Card Crawl is an excellent recommendation, exactly the kind of game I was looking for. Though I'll unfortunately have to stick to the f2p version (amazon underground isn't available here).
iirc the upgrade to full is actually quite cheap, I just wasn't quite 'sold' on it via the free version. Now that I'm playing the full amazon version I know enough that I'd have bought the original full game, but... now I don't have to. Go figure.
Card Crawl is an excellent recommendation, exactly the kind of game I was looking for. Though I'll unfortunately have to stick to the f2p version (amazon underground isn't available here).
tap my katamari is incompatible w/ my note 4 and my brother's year old htc. Only 1 review. Is it in pre release or something? Are android games region locked?
tap my katamari is incompatible w/ my note 4 and my brother's year old htc. Only 1 review. Is it in pre release or something? Are android games region locked?
Played Katamari for an hour. It's so underwhelming and lacks any charm of the source material.
This is how the game is structured, roughly:
"n : y"
where n is main level counter (starts at 0, goes to target number that ends that "stage") y is sub-level counter (starts at 0, increments main level counter by 1 every time the sub-level counter hits 10)
you get a time attack every time y = 10
if you do not complete the time attack (you can cancel at any time and then re-attempt) you can't advance
Stage 1 ends when the main level counter hits 30. So 29-9 -> 30-0 means you're on Stage 2.
The game starts with no fanfare, no explanation, no goofy cutscene. Transitions between stages also have nothing.
King of All Cosmos will appear every 30-60s and if you click him he drops random stuff (coins, candies, ads that ask you to watch a video to get a different random reward).
You can buy Special Cousins that are your passive points-per-second with coins.
You can power up the Prince with coins as well, that's your active points-per-click.
Your Prince can gain powers at level 100, 300, etc. but they're honestly not exciting. Same goes for each of your Special Cousins (stuff like 8% more points-per-second during a time attack, etc.). But it's all so bland.
Each sub-level counter is a distance. Ex 12.5M kilometres. If your Prince does 50K/click and your Special Cousins do 250K/second, you can do the math. You get coins every time you clear a distance, the value goes up the higher level your Prince is, your Cousins are, and your main and sub-level ratings.
It's just boring. It's a pure chore. KoAC's quotes don't get funny or tell a story. The music sucks -- mainly because it's not Katamari Damacy's amazing main theme.
When I saw the target for Stage 2 was 70, I bailed out and uninstalled. Gave it 2 stars on the Play Store, saw the devs (from the credits) were giving it 5 stars. Hah.
So the company I'm interning at is working on bringing our soon-to-be-released mobile game to PC. We just got greenlit on Steam and the response has been a lot stronger than we expected for a game of our type (we're an educational ecology simulator).
I've read a bunch of articles and have solid examples of games that have made the PC-to-mobile transition, but I haven't found many that go the other way. We have a list of what we believe to be best practices, but I'd love some examples to study and see what PC/console gamers did and did not like. Anyone have any?
Particularly useful: clear examples of when things both DID and DID NOT work in the transition.
Quite a bit of my music is downloaded. I followed the troubleshooting link they had up and it indicated that Google Play Music can't be used, even if the music is on the device.
Quite a bit of my music is downloaded. I followed the troubleshooting link they had up and it indicated that Google Play Music can't be used, even if the music is on the device.
I believe he or she is just using the Google Play Music app to play already locally stored music, which would play in any other music player, unlike pinned/downloaded Play Music tracks that can't be seen by other apps. Unless you have root I guess?
I believe he or she is just using the Google Play Music app to play already locally stored music, which would play in any other music player, unlike pinned/downloaded Play Music tracks that can't be seen by other apps. Unless you have root I guess?
I believe he or she is just using the Google Play Music app to play already locally stored music, which would play in any other music player, unlike pinned/downloaded Play Music tracks that can't be seen by other apps. Unless you have root I guess?
So I was up to the Maze of spirits in Lara Croft Go and the save file seems to have completely disappeared and I'm back at the entrance, can anyone help me?
So I was up to the Maze of spirits in Lara Croft Go and the save file seems to have completely disappeared and I'm back at the entrance, can anyone help me?
I think it has a cloud save feature. If you're back at the beginning you could try deleting and redownloading the game because you've got nothing to lose. If you're really lucky perhaps it'll grab your original save.
You may want to wait for other people to suggest something first though as it could wipe out any local save recovery ideas they have.
They posted on twitter recently that they send the game to Google and Google sent back some changes the developers needed to make in order to be published.
It sounds like overall unfamiliarity with the store and the OS is causing the Android version to lag far behind.
If a F2P game is in a Humble Mobile Bundle, it's usually rebalanced so that the microtransactions are eliminated or rendered unnecessary (reducing the cost of items via in-game currency, unlocking everything upfront, etc.).
Just finished The Room 3 and wanted to drop in and recommend it. It's even better than TR1/2. It's also replayable this time around, with alternate endings depending on how many of the optional puzzles you solve in the "hub" world.
Just finished The Room 3 and wanted to drop in and recommend it. It's even better than TR1/2. It's also replayable this time around, with alternate endings depending on how many of the optional puzzles you solve in the "hub" world.
Recently bought an nvidia shield tablet + controller so looking to get a good collection of games to work on.
1. Minus Gaf is there a good android site that has good coverage of game news? I found a few but no idea if there is a main one that everyone gets their information from.
2. Lots of FPS games, is there one that is the go to for multiplayer?