Played maybe the first 2-3 hours and it's very clear that the Rocksteady team had much better taste/sensibilities. The dialogue is awful, as are most of the non-Batman voice actors. Seems like they've given every final goon in an encounter some horrifically unfunny line. And where the score of Arkham City felt like it was up there with Zimmer, this sounds more like one of those direct to video DC animated soundtracks.
Gameplay is fine, if it's just more of the same I'll be happy. But in my limited time with the game it seems like most of the non-mechanical elements that I loved about the last one are gone.
Played maybe the first 2-3 hours and it's very clear that the Rocksteady team had much better taste/sensibilities. The dialogue is awful, as are most of the non-Batman voice actors. Seems like they've given every final goon in an encounter some horrifically unfunny line. And where the score of Arkham City felt like it was up there with Zimmer, this sounds more like one of those direct to video DC animated soundtracks.
Gameplay is fine, if it's just more of the same I'll be happy. But in my limited time with the game it seems like most of the non-mechanical elements that I loved about the last one are gone.
I feel the complete opposite on everything you've described.
I think Origin is a better game, but it's also janky and rough. Personally encountered several glitches and just everything about it feels like it needs another few months of polish. A lot of animation transitions are awkward, Batman bumps into level geometry a lot more often, and I think it's a bit of a step down in UI terms. I think that critics value polish quite a bit so it's hard to say whether they would have rated it more highly or not.
Ok I'm getting super frustrated now I think my game is buggy as hell. I just finished the ship and metWTF!Anarky and destroyed the bomb after that there is no longer a green maker on the map to find the murder scene :S and my Objective is just "Find Black Mask"
It can be, but we can't be just grappling and gliding all over the place. They already realized a good chunk of the promise Batman & Robin PS1 couldn't fulfill, next-gen we can probably get a full Gotham City we can drive or even fly around.But what I dont understand is where is Rocksteady taking this game next?
It cant be Gotham City again.
It can be, but we can't be just grappling and gliding all over the place. They already realized a good chunk of the promise Batman & Robin PS1 couldn't fulfill, next-gen we can probably get a full Gotham City we can drive or even fly around.
... They probably could've done that this generation, but I'm guessing it'll help to have more system resources on hand to keep performance good without compromising gameplay.
Oh shit.. that's right, drive around in your Batmobile. HELL YEAH:
That would be the next logical step: a fully-fledged Gotham City with civilians, vehicles, everything.
Keep the verticality from Origins and the gothic art and design from Asylum/City, and just make it a proper sandboxer. Because I agree with others - Gotham in Origins just feels "off" because of how empty it is.
That would be the next logical step: a fully-fledged Gotham City with civilians, vehicles, everything.
Keep the verticality from Origins and the gothic art and design from Asylum/City, and just make it a proper sandboxer. Because I agree with others - Gotham in Origins just feels "off" because of how empty it is.
Which bug?
I suddenly got 3 steam trading cards for this game in my inventory. I have no idea how I earned them. The characters from the cards I haven't even met yet in the game.
The Burnley comms tower has a bug. Once you disable the jammer you get locked in and have to use the batclaw on a very high grate. Problem is once you grapple up to the grate you CANNOT climb into it, causing you to get stuck in the area.
I hate the combat in this game. Can't seem to get a hang of it. Getting my ass handed to me by thesecond group of Bane henchmen when I'm following his signal down in the sewers.
Stun (B/O) is a powerful tool if you aren't dealing with ranged attacks. Stun an enemy and beat on him with strikes. If an enemy approaches, counter them, then resume beating on the stunned enemy. For ranged attacks, keep evading over enemies until you can strike them and make them drop their weapon.
Played for an hour or last night and what really stuck with me is how much of an asshole Bruce/Batman is in this. The talk with the warden at the beginning was just pure grade A asshole. No sympathy, no attempt to console him, just pure asshole.
You can just rename the files if you don't want to delete them.Is it safe to delete the movie intro files so they dont play at startup?
Is it safe to delete the movie intro files so they dont play at startup?
You can just rename the files if you don't want to delete them.
You can just set launch options to -nostartupmovies or rename the startup.swf file in the folder.
So I just beat the guy who has thrown that other guy from the roof at Jezabel Plaza. What now? There is no story icon on the map...
So the (side mission character)mission is bugged, right? I get on the platform on the water, shoot my hook and the platform will not move when I pull. Restarted checkpoint 4 times and no progress.Mad Hatter
Or am I missing a trick?
I was wondering - who are all these thugs I keep beating to a pulp? Some of them are Black Mask's thugs, some Penguin's and some corrupt SWAT officers. Most haven't got any affiliation though. In fact, most of them aren't doing anything illegal besides standing outside.
The thought of a random group of neighbours standing outside and suddenly having Batman swooping down and beating them into submission just because they broke curfew cracks me up haha.
Nah, it's buggy. I had to menu, restart checkpoint a few times to get the platform to land in the water right.