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Azure Striker Gunvolt (3DS eShop) coming out in August, new screens and video

L~A

Member
Siliconera got several articles about the lone JP article in the OP (splitting ftw!): you'll find them here.

Lots of interesting info (but no time to compilet everything, sorry : /), you really should check it out.
 

maxcriden

Member
Looks like a really neat game. Hopefully if I do pick it up, I'm better at it than I am at NES Mega Man and GBA Mega Man & Bass.
 
I am a bit concerned about the core gameplay of this one, even though I'm very excited about 2d Inti sidescrollers.

It just looks like a one-trick pony. Tag enemies and just spam lighting. I liked the MMZ games because the combat was so fluid and elegant, and relied on reflexes and precision.

The Seven Psychic Swordsmen in this game look fucking terrific, though.
 
I am a bit concerned about the core gameplay of this one, even though I'm very excited about 2d Inti sidescrollers.

It just looks like a one-trick pony. Tag enemies and just spam lighting. I liked the MMZ games because the combat was so fluid and elegant, and relied on reflexes and precision.

The Seven Psychic Swordsmen in this game look fucking terrific, though.

Siliconera has a in depth explanation of a lot of the game systems, it seems that the game has far more variety than the video lets out


http://www.siliconera.com/2014/06/28/racking-higher-score-azure-striker-gunvolt-changes-stage-music/

http://www.siliconera.com/2014/06/27/skills-can-use-azure-striker-gunvolt/

http://www.siliconera.com/2014/07/0...azure-striker-gunvolt-lets-customize-moveset/
 
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