DaCocoBrova said:Why do all these PSP games have such low poly counts?
DaCocoBrova said:Why do all these PSP games have such low poly counts?
Neither did RR. People who played it actually said it looks better than the PS2 RRV.Armored Core and GT4 don't look too different from the PS2 versions:
Soul4ger said:I still want to know how this is going to play, but no one else seems concerned about it.
ManaByte said:You use the analog to move around and the items are mapped to the buttons...
DaCocoBrova said:Why do all these PSP games have such low poly counts?
IAWTPDie Squirrel Die said:I welcome more Ape Escape.
:lol :lol :loldog$ said:Say this looks pretty cool. I wonder if I can catch that monkeDEAD BATTERY.
Defensor said:IAWTP
But if it plays like Piposaru 2001
That's exactly what I'm wondering. As excited as I am about a new Ape Escape game...Soul4ger said:Okay, and where's the other analog sticks to USE the weapons?
Vashu said:Probably the same reason the PS2 had in the beginning. Developers not really knowing what the true power of the machine is, which seems to be on par with Sony's way of selling their PS2 platform. Just my guess, but with both Sony systems (PSOne and PS2) the launchgames are now, compared to the newest releases (in this case upcoming releases like MGS3 and GTA: SA), quite underdeveloped.
I suspect the same thing will happen here.
I take it you never saw Summoner, Evergrace, Harvest Moon, Fantavision, IQ... et. co...Dark1x said:It was quite a jump for the time. They were never as low-poly as that Ape Escape PSP game is...
Fafalada said:I take it you never saw Summoner, Evergrace, Harvest Moon, Fantavision, IQ... et. co...
Yeah, it's low budget stuff, but at least that's comparing on somewhat even ground to most PSP titles.
You see Sky Odyssey? That game was fucking ugly. Fun, but really fucking ugly. Not making any excuses for how the PSP games look, but there were some at the PS2 launch or around it that just looked awful.
dark10x said:Evergrace isn't really that awful looking. The models are decently detailed and the game runs at 60 fps.
olimario said:I was talking about system platformers, dark, not overall system graphics.
I know 99% of the time the PSP titles will look better.
Sure it looked nice, but my point was that it was simple/lopoly/lowtech whatever you call it.dark1x said:Fantavision looks very nice, I don't see a problem with it.
Fafalada said:Sure it looked nice, but my point was that it was simple/lopoly/lowtech whatever you call it.
Culex said:Are there any 3D racers announced yet for the DS? I'm curious what developers can squeeze out of such a crappy processor.
Culex said:Are there any 3D racers announced yet for the DS? I'm curious what developers can squeeze out of such a crappy processor.
While I think a Ridge Racer for the DS is probable, I wouldn't exactly trust IGN's game listings. For weeks after E3 they had a listing for a new game in the Chrono series on the PSP which ended up being nothing more than the wishful thinking of one of the editors.Soul4ger said:If IGN is to be believed, NST is working on a Ridge Racer game (a port of RR64, one should presume), but there haven't been any announcements I don't think?
Someone hasn't seen Ren-Goku.dark10x said:where as Ape Escape is possibly the worst looking PSP game yet shown...
:lolDaCocoBrova said:Hopefully the small screen will make the games look good either way.