eXistor
Member
As a "sequel" to Amnesia this one fail at every turn for me, I don't find it tense or scary in the least, whereas I consider Amnesia 1 to be amongst the scariest games I've ever played. I don't care much for stories in games and this has a heavy focus on one. There are no real puzzles so far, you just come across switches that you just go ahead and throw because, well, it's a switch. The puzzles complete themselves.
I'm very disappointed by it an hour and a half in. Even when looking at it from a different perspective (it being its own thing by a different developer) I'm finding little to recommend. It's not bad, but coming off a classic this is very tepid stuff. But apparently the game gets better the further you get, so I'll hold off my final judgment until then.
I hope Frictional gave this to the Chinese Room because they're working on their own next thing, the Penumbra series and Amnesia 1 were much more my style of game.
I'm very disappointed by it an hour and a half in. Even when looking at it from a different perspective (it being its own thing by a different developer) I'm finding little to recommend. It's not bad, but coming off a classic this is very tepid stuff. But apparently the game gets better the further you get, so I'll hold off my final judgment until then.
I hope Frictional gave this to the Chinese Room because they're working on their own next thing, the Penumbra series and Amnesia 1 were much more my style of game.