Alexios
Cores, shaders and BIOS oh my!
Didn't know art is acknowledged on its resolution.I have been over the 8 bit look.
Feels like a cheap way out of actually doing any kind of art for your game. It was novel years ago but now this stuff is just bloated in the indie scene.
What about 16bit, how do you feel about that?
Note to certain people: again, not defending Anodyne, this is a way wider argument than this one game. I can find it ugly (but I don't, it looks solid and distinct to me) and still ponder over the same issue, you know? In the end, all games played right now are judged equally. Some are 3D high res some 2D low res, or anything in-between. Some are old, some are new. I still find some 8 bit games beautiful and some 16 bit games beautiful, etc. If those classics still can look beautiful I see nothing wrong with drawing with the same limitations for new games. Some will get it right, some wrong, just like they get it right or wrong (where wrong isn't necessarily wrong, just not appealing to the person talking) when they don't use those. It's art.