Every problem I had with Battlefront still existed in the launch.
edit Regardless my pre order was cancelled today. Mainly because I am out of country and couldn't try the beta, but solidified by this really bad news.
Yeah, that statement doesn't inspire confidence. No one on the development team should be surprised by rampant cheating with a pure client-side trust system.
Yeah, that statement doesn't inspire confidence. No one on the development team should be surprised by rampant cheating with a pure client-side trust system.
Either they've planned for this and have already built it but have it disabled during the beta for some reason or they didn't bother adding something to the PC port that they didn't need in the console versions in which case the PC version is doomed.
You don't have zero plans for this and only realize a month before release that oh, maybe cheating will have to be addressed, lol. It would require every single decision maker involved with the title to be completely out of the loop with PC multiplayer gaming and I find it very hard to believe that that is the case.
Looking at this games options menu and how solid performance already seems to be in what has to be 1.5 - 2 months old build at this point [console certing ftw], I think Massive has put a lots of effort into PC version. It's hard to believe that anti-cheat for PC version would be something that they realized to be necessary just few days ago. That would require such high level of incompetence and lack of thought.