It isn't like the devs are lying just to piss people off. The issue is getting split-screen coop working and they are having issues with the XSS memory configuration. Remember, both Rog Ally and Steam Deck have 16 GB, rather than the 8GB/2GB of the XSS.
They are not the first to say this. Are they all lying?
“Really bummed about this RAM situation on the Series S,” said Axel Gneiting, a principal engine programmer at id Software, in a now deleted tweet. “This isn’t easy to compensate and drags down base spec quite a bit for next-gen multi platform.”
Billy Khan, a lead engine programmer at id Software, shared Gneiting’s concerns. “The memory situation is a big issue on the S,” said Khan in another deleted tweet. “The much lower amount of memory and the split memory banks with drastically slower speeds will be a major issue. Aggressively lowering the render resolutions will marginally help but will not completely counteract the deficiencies.”
Sasan Sepehr, a senior technical producer at Remedy Entertainment, also shared a brief concern. “As a consumer, I love this,” said Sepher on Twitter. “As a Technical Producer, I see trouble.”
Here’s what’s really going on with the Xbox Series S
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