Battlefield 6 is sponsored by Intel, will feature XeSS 2 for Upscaling, Frame Generation and Latency reduction

winjer

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Intel and EA announced their full PC partnership for Battlefield 6 – the latest entry in the long running Battlefield series, launching in October 2025. The partnership includes significant collaboration between Intel and EA to optimize Battlefield 6 for Intel® Core™, Intel Core Ultra, and Intel Arc-powered PCs and handhelds, including support for Intel technologies such as XeSS 2.
Intel and EA have been working closely to finetune Battlefield 6 on both Intel Core and Core Ultra processors. This includes scheduler optimizations which ensure the game processes are running on the right threads, at the right time, to ensure a smooth player experience.
Battlefield 6 will come equipped with Intel XeSS 2 technologies right at launch – boosting framerates and fluidity while keeping visual quality and game responsiveness. The full suite of XeSS 2 technologies – including XeSS Super Resolution (SR), XeSS Frame Generation (FG), and Xe Low Latency (LL) – run most efficiently on Intel Core Ultra processors (Series 2) with built-in Intel Arc 100V and 100T series GPUs, as well as Intel Arc A- and B-series GPUs.



In a short video published by Intel, a brief glimpse at the in-game graphics settings menu was shown, which reveals support for all three upscaling technologies. Of course, since the video is coming from Intel, only Off and XeSS were shown, but there are four blocks in total, which means that the remaining two are for NVIDIA's DLSS and AMD's FSR. The tab below will let you select the upscaling mode, which is shown to be set to "Ultra Performance", and the last tab will be to enable low-latency mode for each respective tech.
Intel's XeSS 2 will enable upscaling, frame generation, and low-latency mode in the game. Based on the most recent v1.2 SDK, XeSS 2 support is open on NVIDIA and AMD GPUs, but it is always nice to see devs adding native technology support for the respective hardware. As for the other two technologies, it isn't known which version of NVIDIA's DLSS or AMD's FSR will be used. NVIDIA's DLSS 4 should be the prime choice as it supports the latest RTX 50 GPUs and even supports frame-gen support (non MFG) on RTX 40 series, and upscaling support down to RTX 20 series.

FSR should either be FSR 3 or FSR 4 since FSR 4 is specific to RDNA 4 GPUs, while RDNA 3 GPUs can utilize FSR 3 with frame generation. Having FSR 4 will be the best option, though, since its upscaling quality rivals DLSS and XeSS thanks to an AI-based learning model.
 
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