At what point does Xbox (The Console) become in danger of losing 3rd party day one support?

The next Xbox will be based on Windows; it's a PC called Xbox, xino xbox in name only. If that happens, the Xbox Series X has no reason to receive new games because this hinders the SDK transition.

We've seen this type of transition before: the old product stops receiving games while the new one claims to be the same as the old one, but all the new games are only compatible with the new one.

Even if Xbox Series consoles have been discontinued, there's still an audience of around 30m to sell games to.
 
Current Xbox Series S|X consoles are already losing it. Look at Dispatch for the most recent example.


One of the many reasons Microsoft is moving their console hardware to Windows.
 
The next Xbox will be based on Windows; it's a PC called Xbox, xino xbox in name only. If that happens, the Xbox Series X has no reason to receive new games because this hinders the SDK transition.

We've seen this type of transition before: the old product stops receiving games while the new one claims to be the same as the old one, but all the new games are only compatible with the new one.
What SDK transition?
 
An ~30 million user base is nothing to sneeze at but devs soon will have their hands full optimizing for PS5, Xbox Series, Steam Deck , Steam Machine, Steam PC , Xbox PC , Xbox Aly X , Switch 2 , PS6 & so on.

Switch 2 user base is growing fast & PS5 is pulling even further ahead so at some point the Xbox Series port might become an afterthought.

Now, now is when Xbox IS losing 3rd Party day one support, (Wukong, Dispatch, Rise of the Ronin, FF Remake) which is why they are moving to a model where it's just a PC.
 
If Xbox Series S support continues to be mandatory that will accelerate the Xbox Series consoles being dropped. Porting to Xbox Series X from PS5 is minimal effort, porting to Series S, with 10gb of ram, is a pain in the ass. I think Xbox Series versions of games could start disappearing by as early as 2028. While PS5 will probably keep getting cross-gen releases into 2031/2032.
Series S isn't the oddman out though because we have the low end PCs , Steam Deck, Steam Machine, Rog Aly & Switch 2
 
I know Microsoft has committed to another Xbox console but it seems like the Xbox console is eventually evolving into a PC device. After the upcoming generation, I don't expect there to be a traditional Xbox console for 3rd parties to worry about. It will be the same as what we see on PC.
 
I know Microsoft has committed to another Xbox console but it seems like the Xbox console is eventually evolving into a PC device. After the upcoming generation, I don't expect there to be a traditional Xbox console for 3rd parties to worry about. It will be the same as what we see on PC.
Yep. Microsoft saw what was coming and simply gave up the Xbox configuration. There is not going to be ANY dedicated Xbox games in the Nextbox that isn't BC titles. Xbox Series games are the final Xbox games.
 
The current Xbox is as well.

The next Xbox will also support the Series X games. So developers will still make Series X/S games for the current gen and next gen.
It's not the same thing, after all, Microsoft chose to make an Xbox Series X emulator because porting games natively could create legal problems.
 

At what point does Xbox (The Console) become in danger of losing 3rd party day one support?

When due to low active userbase and big games given day one on Gamepass certain 3rd party sales don't sell a shit on Xbox, and they see that its hardware keeps losing and losing market share every year.

So they move somewhere else, like the platforms where they make most of their money, mostly mobile, PC and PS.

It's not the same thing, after all, Microsoft chose to make an Xbox Series X emulator because porting games natively could create legal problems.
They don't need a Series X emulator because all its games already are available on PC
 
Last edited:
Xbox's biggest mistake was making GamePass so cheap in the beginning no one needed to buy anything, I primerly play on my Series X and I have bought 3 games this generation (Tales of Arise, Cyberpunk, Elden Ring), and I have no reason to buy anything on that is why they lost third party support
Good now imagine what will occur to the pc market.

Hint: pc market is very similar to console market in consumer most played/yearly sales.
 
An ~30 million user base is nothing to sneeze at but devs soon will have their hands full optimizing for PS5, Xbox Series, Steam Deck , Steam Machine, Steam PC , Xbox PC , Xbox Aly X , Switch 2 , PS6 & so on.

Switch 2 user base is growing fast & PS5 is pulling even further ahead so at some point the Xbox Series port might become an afterthought.
If msft can get cloud to Magnus by nextbox release, those folks will either upgrade or stream. Alternatively they can go Nintendo or Sony.

Next gen will be absolutely hilarious watching folks realize everything folds into pc.
 
An ~30 million user base is nothing to sneeze at but devs soon will have their hands full optimizing for PS5, Xbox Series, Steam Deck , Steam Machine, Steam PC , Xbox PC , Xbox Aly X , Switch 2 , PS6 & so on.

Switch 2 user base is growing fast & PS5 is pulling even further ahead so at some point the Xbox Series port might become an afterthought.
Don't be stupid.
 
A few smaller games have already skipped it as it may not be worth the effort.

Then, if both the future Xbox Consoles & Xbox PC have access to Steam and other storefronts then I don't see why many devs would even bother to provide a distinct Xbox deliverable. Instead just letting those players access the PC version; perhaps at best with some extra optimisation for shader comp on those config/s. The exception likely being MS-owned IP. This might not be great as games may not be using the hardware as efficiently and a reasonable chunk of that likely power advantage vs PS6 might just be eaten up by a lack of customisation and too much abstraction. Plus, frankly, I expect MS to underwhelm when it comes to on whittling down the Windows footprint and all the issues that come with that. I know the Xbox Ally is small fry compared to mainline consoles, but it doesn't exactly instil confidence.

If it unfolds like this it also seems mad to me that MS are also going to willingly give up their cut from selling distinct Xbox versions on their storefront, unless they've come to a deal to share some of the platform cut with those storefronts in return for having them on the console.
 
Last edited:
Does every1 just make things up? Prove your assertion.
I think it is obvious that the traditional console is not longer their priority. It is getting diluted to a point that the meaning of Xbox no longer means console. Some people think that is a great thing, some do not. Only Microsoft knows what their true internal goals are.
 
I think it is obvious that the traditional console is not longer their priority. It is getting diluted to a point that the meaning of Xbox no longer means console. Some people think that is a great thing, some do not. Only Microsoft knows what their true internal goals are.
Let's assume for a second that user is right, no more optimized games for Xbox Consoles. Do you understand the implications of such a move?

That would mean that Console SKUs won't exist and that Play Anywhere is no longer needed. That EVERY game published on Xbox going forward will be a GDK scalable game. One single license across all form factors, just like Steam.

That would mean that Xbox could release a 20 CU console, a 40 CU console, a 60 CU console at different price points, undercut everything else, flood the zone. Then people won't have to whine about a $1200 Magnus. So which is it?

Xbox would be a fully unified ecosystem, if they didn't have to do Console optimized SKUs. Because that optimization to fixed spec hardware is what leads to separate SKU to begin with. MS prioritizes Optimization over complete unification. That's the entire reason for Magnus to exist. Either it's unified memory or some APIs that do something critical, that MS prefers having an optimized version rather than simply a Scalable version like all other PC games. That info is only available to devs with an NDA regarding the GDKX.

A best case scenario is having games both scalable to hardware and optimized to fixed spec hardware. MS can't do that with one single license for all new games or they aren't willing to. That's the entire reason Play Anywhere exists because MS would much rather prioritize Console optimized versions.

So every1 saying Xbox won't have optimized versions is basically asking for a fully unified Xbox ecosystem like Steam. One version, one license.
 
Steam Deck is about 6mill and it still gets games that scales down to it. I wouldn't worry about (this gen's) Xbox.
Threads be like: "I stubbed my toe this morning, what does this mean for Xbox market share?"
Oh oh! Which one?
Scared Summer GIF by Pudgy Penguins
 
Last edited:
Probably when 1200 $ Xbox launches. It would bomb so hard that third parties will just ignore that platform.
There's no way to ignore it since it's a PC.
The competition is PC vs PS6 now
And the PS6 has already won because anyone with intelligence knows that the only games with good graphics on PC are third-party games, lol.
No one is going to spend millions of dollars to make exclusive games for PC.

The trend suggests that PlayStation will eventually surpass 200 million customers due to the superior power provided by blockbusters games.
 
Last edited:
The alternative is dire; if nextbox games need to be custom built instead of just PC titles, they would no longer have third party games at all.
It would be no different than what is now. Xbox ecosystem games will still need to be built, and they're built by the GDK. MS isn't going to be selling Steam games.
They'll just skip licensing games for it since it will supposedly have Steam.
You think the hardcore Xbox userbase will just buy stuff from Steam? Publishers skipping the Xbox ecosystem also skip on Gamepass and xCloud.
 
You think the hardcore Xbox userbase will just buy stuff from Steam? Publishers skipping the Xbox ecosystem also skip on Gamepass and xCloud.
Xbox user base don't buy shit now. Hence they had to go third party.

Xcloud...
Incredulous Come On GIF by Almost Christmas Movie


They're no longer a platform powerhouse. The cards are not in their favor, outside of them making deals for their stagnant rental service.
 
Last edited:
You think the hardcore Xbox userbase will just buy stuff from Steam? Publishers skipping the Xbox ecosystem also skip on Gamepass and xCloud.
Publishers don't care about xcloud and the rest will wait for a GP offer before starting an Xbox port. They'll most likely go to Xbox see if they can get a GP bag and if not just continue without supporting it.
 
Last edited:
Top Bottom