Full interview in Japanese here:
http://www.xbox.com/ja-JP/interview/creator-interview-10.htm
Here's the couple of important bits I wanted to point out:

http://www.xbox.com/ja-JP/interview/creator-interview-10.htm
Here's the couple of important bits I wanted to point out:
So, I guess it's not a puzzle gameQ: How is work with Microsoft Game Studio?
Miz: There are lots of advantages. This is the biggest team of people I've ever worked with, I'm surrounded by excellent staff. Because of this, I can manage things without any feeling of stress, enabling me to properly fulfil my role as a producer...
Q: Tell us something about the game you're working on at the moment.
Miz: I'm planning to make a dramatic action game, which players will remember for a long time. The genre and setting are still secret though.... I want to make a game that people will continue to play for a long time. I want to make something with a theme that will last forever.