Luipadre
Member
The OLED is on its way!
I already thought the game looked damn near photorealistic with the Pro and a nice LED![]()
LED

The OLED is on its way!
I already thought the game looked damn near photorealistic with the Pro and a nice LED![]()
If you go to https://account.ubisoft.com/en-GB/transactions-history do you see the ubi+ payment?I linked the Ubisoft account to my Xbox profile but Xbox acts like it has no idea. When I go to Ubisoft plus app or ac shadows it just prompts me to "join Ubisoft plus".
What is the bloat like in this game? Is it similar to Origins/Odyssey/Valhalla? Those games were too big and a slog to play (the grind was terrible). I know its a big game, but is it more condensed than those two? I want to grab it when it is on sale, but I am not going to waste my time if it is the standard Ubi open world from the last 5-6 years. The last Ubi open world game I truly enjoyed was Immortals, which was a much more focused open world (still trying to get through Outlaws).
holy shit I tried to subscribe to Ubisoft plus to try this and it's the biggest regret of my life. I am so turned around trying to link and unlink accounts that I don't even know how I was able to purchase the subscription anymore.
of courseI discovered that you can run up against the higher walls that you can't climb, but then they show the L1 prompt and they let you climb it while wallrunning up it.
DOPE
it should be fine ... right?
Editors note. It was not fine. One hit kills from enemies with skulls on their health bars.
It was not fine.
Just got Yasuke.
Great intro; night, rain and great music
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I just found a legendary armour with a perk that gives Yasuke 75% damage boost, this is ridiculous
The seasonal changes and multiple sub-changes per season is some truly next-gen shit.
Never seen anything like it.
Unbelievable accomplishment.
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You get access to the kick for all weapons. Plus this awesome move:The only reason to use yasuke for me are his heavy looking hits, so only kanabo for me![]()
I`ll be buying this game this year just cause of these tweets of them dunking on Grummz
Actually calling him on his bullshit is necessary lest it become normalised.Companies shouldnt be replying to idiot tweets but whatever
I hope max settings mean something because I'm playing at 25-36 FPS because of themOh, and like I said yesterday, I can't seem to stop taking pictures in this game, lol.
These pics were taken on console... I can't imagine how good they might look on a high end PC with every setting in the game cranked up to max.
Did you check optimized settings guide?I hope max settings mean something because I'm playing at 25-36 FPS because of them
Digital Foundry PC review cannot come soon enough
They are COOKING
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yes but I cannot be sureDid you check optimized settings guide?
I kept rt diffuse+specyes but I cannot be sure
almost all optimized settings videos on this game tell you to turn off ray traced reflections but I personally find great value in it
alex (digital foundry) would probably say it is worth to enable (my guess)
alex's optimized settings often prefers higher fidelity which I really like
Put stealth on expert difficulty and put guaranteed assassinations on in the gameplay > difficulty tuning menu. It makes for an EVEN more saitisfying stealth experience. Trust me.Got the game tonight and played about 3 hours.
I'll get it out the way that I don't have special feelings for the Assassins Creed franchise. I don't love them but I also don't hate them. I can count on one hand the number of games i've played and Origins was probably my favourite so far just because I love Egypt. I usually buy them if the setting interests me and i'm a sucker for Japan, so this was bound to lure me in. It's easily the most beautiful interpretation of the setting in a game to date (sorry Ghost of Tsushima). Playing on PS5 Pro in quality mode, I don't think any other game's visuals touch it on a technical level. The fact that this is a massive open world, yet just a random little shrine off the beaten path can look more holy shit than anything in a linear 10 hours long game, is just wild to me.
I had some trouble getting the HDR to look good due to the raised black levels (believe me, googling "Assassins Creed Shadows raised blacks issue" is a fucking task given the controversies). If anyone has a an LG OLED, i'll save you some time: leave the in-game gamma setting at default, set in-game peak brightness at match your TV's (my C1 was 800), set TV HDR mode to HGiG, lower TV brightness to around 47, and adjust the Fine Tune Dark Areas setting to -3. Washed out shadows gone.
In terms of gameplay, combat is serviceable enough. It's difficult for me to be impressed as i'm on the last part of Rise of the Ronin, so i've been spoiled by 55 hours of Team Ninja's genre expertise. But it's also not a bad effort from a Western studio, and baby's first parry system is massively preferable to trying to be clever like Kingdom Come Deliverance, which ended up as a complete abortion. Where Shadows really shines is the stealth, and i'm guessing that is why Naoe feels like the unofficial main character of the two protagonists. Again, it's not reaching the highs of genre kings like Splinter Cell: Chaos Theory or Metal Gear Solid V by any means, but in combination with the setting this is as close to a new Tenchu game as we can possibly get. I think I spent a good chunk of my 3 hours just fucking about trying to beat that first castle. The sandbox of it wasn't even that interesting, and I barely had any abilities beyond assassination kills and kunai, but the stealth difficulty on normal mode feels very well tuned. You can't just one shot everyone and call it a day. I really had to chip away with hit-and-run tactics to beat that level, which was honestly pretty thrilling at times. Naoe's weakness really forces you to stay concealed and works as a great contrast to Yasuke, who in the 10 minutes I played of him felt like a walking tank. He can literally burst through doors like the fucking Kool-Aid man, it's wild.
The emotional impact of Naoe's story is also unexpectedly solid. I'm not the biggest fan of the way it's time jumping so much, and once again the Animus can fuck off when it sucks me out of the experience, but it's looking like it's finally settling down now that i've been let out into the open world. I also strongly advise that everyone plays in immersive mode as the Japanese voice acting is excellent, really selling the whole setting and also eliminates the poor voiceover criticism. I've gone with canon mode too to get the story experience the developers want me to have, and because I really think it works better. Just let the cutscenes play out as intended, like a movie, rather than stopping awkwardly every two minutes for the player to pick silly dialogue choices. Worth also mentioning some really inspired musical choices - it's not all generic orchestras, flutes and shamisens. The spaghetti western style music that accompanied the bad guys reveal gave me sort of Kill Bill vibes, which fits the revenge story of the game.
Overall, unbelievably surprisingly good game.
I kept rt diffuse+spec
This video shows you the settings impact %
Very useful
I turned down water and shadows to low btw can hardly see the difference but makes fps a lot higher
So I didnt use his optimized settings either because rt makes a nice difference but some options can be turned down easily
Great post. Laughed at the abortion comment because thats exactly what that combat system is.Got the game tonight and played about 3 hours.
I'll get it out the way that I don't have special feelings for the Assassins Creed franchise. I don't love them but I also don't hate them. I can count on one hand the number of games i've played and Origins was probably my favourite so far just because I love Egypt. I usually buy them if the setting interests me and i'm a sucker for Japan, so this was bound to lure me in. It's easily the most beautiful interpretation of the setting in a game to date (sorry Ghost of Tsushima). Playing on PS5 Pro in quality mode, I don't think any other game's visuals touch it on a technical level. The fact that this is a massive open world, yet just a random little shrine off the beaten path can look more holy shit than anything in a linear 10 hours long game, is just wild to me.
I had some trouble getting the HDR to look good due to the raised black levels (believe me, googling "Assassins Creed Shadows raised blacks issue" is a fucking task given the controversies). If anyone has an LG OLED, i'll save you some time: leave the in-game gamma setting at default, set in-game peak brightness at match your TV's (my C1 was 800), set TV HDR mode to HGiG, lower TV brightness to around 47, and adjust the Fine Tune Dark Areas setting to -3. Washed out shadows gone.
In terms of gameplay, combat is serviceable enough. It's difficult for me to be impressed as i'm on the last part of Rise of the Ronin, so i've been spoiled by 55 hours of Team Ninja's genre expertise. But it's also not a bad effort from a Western studio, and baby's first parry system is massively preferable to trying to be clever like Kingdom Come Deliverance, which ended up as a complete abortion. Where Shadows really shines is the stealth, and i'm guessing that is why Naoe feels like the unofficial main character of the two protagonists. Again, it's not reaching the highs of genre kings like Splinter Cell: Chaos Theory or Metal Gear Solid V by any means, but in combination with the setting this is as close to a new Tenchu game as we can possibly get. I think I spent a good chunk of my 3 hours just fucking about trying to beat that first castle. The sandbox of it wasn't even that interesting, and I barely had any abilities beyond assassination kills and kunai, but the stealth difficulty on normal mode feels very well tuned. You can't just one shot everyone and call it a day. I really had to chip away with hit-and-run tactics to beat that level, which was honestly pretty thrilling at times. Naoe's weakness really forces you to stay concealed and works as a great contrast to Yasuke, who in the 10 minutes I played of him felt like a walking tank. He can literally burst through doors like the fucking Kool-Aid man, it's wild.
The emotional impact of Naoe's story is also unexpectedly solid. I'm not the biggest fan of the way it's time jumping so much, and once again the Animus can fuck off when it sucks me out of the experience, but it's looking like it's finally settling down now that i've been let out into the open world. I also strongly advise that everyone plays in immersive mode as the Japanese voice acting is excellent, really selling the whole setting and also eliminates the poor voiceover criticism. I've gone with canon mode too to get the story experience the developers want me to have, and because I really think it works better. Just let the cutscenes play out as intended, like a movie, rather than stopping awkwardly every two minutes for the player to pick silly dialogue choices. Worth also mentioning some really inspired musical choices - it's not all generic orchestras, flutes and shamisens. The spaghetti western style music that accompanied the bad guys reveal gave me sort of Kill Bill vibes, which fits the revenge story of the game.
Overall, unbelievably surprisingly good game.
Great post. Laughed at the abortion comment because thats exactly what that combat system is.
I actually am very surprised by the castles. They are huge compared to previous games which were mostly small far cry like outposts. These feel like mini cities. They all feel like their own mini MGS Ground Zeroes like maps. Hunting down Samurais instead of simply killing everyone is a great idea because you are encouraged to think outside the box. It also helps you finish these massive castles in 10-15 minutes instead of an hour where it might old.
Thanks for the HDR settings. I will try fine tuning the dark areas but on my CX that means turning off VRR. Oh well.
u need tanto equippedI am so far behind everyone else. Just got to level 13. Definitely prefering playing as Naoe over Yasuke. He is big and powerful, but just not the playstyle I want in an AC game. Really wish Naoe had the bow though. I'll need to beef up the tools section.
Also, why is it that dual assassination isn't working for me? I have the perk. I stand over two guys right next to each other and I only get the option to assasinate one of them? Did they change this up?
u need tanto equipped
Alright I thought I was going crazy, but it seems the patch actually introduced a bug, every time I interact with something there's a stutter now, and people on reddit are saying the same:
It's very annoying and makes me almost not want to play anymore, I'll guess I'll go do something else and see if it gets fixed soon.