marthurstewart
Member
damn, we were having so much fun too. Ubisoft ruins everything.
I think you have that backwards.
damn, we were having so much fun too. Ubisoft ruins everything.
900p is hardly "low-res"
I'm curious how compressed these screens are.
Looks like they were taken down.
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This reminds me of AC Revelation's lighting.
I think you have that backwards.
Anyone saw this? http://www.dsogaming.com/screenshot...s-versus-real-in-game-screenshots-comparison/
UBISOFT BULLSHOTS AGAIN !!!
What a blurry mess
Edit: My friend played it today at some show in Helsinki. He said AC IV looked better and now I believe him. He played Unity on X1 and ACIV on his PS4.
it's like he jerked off directly up and then smeared it all around his beard
I already addressed that. And if it was already that obvious without cropping then DF wouldn't have wasted their time cropping it.
You all realise that the direct feed screenshoot feature of the PS4 compresses all shots right? Assuming that to be the case, these really aren't representative of the final product at all (shadows, maybe).
And I'll be paying close attention to it for the breakdown on framerate more than anything, along with general IQ.It is probably 13 days before the Digital Foundry article.
My question is, why are getting "leaked" shots? Isn't the game coming out in just over a week?
And I'll be paying close attention to it for the breakdown on framerate more than anything, along with general IQ.
Lazy devs or weak consoles?
I find it interesting and equally as confusing that this game looks significantly worse in texture/overall image quality compared to Black Flag.
Huh.
I find it interesting and equally as confusing that this game looks significantly worse in texture/overall image quality compared to Black Flag.
Huh.
Imgur compression is pretty terrible.The compression isn't that terrible. The blurriness is from upscaling from a lower resolution to 1080p.
I think it would be chalked up to the more realistic/softer lighting and larger scope. The videos showed some nice vistas. Games just had different priorities and focus.
Imgur compression is pretty terrible.
While these screens are worrying, I think we should wait til the game is out proper just to be sure. It would be very strange that this actually looks worse than Black Flag.Come back cross-gen Assassin's Creed, all is forgiven.
Seriously, it's crazy how Unity is a game built from the ground up specifically for the current-gen consoles yet it somehow looks worse than AC4 which was essentially a port of a PS3/360 game.
Is every game on the new consoles this blurry? No?
Hmm.
If that's how the screens were taken, yea definitely.Isnt it double compression at that point? Ps4 screencap compression to imgur adding even more shit.
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This reminds me of AC Revelation's lighting.
Revelations at least had a day/night cycle, this game does not.
From a technical aspect, since I know nothing, what's more taxing pre-baked or dynamic? I'm assuming dynamic.
Am I hallucinating or doesn't Unity have some form of global illumination? If so I could see some things taking a hit so that the lighting can have more depth and variation.While these screens are worrying, I think we should wait til the game is out proper just to be sure. It would be very strange that this actually looks worse than Black Flag.
It doesn't? Well, shit.Revelations at least had a day/night cycle, this game does not.
Revelations at least had a day/night cycle,this game does not.
From a technical aspect, since I know nothing, what's more taxing pre-baked or dynamic? I'm assuming dynamic.
Revelations at least had a day/night cycle, this game does not.
Wait theres no night day cycle?
This game doesn't have dynamic time of day?
I don't disagree, it just really puts Ubisoft in a tough spot because of the whole resolution and framerate debacle. They hyped the hell out of how good the game was going to look and it's clearly gonna come up flat (no pun intended with the seemingly lack of any shadows in a lot of areas...)
This game doesn't have dynamic time of day?
Am I hallucinating or doesn't Unity have some form of global illumination? If so I could see some things taking a hit so that the lighting can have more depth and variation.
It doesn't? Well, shit.
Wait theres no night day cycle?
This 25 gigs thing give me an headache.Nope, probably cause it took up 25 gigs for the current lighting alone apparently.
Isnt it double compression at that point? Ps4 screencap compression to imgur adding even more shit.
MS forcing parity is a given now
Thread has moved fast. What's the latest?
It's a PS1 game last time I checked.
Thread has moved fast. What's the latest?
Nope, probably cause it took up 25 gigs for the current lighting alone apparently.