I'm curious what the structure of this game looks like. Production values seem high and I have nothing against a game being on Mobile platforms.
...however, typically Mobile games come with all the tiresome mechanics that plague the genre. Daily Stamina, Premium Currencies, Gacha rolls, FOMO Dailies, Limited Time Events. I already play one of those very lightly on the side, as much as I love Atelier, I really don't have the desire to juggle another.