40GB + I think.What is the PS5 versions final install size after the day 1 patch ?
And you can have Russian dubs with English subtitles for those wondering.
Subtitles are really tiny though
40GB + I think.What is the PS5 versions final install size after the day 1 patch ?
It's a videogame company. Let these people make their damn game.I'm talking about the studio being run by some tossers who are all buddy-buddy with the Russian government back in their homeland while, at the same time, blowing smoke up everyone's ass about their stance on Ukraine invasion.
Also, what is this shit about data collection for "conscription purposes"? Yeah, that doesn't sound very reassuring, lol.
And yeah, I get it, most people don't care and just want to shoot some robots. But I'm just saying... look it
I’m in yeah its a package, but right out of the gate it looks really super detailed and with a ton of animation everywhere. + some elements like the non RT reflections are much much better than standard SSR techniques used by big AAA studios.Do you guys really think this? I dont. It looks great mostly because of super solid art design. The graphics don't look that insane in terms being a crazy next gen showcase. Everything is just eye catching and designed artistically. Comes off looking great but not that impossible.
Sounds about right. Fuck emThey’re now saying the game is a failure because it isn’t scoring 12/10 across the board.
I'm talking about the studio being run by some tossers who are all buddy-buddy with the Russian government back in their homeland while, at the same time, blowing smoke up everyone's ass about their stance on Ukraine invasion.
Also, what is this shit about data collection for "conscription purposes"? Yeah, that doesn't sound very reassuring, lol.
And yeah, I get it, most people don't care and just want to shoot some robots. But I'm just saying... look it up.
It is always fun to watch indie cultists and anti-AAA guys pretend like their tastes are any more sophisticated, or that the indie scene is exploring new and uncharted frontiers when the reality is that it's a bunch of farming sims, adventure games and 2D platformers trying to recapture the essence of decades old IP that were AAA at the time.Indies are just modernized retro style games and I don't buy a consoles for that. They're great, but it's not what people mostly play.
I hope this gets bashed to oblivion for cringe terrible dialogue just because Forspoken got destroyed imo very undeservedly. japanese charm gets destroyed and this gets a pass? Fuck no.
And Forspoken plays great and it's genuinely a good game
hahaha so true. Fuck those robots man wtfDefinitely going to play on easy. I already get a little dizzy spinning around to find these guys in close quarters fights with the dodges they want you to do. I dont need to bust my balls on this game to see the art and get through the game. The shotgun also obstructs your view a lot with the kickback. Just feels a little hard to see sometimes in fights. Getting used to it still though.
Yeah, it's as common as rossi or bianchi.I didn't realize Kellogg was an Italian name.
75 metacritic rating for a divisive game such as this is very good as far as I'm concerned - especially since it has a lot of old "anti-SJW" tropes.I love GAF, but man I can't stand the console warriors, that come out with "game pass quality game" or instantly claim a game is because it isn't sitting at a 90 meta, it's insane.
It's even more strange, that users consider a 75/77 metacritic rating as a bad game.
Sadly I probably won't have time to try this till atleast April at this point, I hope I find it fun when I do .
Also my carpet gets put down Thursday so I can finally get my Xbox back out then
Anyway the game seems to be really well received on steam by people that spent money to play the game.
70s = goodI love GAF, but man I can't stand the console warriors, that come out with "game pass quality game" or instantly claim a game is because it isn't sitting at a 90 meta, it's insane.
It's even more strange, that users consider a 75/77 metacritic rating as a bad game.
Sadly I probably won't have time to try this till atleast April at this point, I hope I find it fun when I do .
Also my carpet gets put down Thursday so I can finally get my Xbox back out then
Anyway the game seems to be really well received on steam by people that spent money to play the game.
I generally find Steam reviews to reflect the game better than 'vidya gaym jurnlists'I love GAF, but man I can't stand the console warriors, that come out with "game pass quality game" or instantly claim a game is because it isn't sitting at a 90 meta, it's insane.
It's even more strange, that users consider a 75/77 metacritic rating as a bad game.
Sadly I probably won't have time to try this till atleast April at this point, I hope I find it fun when I do .
Also my carpet gets put down Thursday so I can finally get my Xbox back out then
Anyway the game seems to be really well received on steam by people that spent money to play the game.
I bet the user reviews will score higher than the pro-critic reviews -Steam reviews seem pretty solid so far. This came in a bit under the radar though so I suspect Schreier et al are busy writing hitpieces as we speak.
I have read a lot that on a 10 point scale 7/10 is mediocre which makes no sense. They just take the 5 point scale and use 5 as 10, 4 as 9, 3 as 8 and so on.70s = good
80s = great
90s = amazing
Fuck most games don't even touch 75+. People claiming that 75 is bad must only play 90s games
Which is why I’m still trying to wrap my head around the overall feel I’m getting from users hereI have read a lot that on a 10 point scale 7/10 is mediocre which makes no sense. They just take the 5 point scale and use 5 as 10, 4 as 9, 3 as 8 and so on.
Everyone should just change scoring to a 1-5 scale if no one even bothers utilizing the full spectrum of a 1-10 scale or holding a correct perspective on those individual scores.70s = good
80s = great
90s = amazing
Fuck most games don't even touch 75+. People claiming that 75 is bad must only play 90s games
Go read Steam reviews - they're a far better reflection how good or bad a game is.Which is why I’m still trying to wrap my head around the overall feel I’m getting from users here
The game, the Callisto protocol, averaged a 73 and according to most, looked great (looked graphically better than Dead Space Remake) but along with it were complaints that it was clunky - The overall impression I got was negative. So I didn’t buy it
while Atomic Heart is averaging a 74. Just one point more than The Callisto Protocol, yet the overall impression I’m getting is positive
So my internal question is : why does the Callisto protocol get trashed while this gets praised?
I’m only wondering this because I like to evaluate things before I drop my time and my money on it.
Thanks in advance
What a brave warrior, fighting till his last breath. Your watch has ended.Sony just release great games. Stop fucking hating just because your favorite company is a mediocre galore
The steelbook edition I've bought was cheaper.You're displaying the sunk-cost fallacy here defending Forspoken by also wanting atomic heart to fail and get ragged on in the same manner, because you invested time and money in the steel case edition you bought.
Already knew it was Gamepass fodder
Game Information
Game Title: Atomic Heart
Platforms:
Trailers:
- PC (Feb 21, 2023)
- Xbox Series X/S (Feb 21, 2023)
- PlayStation 5 (Feb 21, 2023)
- Xbox One (Feb 21, 2023)
- PlayStation 4 (Feb 21, 2023)
Developer: Mundfish
- The Game Awards 2022 | Atomic Heart - Arlekino Gameplay Trailer
- Atomic Heart - Release Date Trailer and Preorders | ****!
- Atomic Heart - Combat Trailer | gamescom 2022
Publishers: Focus Entertainment, 4Divinity
Review Aggregator:
OpenCritic: 74/100 - 60% Recommended - 62 Reviews
MetaCritic - 73/100 - Xbox Series X - 13 Reviews
MetaCritic - 75/100 - PlayStation 5 - 25 Reviews
MetaCritic - 78/100 - PC - 15 Reviews
Critic Reviews:
AltChar - Asmir Kovacevic - 68 / 100
Cerealkillerz - Nick Erlenhof - German - 8.4 / 10
Enternity.gr - Giannis Archontidis - Greek - 8 / 10
MonsterVine - Diego Escala - 4 / 5
One More Game - Vincent Ternida - Wait
PowerUp! - Leo Stevenson - Unscored
TechRaptor - Samuel Guglielmo - 5 / 10
We Got This Covered - David Morgan - 4 / 5
XboxEra - Jesse Norris - 8.4 / 10
eXputer - Huzaifah Durrani - 4 / 5
Yeah dude, I hardly have any power to "let" anyone do anything, but I'm flattered that you'd consider it.It's a videogame company. Let these people make their damn game.
It's a good game visually.Visually, the game is outstanding. The intro sequences were pretty incredible.
Shame, I think that scene setting intro was excellent, perhaps come back to it when you're not looking for just action, you might enjoy the experience more.It's a good game visually.
Writing is pretty bad.
But we'll see how the first couple hours are.
I don't like it when games take too long to get the action going. 30 mins in and I'm still stuck in this damn intro lol.
I felt the boat ride -> walking slowly to the main building segment took a bit too long.Shame, I think that scene setting intro was excellent, perhaps come back to it when you're not looking for just action, you might enjoy the experience more.
Yup. Like I said, people are so delusional that they think indies killed the AAA scene. Their emotions wants them to feeeel like indies are better.It is always fun to watch indie cultists and anti-AAA guys pretend like their tastes are any more sophisticated, or that the indie scene is exploring new and uncharted frontiers when the reality is that it's a bunch of farming sims, adventure games and 2D platformers trying to recapture the essence of decades old IP that were AAA at the time.
In the case of this game, we've got people taking offense to the score as if critics gave a 50 to yet another half-cocked attempt to bank off of immersive-sim nostalgia.
graphics are great no doubt about that. But unfortunately the game is mid as fuck. It's a 6/10 at best lol. I do like the weapons and stuff but the world feels devoid of immersion.
My best summary would be that it feels like some kind of after market Skyrim/Bioshock mod made by fans.
You downloaded a D1 patch?40GB + I think.
Awesome.And you can have Russian dubs with English subtitles for those wondering.
Subtitles are really tiny though
WaitYou downloaded a D1 patch?
I'd get this immediately, but not exactly looking forward to brick my PS5 as some earlier reports suggested.
Awesome.
Do you guys really think this? I dont. It looks great mostly because of super solid art design. The graphics don't look that insane in terms being a crazy next gen showcase. Everything is just eye catching and designed artistically. Comes off looking great but not that impossible.
I'm intrigued but I'll get it once they patch RT into the PC version. I want to see the world in its full glory.
yeah same... is it known when that patch will come out?
at least the devs added some Planar Reflections, which for some reason nowadays are usually avoided like the plague by most devs even tho they are FAR superior in many scenes compared to Screen Space Reflections... but then again, a simple cubemap is usually far superior to that shit!
like why is it so hard for other devs to do this:
sadly tho, only moments later you get into that elevator and are greeted by the same old same old SSR graphics glitch that developers want to sell as a modern graphics feature
https://en.wikipedia.org/wiki/Brick_(electronics)Wait
What’s that mean? “Brink my PS5 “ ?
Pardon my ignorance
Goodwill for the game is further damaged by its unstable condition on PlayStation 5. I encountered several game crashes, an unexplained console overheating warning and a couple of corrupted save files during my time with the game.
Man my PS5 beeped thrice and completely shutdown during a cutscene. It seems fine now but it happened for the first time.
Planar is more difficult to implement and come at more performance cost that's why.
https://docs.unrealengine.com/4.27/en-US/BuildingWorlds/LightingAndShadows/PlanarReflections
Most games that use it will use it in combination with SSR to reduce render cost. Hitman 3 is a good recent example.
From what I've played,top 5 easilyWhat platform are you playing this on?
I can tell you that from what I've played on PC it's comfortably in the top 10 best looking games out there. Once they add RT it will probably be in the top 5.
Desperately needs a photomode.
while that is true, there are many scenes in many recent games where developers could have easily implemented it (it is a standard feature in many modern engines) but didn't.
one such example is Hi-Fi Rush. without spoiling too much, there is one (I guess 2) level where you are being locked into an almost perfectly square room with almost nothing in it.
the floor of said room is almost mirror-like reflective, and it uses SSR, which means constant artifacts.
in such a moment, there is no way they couldn't have either implemented planar reflections, or even more simple, just made the floor semi-transparent and mirror the room below with slightly simplified geometry.
SSR is used in many games because it's just a button press and doesn't affect performance as much, but they do this also in situations where planar reflections or other tricks could have been easily used instead.
SSR quickly became the "let's just slap that on an move on" kinda effect, and it fucking sucks... it always sucked.
one very egregious example of this is the Red Phone room in Control.
you can see the difference with RT off and on in this
there is NOTHING in this room, all around just black, and almost nothing inside the room.
there is just no way planar reflections here would have been too taxing. yet Remedy opted to just leave the windows pitch black when RT is off, which IMO makes the room look like it's missing something.
here is Hitman 2 showing Remedy how it's done
Yeah, top 5 at the very worse.From what I've played,top 5 easily