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Are there going to be 3rd party Revolution controllers

acidviper

Banned
Seems that Nintendo is holding all the patents and I'm guessing that the manufacturing for a Revolution controller is much more complicated than analog sticks and buttons. I'm not sure what the 3rd parties can even do. Don't they have to create a slightly different version to not infringe on copyright. I mean the remote controller is already a specific size to fit in the light gun etc. and you can't really mess with the buttons or add a turbo/slow function. What's left for Mad Catz and Pelican? Rubberized grips and LED lights? Can they even get the gyroscopes right?
 
Why though? i mean why would you want it?

i never understood 3rd party stuff, unless it had something you couldnt get from the actual companies...sure you could save 10 bucks or something, but why not pay 10 bucks more for something of higher quality ?

Logitech is the exception :P
 
3rd party gyroscope controllers? doubtful

but remeber the revolutoin takes GC controllers as well.. they will be for all the other games besides the 5-10 or so 1st party games that nintnedo releases for the gyro setup
 
Is my sarcasm detector broken or do people actually believe that companies like Logitech would let Nintendo completely corner the market on Rev controllers?
 
I hope not.
They are mostly all terrible.

Well, except maybe the newly-positioned NUBY ones.
Those are kinda cool.
 
I see shells galore be made for this system. They can be made even cheaper than regular 3rd party crap, but charge the same. I just hope capcom releases a new chainsaw controller for it.
 
That's the beauty of the remote/core idea: every third party shell (barring significant obstruction or interference), will have at least as good of wireless signal quality, reaction time, and tilt/distance detection as standard Nintendo stuff. Even if it's just for the wireless, chucking in your remote core and having wireless DK bongos or DDR dancemats with no worries about slow relay rates or reaction times (all games tuned to that general wireless reaction time).

And yes, there will be lots and lots of useless shells. Although I don't think some people are realizing that we're not just talking about empty plastic frames, but probably about as many mechanics in there as a DC pad. It just won't have to worry about the wireless or tilt/distance functions.
 
Sweedishrodeo said:
Is my sarcasm detector broken or do people actually believe that companies like Logitech would let Nintendo completely corner the market on Rev controllers?

I think it's a pretty big leap to just assume that the Revolution is going to have such a large market to begin with that third parties want in.

And given the Remote's design with the serial port down there, I wouldn't doubt they're planning to lock out non-approved third parties from the fun, anyway.

The real story is Microsoft,who's basically denied any and all third parties from making licensed peripherals for the 360. They say it's to maintain quality, but really it's just where their potential profit is. They want that money.

This analogue goes for all the manufacturers, but if they spend all that money building a huge shopping mall, then they can choose to front the capital to put all the stores in it too. They don't have to let anyone else lease space out. (Unless you're Sony with a virtual monopoly and a bad attitude, perhaps)
 
Suburban Cowboy said:
You sure about that? i havent heard any word about just how patented the controller is

The only thing Nintendo has said about patents is this:

IGN: The Nintendo Minute: Vol. 17 said:
This week's question: Nintendo has stressed time and again that Revolution's most innovative element is its still-unshown controller. However, what's to stop competitors from simply copying the device?

Perrin Kaplan, vice president of marketing and corporate affairs, Nintendo of America: The entire controller will be remarkably innovative. We're working on something that truly will provide a unique gameplay experience. That's our goal -- to not only have a unique controller, but introduce a new way to enjoy games. We'll have to see if its innovation inspires others to creativity as well. And remember, we are securing the appropriate intellectual property rights for the product.

http://cube.ign.com/articles/649/649928p1.html
 
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