know there is almost no calculation that can benefit from that in games. And if used, the cpu-cores clockrate is decreased quite significant.
But yes, if the engine would be optimised for cpu-tasks it would run way better. E.g. in the video crysis is not even really using all the cores. But well, this would be really really inefficient. It has its reasons why intel dropped that idea of many many tiny cpu-cores for a graphics card.
Well, AVX512 would not help that much. As far as I know there is almost no calculation that can benefit from that in games. And if used, the cpu-cores clockrate is decreased quite significant.
It's probably the most GPU-like structure on a CPU, as a massive SIMD array. Games don't use it right now, because they're not trying to run graphics on the CPU like this video, but I mean if they were reaarchitected completely to take advantage of a CPU, that would be an interesting area to look at for the most GPU-like parallelism. You'd have to drop clocks just like you have to for multicore turbo, but the aggregate performance is still higher.
It was more or less a direct response to GPUs gobbling up more datacenter BoM, after all.
I think you've entirely missed the point of this thread and the original video, which is about running Crysis in software rendering mode - yes, it will run better on a chip with an IGP and even better on a system with a video card, but that's not the subject here.