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Another Allard interview

boutrosinit

Street Fighter IV World Champion
http://sp*ng.com/detail/editorial.jsp?eid=10109305

replace '*' with an 'o' to see it.

Highlights include:

What makes a Next Generation game?

Allard: I think a lot of things. Obviously the visual fidelity is one thing, where you could take a screenshot and publish it in your magazine or website and people are drawn to that… We’re visual thinkers.

The real magic in the gaming experience itself is in the interactivity. My experience is that the visuals, aside from being something you can print in a magazine and recognise very easily, the visuals… they shatter the illusion of what the creators are trying to generate. I played through the same level that Grant showed on Call of Duty twice, with all the smoke in the building at the very end. The smoke effects and everything else… just the intensity of the experience. When the visual fidelity is this good, the illusion is not instantly shattered. This is where the other magical components come in.

Cutting the controller cord is part of that magic. It just feels that much more immersive because I don’t feel like I’m tethered. It’s not dragging across the carpet or the coffee table, I’m more in the experience. The audio – Kameo has got a full orchestral score: unfortunately, when I finished the game, the music hadn’t been checked in. The orchestral score for the game actually draws you in the game even more.

Finally, the community is the underplayed part and the part we don’t know how to talk about yet, and as passionately as I believe about it, I think it’s very hard to articulate into words what the community does. If you watched the Perfect Dark presentation last night, you’d say “wow, every single player level I played I can now play co-operatively” and you saw that and could get a sense for it. It’s hard to get that across to 1,100 people who don’t have controllers in their hands… and to Steve’s point about genre busting. I don’t know if that’s genre busting, but that’s what I want to do. And that’s what video games have not really been for me – a real collaborative experience. Where I’ve got a full screen to myself and they’ve got a full screen to themselves.

Most importantly, the game designers said, what’s it gonna take for two people to go through this level co-operatively and design a level around that?

Are all the levels co-operative?

Allard: Yes. You can play every level single player, co-op and co-op online.

How long do you think you have before the PS3 comes out?

Allard: I don’t know! I read what you guys wrote on that! I keep hearing Spring ’06. I wouldn’t believe Spring ’06 considering everything else I’ve heard. It’d be interesting to see what they’re reaction is to our worldwide launch and whether or not they follow suit.

Gerhardt was very eloquent last night in saying “We’re doing the right thing, We’re doing the gutsy thing. Everyone else should be doing the same kind of thing, hint hint!”

I think that was in no small way a ‘hint’ to the other console manufacturers. Whether you’re doing a handheld or anything else, do the same thing as it’s killing the publishers. They’re more at risk, they put more money into it and they can’t capitalise on that on a worldwide level. They’re trying to release games worldwide. They’re trying to do regional content and derivations of content, and when they can’t do it all on the same schedule, it’s a killer for them! It’ll be interesting to see what they do.
 
...The Core system comes with a wired controller right?

EDIT:

OMG Now not only are you a retard if you buy the core system... but you aren't playing next generation EITHER!!!!
 
Cutting the controller cord is part of that magic. It just feels that much more immersive because I don’t feel like I’m tethered.

Did Allard not get the memo about the Core version? :lol
 
Eurogamer, The Guardian, The Independent, some dude and Sp*ng sat in on the same interview.

As for Sp*ng being legit, I can't comment (well i can, but everyone here hates Sp*ng so I won't waste my breath), but a few people here will vouch for at least myself being legit. ;)
 
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