Minsc
Gold Member
What is it: Overhaul Games, a division of Beamdog, has released an updated version to the first part of the epic RPG series Baldur's Gate developed by BioWare in 1998 combined with the expansion Tales of the Sword Coast, which is set in AD&D's popular Forgotten Realms world. The series is most famous for its sequel Baldur's Gate II: Shadows of Amn, released 2 years later, which is nearly unmatched in scope by any game to date. Hundreds of hours of gameplay with lots of quests that can change depending on the character you create and company you keep. A few new touches have been added (covered in more detail below), and the engine has been updated to the newer one used in Baldur's Gate 2: Throne of Bhall, which also in itself brings some game play changes from the original. More modern widescreen resolution support is now standard and Mac & tablets are now supported for the first time as well.
Baldur's Gate was built with the Infinity Engine, which was continued to be used for a few other notable RPGs of the time (Planescape Torment, Icewind Dale 1 & 2, and Baldur's Gate 2), which uses a 2D isometric view to explore the world and a real time with pause tactical combat system for the combat. You generally create one main character and then join up with up to 5 additional characters from a pool of over a dozen, all with different strengths and weaknesses to compliment you main character, and who also have unique personalities and occasionally banter amongst each other (which can even have some surprising outcomes).
Release Dates & Platforms:
PC: November 28th, 2012 (client-less install, one-time activation for DRM)
iPad: December 7th, 2012 (requires iOS 6, iOS 5.1 support coming in later updates)
Steam: January 16th, 2013
Mac: February 22nd, 2013 (pre-loading has begun for OSX)
Android: TBA, still in development
Linux: TBA, still in development
Bugs, Troubleshooting & Mods:
- Patch v1.0.2014 notes (earlier patch notes as well)
Baldur.ini editing (mentioned points)
- For PC users, we have a beta big screen mode: 'Graphics', 'Scale UI', '0',
- To edit framerate: 'Program Options', 'Maximum Frame Rate', 'DESIREDFRAMERATE' (30 is default, "normal" speed)
Screens & Videos:
More screens here.
Official trailer
Hope to add iPad media soon!
Reviews:
iPad
Digitally Downloaded: 5/5
Pocket Tactics: 5/5
PC
IGN: 8.1/10
Eurogamer: 8/10
Arstechnica: Verdict Buy
Game Banshee: Pass
Softpedia: 8/10
My Gaming: 8/10
Only SP: 8.5/10
What's New:Digitally Downloaded: 5/5
Pocket Tactics: 5/5
PC
IGN: 8.1/10
Eurogamer: 8/10
Arstechnica: Verdict Buy
Game Banshee: Pass
Softpedia: 8/10
My Gaming: 8/10
Only SP: 8.5/10
To answer many of the repeated question "Is there any reason to buy this over the GoG version?" in a little more detail:
What's new?
- Ported to the BG2:ToB Engine, incl Races and kits (available as a mod)
- 3 new party members - Rasaad yn Bashir, Neera the Wild Mage, Dorn Il-Khan
- 400+ bug fixes (many available via mods and fan patches)
- New modernized Journal interface
- Cross Platform multiplayer support w/ forthcoming matchmaker
- Support for high resolutions and widescreen with ability to resize the window on the fly by dragging it (vanilla widescreen mod only allows a pre-determined size that requires a restart to alter)
- Ability to zoom in and out with the mouse wheel (or pinch-zoom on tablets) examples: max zoom out / max zoom in
- New Black Pits combat arena
- Better, cleaned up modding support (in theory)
- Ongoing support, patches, and updates including cross platform cloud saves in the future headed up by some of the original developers.
- Some community mods being updated to work with this version.
What does the GoG version have that this EE doesn't?
- Downloads of wallpapers and other assets that were included with or used for promotion of the original release.
- Half the price
- Lots of great mods that work with it right now.
- Downloadable Soundtrack
Why did I buy this if most of it is available via mods for free?
I don't have the time or will to deal with hunting down, installing, and applying mods in various combinations anymore. I just want to fire a game up and go. My time is valuable and this edition saves me time and hassle at the cost of a $20 bill. I'm ok with that. The fact that I'll soon be able to play on my iPad (which will be a separate purchase that I'll easily make) is the ultimate bonus. Everyone is not going to feel the same way, but I've been having a blast reliving my formative RPG gaming days with this edition. Plus Neera is adorable, and Rasaad is a badass.
Bonus links:
Baldur's Gate: Enhanced Edition Manuals
Volothamp's general guide - Excellent guide for beginners (helpful if you're unfamiliar with AD&D rules too) with no spoilers. Just remember BGEE uses the BG2 engine which runs on a newer ruleset than BG1, so where they outline the differences, even though you're playing BG1 you'll be following the BG2 rules.
Not the prettiest thread, but I wanted to at least get a place for people to discuss any bugs/issues/etc if anyone's playing the PC release now, and have an easy to find source for information on the iPad version which hopefully releases soon.