Doctor_Thomas
Member
Is the PS4 version 1080p yet?
Not so much anti-consumer as "These chumps are gonna buy it anyways". And then you buy it.
Stop buying their subpar products and annualized cash-ins, then maybe Ubi will listen.
It is nearly the definition of anti-consumer.
Being a consumer is about having choice in the market. You plant your stake in a company based on the differences it offers in relation to the competition. If every dev takes steps to "avoid all the debates and stuff" and forces parity, they're effectively nullifying your choice and creating a market where all that exists is an illusion of choice.
It doesn't have to be completely surreptitious to be anti-consumer. (And you're assuming that they've laid out the truth in whole without keeping anything back, which is likely not a safe assumption.)
If you apply the legal definition of anti-consumer to this scenario, you'll get whatever answer the law specifically defines as anti-consumer.
If you use common sense, you can appreciate that it is completely anti-consumer to deprive PS4 owners of a higher specification on AC Unity due to the competitive platform's shortcomings. You'll also maybe see that you don't need to have it stand up in court to validate the feeling of getting shafted by a company who makes these sort of arbitrary decisions.
If you're argument is that AC Unity parity is not anti-consumer because it won't stand up in court, well then you're basically arguing that PS4 consumers aren't getting fucked over, which they are. Legal application aside, there is an anti-consumer element that is clearly at play in this scenario. If you have a better name for it, offer it by all means (edit: I guess you're calling it 'lazy port', which it isn't because AC4 was 1080p post release, the company is neither lazy, nor are they porting it to PS4) You also seem to be ignoring the words that cannot be taken back, the Ubi exec said they are at parity to "avoid debates and stuff". The word that comes to my mind is anti-consumer when thinking of arbitrarily gimping one SKU to accommodate the capabilities of an entirely different, competing platform.
They're trying to fool people in to believing the XBone is just as good as the PS4.
MS seem to have a lot of parity clauses designed to ensure PlayStation never looks better. That's anti-consumer.
Heh
Boogie knows what's up :P[/QUOTE]
Boogie continues to disappoint after saying that exclusives shouldn't exist.
Just think, without consoles PC wouldn't even get these games. AAA publishers earn their bread and butter from consoles. If they targeted PC, what would they target? It's not a fixed platform, close to 50% of Steam users have 4GB ram or less. Just because there is a high end doesn't mean they'll make games specifically for those hardware, they're not gonna limit their install base further.
Boogie continues to disappoint after saying that exclusives shouldn't exist.
Just think, without consoles PC wouldn't even get these games. AAA publishers earn their bread and butter from consoles. If they targeted PC, what would they target? It's not a fixed platform, close to 50% of Steam users have 4GB ram or less. Just because there is a high end doesn't mean they'll make games specifically for those hardware, they're not gonna limit their install base further.
I think it's time for publishers/developers to stand up and send a big f**k off note to all whiny fanboys. This is getting way out of hand.
Ubosoft should put the PS4 version of the game at 1080p/60 FPS, even if they had to decrease graphical quality/effects and the game looked like crap.
After that release a press release saying something like this: PS4 fanboys bitched and whined that they wanted the game at 1080p/60 FPS, so now they have it.
I think it's time for publishers/developers to stand up and send a big f**k off note to all whiny fanboys. This is getting way out of hand.
How is that even close to what anyone is saying?Ubosoft should put the PS4 version of the game at 1080p/60 FPS, even if they had to decrease graphical quality/effects and the game looked like crap.
After that release a press release saying something like this: PS4 fanboys bitched and whined that they wanted the game at 1080p/60 FPS, so now they have it.
I think it's time for publishers/developers to stand up and send a big f**k off note to all whiny fanboys. This is getting way out of hand.
It won't happen. Look at Watch Dogs. The internet was raging about the downgrade and it broke record in sales. We are not taking about that Kony guy here. We are taking about some pixels. The vast majority of gamers won't care about any of this and still buy the game. Would I prefer 1080p? Absolutely. Will I deny myself the game so I can "show Ubisoft who wears the pants"? Lol fuck no.
Boogie continues to disappoint after saying that exclusives shouldn't exist.
Just think, without consoles PC wouldn't even get these games. AAA publishers earn their bread and butter from consoles. If they targeted PC, what would they target? It's not a fixed platform, close to 50% of Steam users have 4GB ram or less. Just because there is a high end doesn't mean they'll make games specifically for those hardware, they're not gonna limit their install base further.
Ubosoft should put the PS4 version of the game at 1080p/60 FPS, even if they had to decrease graphical quality/effects and the game looked like crap.
After that release a press release saying something like this: PS4 fanboys bitched and whined that they wanted the game at 1080p/60 FPS, so now they have it.
I think it's time for publishers/developers to stand up and send a big f**k off note to all whiny fanboys. This is getting way out of hand.
Ubosoft should put the PS4 version of the game at 1080p/60 FPS, even if they had to decrease graphical quality/effects and the game looked like crap.
After that release a press release saying something like this: PS4 fanboys bitched and whined that they wanted the game at 1080p/60 FPS, so now they have it.
I think it's time for publishers/developers to stand up and send a big f**k off note to all whiny fanboys. This is getting way out of hand.
Just think, without consoles PC wouldn't even get these games.
Ubosoft should put the PS4 version of the game at 1080p/60 FPS, even if they had to decrease graphical quality/effects and the game looked like crap.
After that release a press release saying something like this: PS4 fanboys bitched and whined that they wanted the game at 1080p/60 FPS, so now they have it.
I think it's time for publishers/developers to stand up and send a big f**k off note to all whiny fanboys. This is getting way out of hand.
What would these developers be doing? flipping burgers? without consoles they will make games on platforms people play games on, be it phones, tablets, PCs, or streaming services.
if console would not exist where do you think enthousiast gamer from those plateform would put their money (saved from plateform buy and licence on each game ) ?
What would these developers be doing? flipping burgers? without consoles they will make games on platforms people play games on, be it phones, tablets, PCs, or streaming services.
Surely not PC and neither would the casual Fifa/CoD audience that brings in the big profits, they'd be even more reluctant to continue gaming on their computer.
It's because of the mainstream market buying Watch Dogs, Destiny and Call of Duty that the industry grew bigger and allowed smaller devs making your Dark Souls and Bloodborne to thrive and earn their spot.
That mainstream market will never ever exist on PC unless Steambox grows into a smash hit.
This thread is amazing.
Did you know From Software (the company that makes Dark Souls and Bloodborne) existed before every single one of those games you mentioned were made?
If that arguement is pointless, its just as pointless to argue if consoles is bottlenecking PC or notHeh
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Boogie knows what's up![]()
Heh
![]()
Boogie knows what's up![]()
Wow this thread is still delivering over a 100 pages later. I'm glad Ubisoft back-pedalled I really enjoyed black flag.
Except they literally said they were locking it at 900p/30fps to "avoid debates and stuff." Not because of hardware limitations on the PS4, or because of rendering issues with the engine, or anything tech-related. The reason they gave was, word for word, to avoid debates.
Wow this thread is still delivering over a 100 pages later. I'm glad Ubisoft back-pedalled I really enjoyed black flag.
First he is spreading FUD about the console CPUs and now this. Dude needs to shut up. And I am saying this as a PC gamer.
Like I said previously, nobody knows (expect Ubi) if the PS4 version was knocked down, or if the XB1 version was brought up to match the PS4 version at 900p. Just for an example, Watchdogs was 900p PS4 and 792p on XB1.
http://www.eurogamer.net/articles/2...nity-graphics-lock-for-parity-on-ps4-xbox-oneSource? Did I miss the news?
Ubisoft has told Eurogamer that Assassin's Creed Unity's final technical specifications for PlayStation 4 and Xbox One are actually still to be locked down.
"We decided to lock them at the same specs to avoid all the debates and stuff," senior producer Vincent Pontbriand told VideoGamer.com
Not so much anti-consumer as "These chumps are gonna buy it anyways". And then you buy it.
Stop buying their subpar products and annualized cash-ins, then maybe Ubi will listen.
Edit: Dates!
Hmm.
You don't have to commit fraud to be anti-consumer. Just acting in a manner that isn't in your customer's best interests is anti-consumer. Now, you can argue whether their decision to be anti-consumer was justifiable in any way, but then you'd probably have to know something about the reasons behind their decisions, which you claim are unimportant.Ubisoft is not engaging in any fraud, because it is clearly saying what the resolution is going to be on PS4, The reasons why it is so are not of importance here; they might be known or not, but it all bodes down to the decision of a company to not provide a certain feature on a certain platform... Which might be annoying, debatable, but not anti-consumer.
It's because of the mainstream market buying Watch Dogs, Destiny and Call of Duty that the industry grew bigger and allowed smaller devs making your Dark Souls and Bloodborne to thrive and earn their spot.
That mainstream market will never ever exist on PC unless Steambox grows into a smash hit.
Boogie continues to disappoint after saying that exclusives shouldn't exist.
Just think, without consoles PC wouldn't even get these games. AAA publishers earn their bread and butter from consoles. If they targeted PC, what would they target? It's not a fixed platform, close to 50% of Steam users have 4GB ram or less. Just because there is a high end doesn't mean they'll make games specifically for those hardware, they're not gonna limit their install base further.
The only reason your technology is progressing is because of consoles.
AAA multiplatform titles that justify your top end hardware purchases, are only ported to PCs because of consoles.
The volume of sales of AAA titles on consoles is far, far larger than PCs. In fact, in the cases of most AAA multiplats, PC sales equate to less than 10% of the total sales of these games.
That's why consoles are the lead platform. These sales on consoles are what justify the AAA budgets in the first place and allow the devs to port them to PCs as well. Without consoles, there would be no large volume of sales to justify big budget releases that push hardware. You'd be stuck with PC focused games, like League of Legends and World of Warcraft. Hardly need top end hardware to play those right?
Your AAA games would not exist, had it not been for consoles. Consoles don't need PCs to survive. Top end PCs need consoles to survive.
I don't deny that PCs are infinitely better. They ought to be. There are so many hardware components to choose from. The top end GPUs alone cost almost as much as a console, the best ones costing double, tripple or even quadruple the price of a console. Of course PCs will be better.
I wasn't trying to suggest consoles are better. But consoles justify your PC hardware. Small example:
1. Why does Nvidia push forward cutting edge GPUs? To push the max visuals of AAA multiplats on PC.
2. Why do PCs get AAA multiplats? Because they are on consoles.
3. Why are consoles the lead for AAA multiplats? Because that's where the volumes of sales are.
4. Why does this volume of sales matter? Because it is the only thing that justifies the big budgets needed to create such AAA multiplats and port them to PC.
5. Take consoles out of the equation? No AAA titles for PC.
6. No AAA titles on PC? No need for Nvidia to push cutting edge GPUs.
Consoles justify your hardware purchases.
Every title that pushes PC hardware, is a AAA multiplat, designed with consoles in mind as the lead platform, simply because that's where the sales are.
Without consoles, your PCs wouldn't be getting any titles that push PC hardware tech forward.
This is why it is very foolish of PC users to automatically hate on console users.
What?
How does Dark Souls get to exist because CoD sells 30 million? Those same people buying Dark Souls would be buying Dark Souls whether this AAAA market existed or not.
This is like the video game version of a "trickle down" argument.
Plus there's about two posts from GameFAQ's from a poster named prozac786 that I've taken that probably also fits into this account:
2nd post from prozac786:
true question : Isn't it possible ps4 advantage was not suffisent in a highly cpu bottleneck scenario to make them prefer 30 fps on both rather than 30 fps on one and 45 unlocked on ps4 ?
why ubisoft will suddently be dealing parity on this ac when they did not for last one (after patch) and watch dog ? even more considering ps4 succes / one .